Player Matchup

Nox
Nox
FizzyPotion
Nox
Level 56
God Stats
13W - 12L
1,662 SR
Queue Stats
388W - 366L
1,542 Elo+
Solo
Nu Wa
Nu Wa
JustCast1
Nu Wa
Level 24
God Stats
5W - 2L
1,681 SR
Queue Stats
8W - 12L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
Rotkill
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ViniDKZouni
Ah Muzen Cab
Level 106
God Stats
6W - 3L
1,677 SR
Queue Stats
280W - 263L
1,494 Elo+
Solo
Fenrir
Fenrir
psaridzze
Fenrir
Level 83
God Stats
3W - 3L
1,449 SR
Queue Stats
95W - 94L
1,451 Elo+
Party 1
Team Averages
Level 67
1,594 SR
1,493 Elo+

VS

Team Averages
Level 74
1,554 SR
1,454 Elo+
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
OrignalPothead
Skadi
Level 27
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
SuchZz
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 109L
1,612 Elo+
Solo
Hades
Hades
UngleTouchy
Hades
Level 44
God Stats
1W - 1L
1,567 SR
Queue Stats
5W - 12L
1,245 Elo+
Party 2
Bakasura
Bakasura
freezy1chibi
Bakasura
Level 47
God Stats
4W - 1L
1,589 SR
Queue Stats
178W - 175L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,910
461
4,048
10,199
8,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
JustCast1
Nu Wa
12
0 / 1 / 1
7,446
496
6,777
4,901
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Rotkill
Sun Wukong
11
0 / 2 / 1
6,100
407
1,908
9,955
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ViniDKZouni
Ah Muzen Cab
12
0 / 1 / 2
7,051
470
7,314
7,396
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
psaridzze
Fenrir
13
4 / 3 / 1
7,728
515
8,450
15,476
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 2
6,798
453
2,333
11,974
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 2 / 1
6,614
441
4,357
11,736
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
SuchZz
Ravana
16
3 / 0 / 2
9,636
642
11,035
2,165
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 2
8,092
539
4,727
11,864
5,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
freezy1chibi
Bakasura
15
2 / 0 / 1
8,541
569
6,318
13,330
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
5
Kills
7
8
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
2
1
L
1
1
3
2.5
L
Nu Wa
JustCast1
Nu Wa
0
1
1
0.5
W
1
2
1
0.75
L
Sun Wukong
Rotkill
Sun Wukong
0
2
1
0.25
W
Ravana
SuchZz
Ravana
3
0
2
4
W
1
2
2
1
L
Ah Muzen Cab
ViniDKZouni
Ah Muzen Cab
0
1
2
1
W
Bakasura
freezy1chibi
Bakasura
2
0
1
2.5
L
Fenrir
psaridzze
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
28,770
47,927
Taken
51,069
26,717
Mitigated
28,505
9,587
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,333
587
0
2,355
11,974
10,568
0
1,816
10,158
24,697
0
L
4,048
863
1,356
1,965
10,199
8,150
0
2,366
7,294
18,452
0
L
Nu Wa
JustCast1
Nu Wa
6,777
2,093
0
1,719
4,901
1,621
718
2,436
2,325
58,989
0
W
4,357
2,369
0
1,578
11,736
4,613
190
1,758
9,978
0
47,139
L
Sun Wukong
Rotkill
Sun Wukong
1,908
641
0
1,931
9,955
6,251
0
79
9,550
0
30,803
W
Ravana
SuchZz
Ravana
11,035
2,956
0
689
2,165
2,242
0
544
1,621
331
84,921
W
4,727
262
540
6,023
11,864
5,409
658
5,082
6,782
59,440
0
L
Ah Muzen Cab
ViniDKZouni
Ah Muzen Cab
7,314
2,898
0
470
7,396
3,255
568
1,254
6,142
0
63,230
W
Bakasura
freezy1chibi
Bakasura
6,318
4,017
0
3,061
13,330
5,673
0
1,625
11,705
0
76,351
L
Fenrir
psaridzze
Fenrir
8,450
2,053
0
2,146
15,476
7,440
0
1,294
13,692
0
61,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
39,681
367
Minions Killed
495
0
Camps Cleared
0
1,377,288
Distance Traveled
1,420,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,798
453
30
2
0
278,031
0
L
Nox
6,910
461
27
2
0
271,847
0
L
Nu Wa
7,446
496
106
7
0
273,049
0
W
Skadi
6,614
441
79
5
0
279,346
0
L
Sun Wukong
6,100
407
45
3
0
239,062
0
W
Ravana
9,636
642
136
9
0
252,840
0
W
Hades
8,092
539
117
8
0
263,810
0
L
Ah Muzen Cab
7,051
470
97
6
0
285,096
0
W
Bakasura
8,541
569
133
9
0
346,444
1
L
Fenrir
7,728
515
92
6
0
308,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role