Player Matchup

Baron Samedi
Baron Samedi
KMA_KSK
Baron Samedi
Level 106
God Stats
31W - 14L
1,687 SR
Queue Stats
608W - 586L
1,509 Elo+
Solo
Ah Puch
Ah Puch
MrSovietPriest
Ah Puch
Level 127
God Stats
15W - 16L
1,509 SR
Queue Stats
378W - 361L
1,486 Elo+
Solo
Hercules
Hercules
SpitFireR12
Hercules
Level 88
God Stats
1W - 0L
1,382 SR
Queue Stats
24W - 30L
1,415 Elo+
Solo
Heimdallr
Heimdallr
WWWWWWWWMWMWWM
Heimdallr
Level 99
God Stats
2W - 3L
1,307 SR
Queue Stats
36W - 47L
1,430 Elo+
Solo
Arachne
Arachne
jacker3222
Arachne
Level 68
God Stats
5W - 5L
1,716 SR
Queue Stats
111W - 114L
1,474 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,463 Elo+

VS

Team Averages
Level 80
1,407 SR
1,451 Elo+
Persephone
Persephone
Gabimaru A
Persephone
Level 16
God Stats
1W - 3L
1,312 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 1
Achilles
Achilles
HazBam
Achilles
Level 69
God Stats
17W - 20L
1,509 SR
Queue Stats
109W - 105L
1,511 Elo+
Solo
Nike
Nike
ShikaDanMaru
Nike
Level 103
God Stats
2W - 1L
1,386 SR
Queue Stats
30W - 35L
1,363 Elo+
Party 1
Kuzenbo
Kuzenbo
theExoT_iKs
Kuzenbo
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
60W - 59L
1,516 Elo+
Solo
Heimdallr
Heimdallr
yunes_10y
Heimdallr
Level 123
God Stats
0W - 2L
1,530 SR
Queue Stats
151W - 124L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KMA_KSK
Baron Samedi
13
2 / 1 / 7
7,886
438
10,669
11,715
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 1 / 4
10,806
600
15,439
10,626
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
SpitFireR12
Hercules
17
4 / 1 / 2
10,215
568
8,104
14,135
13,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
WWWWWWWWMWMWWM
Heimdallr
15
2 / 2 / 5
8,806
489
8,676
14,347
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
jacker3222
Arachne
18
12 / 1 / 3
11,021
612
12,869
17,078
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gabimaru A
Persephone
14
2 / 5 / 1
9,304
517
5,133
11,364
4,504
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
HazBam
Achilles
13
2 / 7 / 2
8,013
445
9,188
17,981
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 5 / 1
9,123
507
10,550
18,331
22,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
theExoT_iKs
Kuzenbo
11
0 / 5 / 2
7,673
426
6,511
17,180
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
yunes_10y
Heimdallr
13
1 / 3 / 0
7,755
431
7,354
12,969
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
26
Kills
6
6
Deaths
25
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
Gabimaru A
Persephone
2
5
1
0.5
L
Achilles
HazBam
Achilles
2
7
2
0.43
W
Baron Samedi
KMA_KSK
Baron Samedi
2
1
7
5.5
W
6
1
4
8
L
1
5
1
0.3
W
Hercules
SpitFireR12
Hercules
4
1
2
5
W
Heimdallr
WWWWWWWWMWMWWM
Heimdallr
2
2
5
2.25
W
Arachne
jacker3222
Arachne
12
1
3
13.5
L
Kuzenbo
theExoT_iKs
Kuzenbo
0
5
2
0.2
L
Heimdallr
yunes_10y
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,757
Damage
38,736
67,901
Taken
77,825
43,692
Mitigated
63,149
29,225
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Gabimaru A
Persephone
5,133
412
0
397
11,364
4,504
176
6,985
4,225
50,317
0
L
Achilles
HazBam
Achilles
9,188
2,544
0
3,693
17,981
11,548
47
3,140
14,826
455
51,950
W
Baron Samedi
KMA_KSK
Baron Samedi
10,669
1,461
1,461
3,040
11,715
8,856
432
2,574
9,141
38,972
0
W
15,439
729
0
5,167
10,626
5,393
435
4,535
6,091
92,648
0
L
10,550
722
0
510
18,331
22,254
178
2,592
15,615
3,019
75,499
W
Hercules
SpitFireR12
Hercules
8,104
2,245
0
6,379
14,135
13,821
1,119
1,773
12,362
0
66,284
W
Heimdallr
WWWWWWWWMWMWWM
Heimdallr
8,676
3,867
0
6,212
14,347
7,224
2,890
2,255
12,092
0
72,534
W
Arachne
jacker3222
Arachne
12,869
8,855
0
6,966
17,078
8,398
0
2,343
14,735
0
99,114
L
Kuzenbo
theExoT_iKs
Kuzenbo
6,511
2,618
0
3,660
17,180
19,279
0
8,288
8,827
26,890
0
L
Heimdallr
yunes_10y
Heimdallr
7,354
3,317
0
4,085
12,969
5,564
0
4,759
8,153
0
59,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
41,868
565
Minions Killed
446
0
Camps Cleared
0
1,886,897
Distance Traveled
1,853,029
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,304
517
115
6
0
352,002
0
L
Achilles
8,013
445
81
5
0
395,451
4
W
Baron Samedi
7,886
438
50
3
0
329,307
6
W
Ah Puch
10,806
600
165
9
0
357,729
0
L
Nike
9,123
507
113
6
0
347,249
2
W
Hercules
10,215
568
125
7
0
403,131
0
W
Heimdallr
8,806
489
107
6
0
320,227
4
W
Arachne
11,021
612
118
7
0
476,503
0
L
Kuzenbo
7,673
426
32
2
0
403,883
0
L
Heimdallr
7,755
431
105
6
0
354,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role