Player Matchup

Janus
Janus
FreyaSimp
Janus
Level 146
God Stats
0W - 4L
1,021 SR
Queue Stats
122W - 121L
1,452 Elo+
Solo
Anhur
Anhur
GoopyMite
Anhur
Level 128
God Stats
6W - 3L
1,302 SR
Queue Stats
156W - 165L
1,422 Elo+
Party 2
Nemesis
Nemesis
Jordino781
Nemesis
Level 123
God Stats
4W - 8L
1,504 SR
Queue Stats
330W - 303L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Moses M7232
Sylvanus
Level 119
God Stats
0W - 3L
1,490 SR
Queue Stats
83W - 83L
1,479 Elo+
Party 2
Surtr
Surtr
Nak1rium
Surtr
Level 24
God Stats
1W - 3L
1,401 SR
Queue Stats
11W - 23L
1,302 Elo+
Party 2
Team Averages
Level 108
1,344 SR
1,421 Elo+

VS

Team Averages
Level 100
1,539 SR
1,463 Elo+
Artemis
Artemis
 
Artemis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DugoodFister
Thor
Level 59
God Stats
27W - 32L
1,780 SR
Queue Stats
494W - 496L
1,417 Elo+
Solo
Pele
Pele
RecklessArlø
Pele
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 261L
1,491 Elo+
Party 1
Bacchus
Bacchus
TempU-GammaBomb
Bacchus
Level 110
God Stats
23W - 13L
1,683 SR
Queue Stats
307W - 308L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
Level 53
God Stats
4W - 8L
1,234 SR
Queue Stats
51W - 78L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FreyaSimp
Janus
11
0 / 1 / 0
5,920
592
3,182
4,818
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
GoopyMite
Anhur
7
0 / 4 / 0
4,281
428
2,069
7,181
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Jordino781
Nemesis
10
0 / 0 / 0
5,292
529
1,955
6,470
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Moses M7232
Sylvanus
7
0 / 4 / 0
4,092
409
4,735
7,983
5,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Nak1rium
Surtr
9
0 / 2 / 0
5,138
514
2,665
7,332
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
5 / 0 / 1
5,678
568
5,229
4,895
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 1
6,311
631
2,715
6,527
3,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 0 / 1
6,582
658
4,192
7,134
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 7
5,724
572
4,564
6,941
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
10
1 / 0 / 1
5,714
571
4,166
5,552
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
1
5.5
W
0
0
1
0.5
L
Janus
FreyaSimp
Janus
0
1
0
0
L
Anhur
GoopyMite
Anhur
0
4
0
0
L
Nemesis
Jordino781
Nemesis
0
0
0
0
L
Sylvanus
Moses M7232
Sylvanus
0
4
0
0
L
Surtr
Nak1rium
Surtr
0
2
0
0
W
5
0
1
5.5
W
0
0
7
3.5
W
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,606
Damage
20,866
33,784
Taken
31,049
15,581
Mitigated
14,814
8,933
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,229
1,723
0
2,253
4,895
1,563
918
1,996
2,899
0
36,102
W
2,715
687
0
2,802
6,527
3,014
0
113
6,414
0
35,597
L
Janus
FreyaSimp
Janus
3,182
129
0
1,814
4,818
1,720
0
1,626
3,042
47,152
0
L
Anhur
GoopyMite
Anhur
2,069
1,190
0
1,299
7,181
2,337
0
2,478
4,501
0
20,318
L
Nemesis
Jordino781
Nemesis
1,955
141
0
1,045
6,470
2,037
0
981
5,395
0
43,008
L
Sylvanus
Moses M7232
Sylvanus
4,735
2,471
808
1,589
7,983
5,304
0
2,828
4,779
13,430
4,455
L
Surtr
Nak1rium
Surtr
2,665
1,304
0
2,378
7,332
4,183
0
66
7,266
267
31,992
W
4,192
1,113
0
5,015
7,134
2,433
0
977
6,061
0
40,998
W
4,564
651
0
1,945
6,941
6,016
260
2,477
4,362
15,251
0
W
Morgan Le Fay
Twist3dGl1tch
Morgan Le Fay
4,166
280
0
1,589
5,552
1,788
0
1,794
3,658
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
30,009
284
Minions Killed
289
0
Camps Cleared
0
940,036
Distance Traveled
1,012,771
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,678
568
64
6
0
180,018
0
W
Thor
6,311
631
61
6
0
189,619
2
L
Janus
5,920
592
91
9
0
204,616
3
L
Anhur
4,281
428
39
4
0
160,443
2
L
Nemesis
5,292
529
84
8
0
228,216
0
L
Sylvanus
4,092
409
25
3
0
145,911
0
L
Surtr
5,138
514
45
5
0
200,850
0
W
Pele
6,582
658
71
7
0
234,742
0
W
Bacchus
5,724
572
31
3
0
219,791
2
W
Morgan Le Fay
5,714
571
62
6
0
188,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role