Player Matchup

He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
 
Serqet
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond II
 
Osiris
Diamond II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
DeBo203
Khepri
Diamond IV
Level 124
God Stats
11W - 5L
1,756 SR
Queue Stats
113W - 100L
2,150 MMR
Solo
Xbalanque
Xbalanque
Masters
Fragm3nts
Xbalanque
Masters
Level 56
God Stats
1W - 4L
1,333 SR
Queue Stats
91W - 52L
2,619 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,518 SR
1,854 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 172
1,736 SR
2,165 MMR
Freya
Freya
Masters
 
Freya
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Jûng
Ne Zha
Diamond II
Level 258
God Stats
7W - 5L
1,586 SR
Queue Stats
60W - 55L
2,292 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
QROX99
Xing Tian
Platinum I
Level 159
God Stats
5W - 1L
1,894 SR
Queue Stats
353W - 325L
1,957 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
SpkNoEvil
Gilgamesh
Diamond I
Level 159
God Stats
3W - 0L
1,900 SR
Queue Stats
431W - 380L
2,461 MMR
Solo
Ra
Ra
Masters
yosho17
Ra
Masters
Level 158
God Stats
8W - 7L
1,799 SR
Queue Stats
510W - 473L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 5 / 0
7,560
504
5,015
9,473
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
13
0 / 4 / 1
7,130
475
5,182
15,058
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
 
Osiris
11
0 / 5 / 0
7,026
468
11,005
20,115
19,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
DeBo203
Khepri
10
0 / 2 / 0
6,769
451
2,031
8,392
5,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Fragm3nts
Xbalanque
11
2 / 5 / 0
7,420
495
8,086
12,036
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SusanoAtlasThorKuzenbo

VS

Bans
KaliJanusMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 2 / 3
9,585
639
10,941
10,644
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Jûng
Ne Zha
14
2 / 0 / 4
8,225
548
8,352
12,395
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
QROX99
Xing Tian
13
2 / 0 / 10
8,692
579
3,872
13,137
12,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SpkNoEvil
Gilgamesh
15
8 / 0 / 4
9,198
613
10,253
13,522
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 7
9,847
656
10,109
7,713
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
21
21
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
L
Serqet
 
Serqet
0
4
1
0.13
L
Osiris
 
Osiris
0
5
0
0
W
Freya
 
Freya
5
2
3
3.25
L
Khepri
DeBo203
Khepri
0
2
0
0
L
Xbalanque
Fragm3nts
Xbalanque
2
5
0
0.4
W
Ne Zha
Jûng
Ne Zha
2
0
4
4
W
Xing Tian
QROX99
Xing Tian
2
0
10
7
W
Gilgamesh
SpkNoEvil
Gilgamesh
8
0
4
10
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
43,527
65,074
Taken
57,411
42,604
Mitigated
34,752
17,129
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,015
125
0
420
9,473
3,801
0
4,636
4,766
75,326
0
L
Serqet
 
Serqet
5,182
1,462
0
4,744
15,058
8,150
0
4,854
10,188
0
50,120
L
Osiris
 
Osiris
11,005
3,888
0
5,486
20,115
19,786
0
4,178
15,937
0
54,669
W
Freya
 
Freya
10,941
4,033
0
4,356
10,644
4,328
31
2,198
8,446
77,565
0
L
Khepri
DeBo203
Khepri
2,031
235
1,874
2,076
8,392
5,886
0
3,306
5,027
20,035
0
L
Xbalanque
Fragm3nts
Xbalanque
8,086
4,403
0
2,529
12,036
4,981
0
7,840
4,122
0
55,502
W
Ne Zha
Jûng
Ne Zha
8,352
3,274
0
6,809
12,395
7,235
0
0
12,395
0
60,117
W
Xing Tian
QROX99
Xing Tian
3,872
413
0
1,994
13,137
12,251
68
2,192
10,588
17,988
0
W
Gilgamesh
SpkNoEvil
Gilgamesh
10,253
4,447
0
2,070
13,522
7,225
0
1,680
11,632
55
72,149
W
10,109
1,331
1,977
4,121
7,713
3,713
562
1,587
5,871
104,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
45,547
433
Minions Killed
513
0
Camps Cleared
0
1,447,427
Distance Traveled
1,623,644
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,560
504
141
9
0
288,593
0
L
Serqet
7,130
475
77
5
0
345,763
4
L
Osiris
7,026
468
66
4
0
259,894
0
W
Freya
9,585
639
151
10
0
285,813
3
L
Khepri
6,769
451
36
2
0
296,627
1
L
Xbalanque
7,420
495
113
8
0
256,550
3
W
Ne Zha
8,225
548
81
5
0
332,127
4
W
Xing Tian
8,692
579
19
1
0
340,254
3
W
Gilgamesh
9,198
613
97
6
0
335,642
1
W
Ra
9,847
656
165
11
0
329,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role