Player Matchup

Ne Zha
Ne Zha
Belfeqor
Ne Zha
Level 25
God Stats
21W - 17L
1,547 SR
Queue Stats
60W - 58L
1,459 Elo+
Solo
Chang'e
Chang'e
NoOb34365
Chang'e
Level 87
God Stats
2W - 2L
1,496 SR
Queue Stats
137W - 157L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Odiniec
Sun Wukong
Level 42
God Stats
0W - 1L
1,459 SR
Queue Stats
20W - 37L
1,385 Elo+
Solo
Thoth
Thoth
Windschneise420
Thoth
Level 138
God Stats
3W - 4L
1,393 SR
Queue Stats
145W - 146L
1,502 Elo+
Solo
Cthulhu
Cthulhu
ali-fi10
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,189 Elo+
Solo
Team Averages
Level 62
1,479 SR
1,391 Elo+

VS

Team Averages
Level 73
1,553 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
D1RTYD1ANA
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GotYouWithmy4
Nu Wa
Level 8
God Stats
83W - 65L
1,599 SR
Queue Stats
99W - 95L
1,575 Elo+
Solo
Merlin
Merlin
Likhotikho
Merlin
Level 129
God Stats
8W - 11L
1,521 SR
Queue Stats
84W - 83L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
danik10300
Kumbhakarna
Level 117
God Stats
7W - 6L
1,646 SR
Queue Stats
56W - 65L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Belfeqor
Ne Zha
15
2 / 1 / 1
7,818
869
6,051
9,051
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chang'e
NoOb34365
Chang'e
14
1 / 1 / 3
7,373
819
8,015
8,982
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Odiniec
Sun Wukong
11
1 / 1 / 1
6,713
746
4,008
9,272
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 1
7,339
815
6,444
7,950
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ali-fi10
Cthulhu
10
0 / 0 / 1
6,064
674
2,046
2,422
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 2
6,403
711
6,085
10,551
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
D1RTYD1ANA
Thanatos
10
0 / 2 / 1
5,879
653
471
2,577
968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 2
7,490
832
10,418
5,007
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Likhotikho
Merlin
15
4 / 1 / 1
7,799
867
6,399
3,846
1,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
danik10300
Kumbhakarna
13
1 / 0 / 3
6,891
766
2,183
8,016
6,675
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
7
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
L
Ne Zha
Belfeqor
Ne Zha
2
1
1
2.5
W
Thanatos
D1RTYD1ANA
Thanatos
0
2
1
0.25
W
2
1
2
3
W
Merlin
Likhotikho
Merlin
4
1
1
4.5
L
Chang'e
NoOb34365
Chang'e
1
1
3
2.5
L
Sun Wukong
Odiniec
Sun Wukong
1
1
1
1.5
L
1
4
1
0.38
L
Cthulhu
ali-fi10
Cthulhu
0
0
1
0.5
W
Kumbhakarna
danik10300
Kumbhakarna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,564
Damage
25,556
37,677
Taken
29,997
18,078
Mitigated
14,771
8,404
Healing
1,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,085
2,443
0
175
10,551
3,804
0
5,582
4,480
0
20,893
L
Ne Zha
Belfeqor
Ne Zha
6,051
949
0
2,582
9,051
4,490
26
3,781
5,075
0
39,006
W
Thanatos
D1RTYD1ANA
Thanatos
471
0
0
339
2,577
968
0
999
1,416
0
2,359
W
10,418
1,967
0
494
5,007
1,775
0
2,669
2,070
29,998
0
W
Merlin
Likhotikho
Merlin
6,399
437
0
87
3,846
1,549
0
1,582
2,091
24,766
0
L
Chang'e
NoOb34365
Chang'e
8,015
964
722
3,199
8,982
3,775
0
4,827
3,986
32,272
0
L
Sun Wukong
Odiniec
Sun Wukong
4,008
815
0
766
9,272
5,118
674
3,945
5,161
0
11,114
L
6,444
64
0
500
7,950
3,008
398
4,910
2,932
30,414
0
L
Cthulhu
ali-fi10
Cthulhu
2,046
265
0
635
2,422
1,687
0
1,116
1,258
4,888
0
W
Kumbhakarna
danik10300
Kumbhakarna
2,183
153
0
0
8,016
6,675
0
4,262
3,264
17,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
34,462
248
Minions Killed
168
0
Camps Cleared
0
847,813
Distance Traveled
847,224
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,403
711
24
3
0
211,682
4
L
Ne Zha
7,818
869
75
8
0
194,218
0
W
Thanatos
5,879
653
4
0
0
91,536
0
W
Nu Wa
7,490
832
54
6
0
188,631
4
W
Merlin
7,799
867
43
5
0
160,582
0
L
Chang'e
7,373
819
68
8
0
199,874
0
L
Sun Wukong
6,713
746
18
2
0
185,280
0
L
Thoth
7,339
815
72
8
0
187,578
0
L
Cthulhu
6,064
674
15
2
0
80,863
0
W
Kumbhakarna
6,891
766
43
5
0
194,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role