Player Matchup

Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Nestor131
Lancelot
Level 47
God Stats
4W - 4L
1,580 SR
Queue Stats
114W - 101L
1,521 Elo+
Solo
Chaac
Chaac
Radekon12
Chaac
Level 48
God Stats
4W - 1L
1,865 SR
Queue Stats
20W - 14L
1,542 Elo+
Solo
Fafnir
Fafnir
monejoao
Fafnir
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,613 Elo+
Solo
Medusa
Medusa
v_AC__MILAN_v
Medusa
Level 16
God Stats
7W - 5L
1,324 SR
Queue Stats
28W - 31L
1,427 Elo+
Party 1
Team Averages
Level 57
1,554 SR
1,520 Elo+

VS

Team Averages
Level 71
1,561 SR
1,325 Elo+
Bacchus
Bacchus
Deterioro
Bacchus
Level 17
God Stats
6W - 5L
1,838 SR
Queue Stats
14W - 16L
1,266 Elo+
Party 2
Jormungandr
Jormungandr
DivineMightAtlas
Jormungandr
Level 143
God Stats
1W - 1L
1,750 SR
Queue Stats
266W - 252L
1,372 Elo+
Solo
Thanatos
Thanatos
Pieroles125DF
Thanatos
Level 119
God Stats
33W - 12L
1,570 SR
Queue Stats
44W - 29L
1,230 Elo+
Party 2
Nox
Nox
Ruyeeeh
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,300 Elo+
Party 2
Lancelot
Lancelot
yamav
Lancelot
Level 61
God Stats
2W - 9L
1,146 SR
Queue Stats
88W - 84L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 4 / 4
9,581
599
13,221
13,650
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Nestor131
Lancelot
15
5 / 2 / 4
9,274
580
5,645
10,969
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Radekon12
Chaac
16
13 / 1 / 0
10,499
656
15,571
19,133
15,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
monejoao
Fafnir
12
1 / 3 / 3
8,249
516
4,346
11,684
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 4
7,166
448
4,509
9,655
2,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deterioro
Bacchus
10
1 / 0 / 3
7,193
450
4,152
5,947
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DivineMightAtlas
Jormungandr
12
0 / 6 / 1
7,227
452
6,571
13,684
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Pieroles125DF
Thanatos
14
4 / 3 / 6
8,446
528
11,600
16,831
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
15
5 / 8 / 5
8,992
562
8,302
13,568
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
yamav
Lancelot
12
4 / 6 / 0
7,389
462
4,741
14,229
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
23
Kills
14
14
Deaths
23
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
4
4
1.5
L
Bacchus
Deterioro
Bacchus
1
0
3
2.5
L
Jormungandr
DivineMightAtlas
Jormungandr
0
6
1
0.08
W
Lancelot
Nestor131
Lancelot
5
2
4
3.5
L
Thanatos
Pieroles125DF
Thanatos
4
3
6
2.33
W
Chaac
Radekon12
Chaac
13
1
0
13
L
Nox
5
8
5
0.94
W
Fafnir
monejoao
Fafnir
1
3
3
0.83
W
0
4
4
0.5
L
Lancelot
yamav
Lancelot
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
35,366
65,091
Taken
64,259
39,881
Mitigated
34,422
17,204
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,221
2,105
0
2,819
13,650
4,974
1,074
4,729
8,872
69,500
0
L
Bacchus
Deterioro
Bacchus
4,152
461
0
1,365
5,947
5,561
229
2,245
3,702
24,939
0
L
Jormungandr
DivineMightAtlas
Jormungandr
6,571
748
0
2,261
13,684
9,728
0
713
12,971
41,566
89
W
Lancelot
Nestor131
Lancelot
5,645
1,383
0
459
10,969
4,670
906
2,857
8,061
0
74,609
L
Thanatos
Pieroles125DF
Thanatos
11,600
3,659
0
10,206
16,831
7,211
312
4,589
12,242
0
61,095
W
Chaac
Radekon12
Chaac
15,571
4,192
0
8,680
19,133
15,217
580
5,210
13,025
0
63,839
L
Nox
8,302
922
0
500
13,568
5,855
42
6,638
6,930
51,066
0
W
Fafnir
monejoao
Fafnir
4,346
979
0
3,206
11,684
12,138
467
2,933
8,687
21,574
0
W
4,509
2,114
0
2,040
9,655
2,882
2,388
2,371
7,284
0
39,704
L
Lancelot
yamav
Lancelot
4,741
1,489
0
440
14,229
6,067
0
3,513
10,716
0
44,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
39,247
387
Minions Killed
335
0
Camps Cleared
0
1,632,011
Distance Traveled
1,524,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,581
599
97
6
0
320,619
0
L
Bacchus
7,193
450
38
2
0
322,800
0
L
Jormungandr
7,227
452
69
4
0
241,776
0
W
Lancelot
9,274
580
97
6
0
401,277
0
L
Thanatos
8,446
528
80
5
0
341,568
0
W
Chaac
10,499
656
102
6
0
298,210
0
L
Nox
8,992
562
77
5
0
286,823
0
W
Fafnir
8,249
516
35
2
0
307,590
0
W
Medusa
7,166
448
56
4
0
304,315
0
L
Lancelot
7,389
462
71
4
0
331,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role