Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AdRigorem
Yu Huang
Level 124
God Stats
4W - 3L
1,355 SR
Queue Stats
227W - 181L
1,565 Elo+
Solo
Athena
Athena
Loreai
Athena
Level 125
God Stats
25W - 12L
1,644 SR
Queue Stats
443W - 445L
1,578 Elo+
Solo
Thor
Thor
TotalyOsmoZ
Thor
Level 155
God Stats
2W - 4L
1,658 SR
Queue Stats
376W - 371L
1,503 Elo+
Solo
Anubis
Anubis
毁灭凤凰人
Anubis
Level 102
God Stats
5W - 3L
1,531 SR
Queue Stats
190W - 181L
1,565 Elo+
Solo
Team Averages
Level 131
1,538 SR
1,542 Elo+

VS

Team Averages
Level 102
1,464 SR
1,487 Elo+
Serqet
Serqet
Dragardead
Serqet
Level 89
God Stats
1W - 2L
1,515 SR
Queue Stats
342W - 351L
1,562 Elo+
Solo
Scylla
Scylla
GloomyBear喵
Scylla
Level 158
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 10L
1,595 Elo+
Solo
Horus
Horus
KRzeroOne01
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Servion94
Charybdis
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
531W - 535L
1,512 Elo+
Solo
The Morrigan
The Morrigan
XxE1ITES1AYERxX
The Morrigan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 0 / 9
9,784
1,087
8,621
6,687
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
AdRigorem
Yu Huang
13
3 / 2 / 9
7,881
876
8,307
6,714
2,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Loreai
Athena
14
1 / 0 / 14
8,699
967
4,016
12,302
8,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 0 / 10
7,917
880
5,114
6,531
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 2 / 9
8,915
991
7,924
8,824
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dragardead
Serqet
12
1 / 3 / 1
6,646
738
3,374
8,124
9,751
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 1
5,565
618
1,444
3,012
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
5,950
661
1,295
9,404
7,301
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Servion94
Charybdis
13
1 / 5 / 2
6,704
745
7,857
9,671
3,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
XxE1ITES1AYERxX
The Morrigan
14
1 / 3 / 2
6,503
723
4,876
7,022
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
18
Kills
3
4
Deaths
18
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
9
12.5
W
Yu Huang
AdRigorem
Yu Huang
3
2
9
3.75
L
Serqet
Dragardead
Serqet
1
3
1
0.5
L
0
3
1
0.17
L
0
4
2
0.25
W
Athena
Loreai
Athena
1
0
14
8
L
Charybdis
Servion94
Charybdis
1
5
2
0.4
W
2
0
10
7
L
The Morrigan
XxE1ITES1AYERxX
The Morrigan
1
3
2
0.67
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
18,846
41,058
Taken
37,233
25,048
Mitigated
24,487
27,479
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,621
1,207
13,422
4,650
6,687
3,845
1,660
859
5,710
28,374
0
W
Yu Huang
AdRigorem
Yu Huang
8,307
322
865
444
6,714
2,973
1,077
2,158
4,236
17,500
0
L
Serqet
Dragardead
Serqet
3,374
294
287
1,531
8,124
9,751
0
5,303
2,756
0
4,501
L
1,444
90
0
10
3,012
1,068
0
2,624
388
3,611
0
L
1,295
780
644
968
9,404
7,301
0
7,468
1,849
0
4,110
W
Athena
Loreai
Athena
4,016
1,189
2,878
3,455
12,302
8,095
776
1,511
10,373
8,770
0
L
Charybdis
Servion94
Charybdis
7,857
2,171
102
1,337
9,671
3,279
0
8,053
1,563
0
18,586
W
5,114
220
788
350
6,531
4,856
868
389
6,140
0
10,702
L
The Morrigan
XxE1ITES1AYERxX
The Morrigan
4,876
579
745
2,132
7,022
3,088
0
5,284
1,690
15,320
0
W
7,924
781
102
525
8,824
5,279
2,529
1,092
7,382
32,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
31,368
136
Minions Killed
60
0
Camps Cleared
0
871,089
Distance Traveled
601,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,784
1,087
59
7
0
213,421
0
W
Yu Huang
7,881
876
12
1
0
151,279
0
L
Serqet
6,646
738
3
0
0
125,152
0
L
Scylla
5,565
618
6
1
0
47,393
0
L
Horus
5,950
661
2
0
0
151,297
0
W
Athena
8,699
967
5
1
0
184,507
0
L
Charybdis
6,704
745
30
3
0
130,929
0
W
Thor
7,917
880
13
1
0
170,346
0
L
The Morrigan
6,503
723
19
2
0
146,421
0
W
Anubis
8,915
991
47
5
0
151,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role