Player Matchup

Nu Wa
Nu Wa
Filu01
Nu Wa
Level 124
God Stats
2W - 2L
1,329 SR
Queue Stats
199W - 213L
1,477 Elo+
Solo
Artemis
Artemis
Tectaconoc
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Youdash
Guan Yu
Level 87
God Stats
3W - 1L
1,522 SR
Queue Stats
184W - 139L
1,530 Elo+
Solo
Khepri
Khepri
luislpm1710
Khepri
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 81L
1,498 Elo+
Solo
Tyr
Tyr
yunes_10y
Tyr
Level 123
God Stats
4W - 9L
1,479 SR
Queue Stats
329W - 304L
1,480 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,502 Elo+

VS

Team Averages
Level 77
1,544 SR
1,410 Elo+
Freya
Freya
BoomBamBang
Freya
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,432 Elo+
Party 2
Martichoras
Martichoras
LöysäLehmä
Martichoras
Level 58
God Stats
4W - 3L
1,536 SR
Queue Stats
132W - 143L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
Naapuri8
Hun Batz
Level 128
God Stats
4W - 2L
1,682 SR
Queue Stats
226W - 215L
1,463 Elo+
Party 1
Horus
Horus
Trias72rus
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,335 Elo+
Party 2
Scylla
Scylla
illoll
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Filu01
Nu Wa
14
2 / 2 / 22
9,017
820
17,256
6,896
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tectaconoc
Artemis
17
5 / 4 / 18
9,944
904
17,344
11,891
6,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Youdash
Guan Yu
16
6 / 1 / 20
10,220
929
6,043
12,704
13,332
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
17
6 / 2 / 21
10,560
960
5,992
12,669
14,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 1 / 15
10,381
944
13,474
14,009
19,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
8,973
816
8,383
11,647
4,969
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
LöysäLehmä
Martichoras
16
4 / 5 / 4
9,076
825
15,137
12,213
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Naapuri8
Hun Batz
13
0 / 8 / 5
7,124
648
7,961
14,504
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
15
1 / 6 / 6
7,895
718
3,612
14,716
13,011
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
illoll
Scylla
15
2 / 7 / 4
8,047
732
6,941
12,932
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
31
Kills
10
10
Deaths
32
96
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Nu Wa
Filu01
Nu Wa
2
2
22
6.5
L
Martichoras
LöysäLehmä
Martichoras
4
5
4
1.2
L
Hun Batz
Naapuri8
Hun Batz
0
8
5
0.31
W
Artemis
Tectaconoc
Artemis
5
4
18
3.5
L
Horus
1
6
6
0.67
W
Guan Yu
Youdash
Guan Yu
6
1
20
16
L
Scylla
illoll
Scylla
2
7
4
0.57
W
Khepri
6
2
21
8.25
W
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,109
Damage
42,034
58,169
Taken
66,012
57,225
Mitigated
32,433
26,554
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,383
1,680
421
1,798
11,647
4,969
39
3,369
8,166
15,288
0
W
Nu Wa
Filu01
Nu Wa
17,256
5,874
740
353
6,896
3,457
3,392
1,351
5,545
29,735
0
L
Martichoras
LöysäLehmä
Martichoras
15,137
3,982
0
1,635
12,213
4,921
0
6,006
6,167
0
36,947
L
Hun Batz
Naapuri8
Hun Batz
7,961
732
0
450
14,504
4,735
0
5,239
9,250
0
24,927
W
Artemis
Tectaconoc
Artemis
17,344
5,296
903
2,556
11,891
6,617
1,745
4,933
6,834
0
34,843
L
Horus
3,612
1,633
730
1,520
14,716
13,011
49
4,888
9,464
1,910
6,102
W
Guan Yu
Youdash
Guan Yu
6,043
456
9,887
6,848
12,704
13,332
488
3,336
9,096
0
11,843
L
Scylla
illoll
Scylla
6,941
506
475
2,441
12,932
4,797
0
3,702
9,190
25,170
0
W
Khepri
5,992
183
478
1,331
12,669
14,783
877
2,986
9,519
14,801
0
W
13,474
661
492
2,966
14,009
19,036
1,069
3,169
10,685
0
20,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
41,115
116
Minions Killed
120
0
Camps Cleared
0
1,065,014
Distance Traveled
863,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,973
816
22
2
0
189,387
0
W
Nu Wa
9,017
820
31
3
0
157,710
0
L
Martichoras
9,076
825
45
4
0
150,883
0
L
Hun Batz
7,124
648
22
2
0
171,189
0
W
Artemis
9,944
904
38
3
0
189,322
0
L
Horus
7,895
718
2
0
0
179,426
0
W
Guan Yu
10,220
929
10
1
0
238,564
0
L
Scylla
8,047
732
29
3
0
172,652
0
W
Khepri
10,560
960
17
2
0
222,750
0
W
Tyr
10,381
944
20
2
0
256,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role