Player Matchup

Artemis
Artemis
Asasinoob
Artemis
Level 89
God Stats
3W - 1L
1,874 SR
Queue Stats
446W - 413L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Kuroschi
Sylvanus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,354 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Veradiss
Morgan Le Fay
Level 81
God Stats
8W - 8L
1,435 SR
Queue Stats
218W - 204L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
deathinjungle
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,432 Elo+
Solo
Hun Batz
Hun Batz
santorini7
Hun Batz
Level 85
God Stats
5W - 5L
1,462 SR
Queue Stats
466W - 452L
1,498 Elo+
Party 1
Team Averages
Level 61
1,554 SR
1,461 Elo+

VS

Team Averages
Level 95
1,545 SR
1,481 Elo+
Hachiman
Hachiman
Fuity
Hachiman
Level 44
God Stats
2W - 3L
1,478 SR
Queue Stats
42W - 43L
1,492 Elo+
Solo
Nox
Nox
GabMarks
Nox
Level 166
God Stats
22W - 20L
1,552 SR
Queue Stats
314W - 312L
1,532 Elo+
Solo
Bakasura
Bakasura
Malaboou
Bakasura
Level 42
God Stats
3W - 6L
1,525 SR
Queue Stats
300W - 259L
1,418 Elo+
Solo
Martichoras
Martichoras
Monkey47
Martichoras
Level 178
God Stats
21W - 13L
1,669 SR
Queue Stats
519W - 535L
1,431 Elo+
Solo
Artio
Artio
lolothe28
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asasinoob
Artemis
7
1 / 0 / 1
4,327
618
1,911
3,203
1,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Kuroschi
Sylvanus
6
0 / 0 / 2
4,186
598
1,799
3,310
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Veradiss
Morgan Le Fay
8
2 / 0 / 1
4,490
641
4,400
4,554
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
deathinjungle
Gilgamesh
6
0 / 1 / 0
3,888
555
1,285
6,666
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
santorini7
Hun Batz
8
2 / 1 / 1
4,762
680
1,796
4,933
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fuity
Hachiman
3
0 / 1 / 0
3,115
445
1,235
1,988
470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,741
534
2,868
5,068
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Malaboou
Bakasura
7
1 / 1 / 0
4,152
593
815
6,244
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Monkey47
Martichoras
8
0 / 0 / 1
4,633
662
3,493
2,583
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
lolothe28
Artio
7
0 / 1 / 0
3,971
567
1,583
4,652
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asasinoob
Artemis
1
0
1
1.5
L
Hachiman
Fuity
Hachiman
0
1
0
0
L
0
2
0
0
W
Sylvanus
Kuroschi
Sylvanus
0
0
2
1
L
Bakasura
Malaboou
Bakasura
1
1
0
1
L
Martichoras
Monkey47
Martichoras
0
0
1
0.5
W
Morgan Le Fay
Veradiss
Morgan Le Fay
2
0
1
2.5
W
Gilgamesh
deathinjungle
Gilgamesh
0
1
0
0
L
Artio
lolothe28
Artio
0
1
0
0
W
Hun Batz
santorini7
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
9,994
22,666
Taken
20,535
8,312
Mitigated
8,776
7,436
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asasinoob
Artemis
1,911
1,151
0
1,278
3,203
1,005
0
502
2,701
0
25,416
L
Hachiman
Fuity
Hachiman
1,235
570
0
850
1,988
470
0
399
1,574
0
10,207
L
2,868
282
0
946
5,068
1,759
0
2,794
2,092
20,128
0
W
Sylvanus
Kuroschi
Sylvanus
1,799
1,010
887
1,222
3,310
1,725
0
1,221
2,089
12,891
0
L
Bakasura
Malaboou
Bakasura
815
528
0
1,640
6,244
2,105
0
1,480
4,764
0
16,542
L
Martichoras
Monkey47
Martichoras
3,493
1,227
0
1,405
2,583
1,592
106
0
2,583
130
31,600
W
Morgan Le Fay
Veradiss
Morgan Le Fay
4,400
529
0
1,587
4,554
1,491
0
2,104
2,310
26,045
0
W
Gilgamesh
deathinjungle
Gilgamesh
1,285
597
0
1,962
6,666
2,483
0
90
6,518
0
18,828
L
Artio
lolothe28
Artio
1,583
625
0
1,676
4,652
2,850
0
1,400
3,252
8,931
0
W
Hun Batz
santorini7
Hun Batz
1,796
382
0
500
4,933
1,608
0
747
4,176
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
19,612
190
Minions Killed
164
0
Camps Cleared
0
640,517
Distance Traveled
559,121
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,327
618
52
7
0
111,611
0
L
Hachiman
3,115
445
21
3
0
47,326
0
L
Nox
3,741
534
27
4
0
128,929
0
W
Sylvanus
4,186
598
14
2
0
121,307
0
L
Bakasura
4,152
593
47
7
0
154,545
1
L
Martichoras
4,633
662
47
7
0
111,029
2
W
Morgan Le Fay
4,490
641
39
6
0
114,977
0
W
Gilgamesh
3,888
555
35
5
0
132,118
0
L
Artio
3,971
567
22
3
0
117,292
2
W
Hun Batz
4,762
680
50
7
0
160,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role