Player Matchup

Gilgamesh
Gilgamesh
DonVapo
Gilgamesh
Level 124
God Stats
2W - 2L
1,767 SR
Queue Stats
36W - 43L
1,375 Elo+
Party 1
Mulan
Mulan
KaptenMackan
Mulan
Level 157
God Stats
17W - 8L
1,643 SR
Queue Stats
62W - 74L
1,428 Elo+
Party 1
Chiron
Chiron
Reactivate
Chiron
Level 112
God Stats
1W - 1L
1,557 SR
Queue Stats
150W - 178L
1,448 Elo+
Party 1
Olorun
Olorun
WillDaW33d
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 134L
1,597 Elo+
Party 1
Fafnir
Fafnir
Xanderswe
Fafnir
Level 122
God Stats
5W - 3L
1,508 SR
Queue Stats
22W - 22L
1,444 Elo+
Party 1
Team Averages
Level 129
1,595 SR
1,458 Elo+

VS

Team Averages
Level 96
1,571 SR
1,501 Elo+
Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kasreck
Bakasura
Level 44
God Stats
4W - 7L
1,285 SR
Queue Stats
31W - 47L
1,399 Elo+
Solo
Ra
Ra
gdsava
Ra
Level 57
God Stats
6W - 2L
1,925 SR
Queue Stats
155W - 113L
1,612 Elo+
Solo
Lancelot
Lancelot
Ультрамарин
Lancelot
Level 121
God Stats
49W - 61L
1,489 SR
Queue Stats
242W - 230L
1,490 Elo+
Solo
Agni
Agni
可爱不过小天天
Agni
Level 159
God Stats
19W - 20L
1,657 SR
Queue Stats
798W - 832L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonVapo
Gilgamesh
11
2 / 2 / 6
6,140
1,228
2,927
6,724
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 10
6,225
1,245
6,373
6,505
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Reactivate
Chiron
11
2 / 1 / 6
6,315
1,263
4,068
3,438
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
WillDaW33d
Olorun
11
3 / 1 / 6
6,634
1,327
3,905
3,892
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Xanderswe
Fafnir
11
4 / 0 / 7
7,371
1,474
4,294
5,792
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 3
5,463
1,093
5,624
5,953
2,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Kasreck
Bakasura
9
0 / 0 / 0
4,866
973
0
0
0
Ra
11
0 / 1 / 3
5,853
1,171
4,242
2,982
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 2
5,867
1,173
6,305
8,462
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 3 / 1
6,272
1,254
7,053
5,451
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
12
Kills
4
4
Deaths
12
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Gilgamesh
DonVapo
Gilgamesh
2
2
6
2.5
W
1
0
10
6
L
Bakasura
Kasreck
Bakasura
0
0
0
0
W
Chiron
Reactivate
Chiron
2
1
6
5
W
Olorun
WillDaW33d
Olorun
3
1
6
6
W
Fafnir
Xanderswe
Fafnir
4
0
7
7.5
L
Ra
0
1
3
1.5
L
1
5
2
0.4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,567
Damage
23,224
26,351
Taken
22,848
21,871
Mitigated
11,050
5,987
Healing
593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,624
2,801
0
28
5,953
2,168
0
2,641
3,142
0
7,654
W
Gilgamesh
DonVapo
Gilgamesh
2,927
771
0
421
6,724
6,270
0
2,155
4,569
0
7,391
W
6,373
884
0
1,746
6,505
5,549
0
3,483
2,931
73
11,614
L
Bakasura
Kasreck
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Reactivate
Chiron
4,068
1,339
588
357
3,438
1,466
0
1,782
1,656
0
16,147
W
Olorun
WillDaW33d
Olorun
3,905
2,229
576
1,034
3,892
1,699
0
1,054
2,838
18,696
0
W
Fafnir
Xanderswe
Fafnir
4,294
1,198
0
1,265
5,792
6,887
0
2,713
3,007
5,751
0
L
Ra
4,242
697
276
289
2,982
1,080
0
1,420
1,517
23,360
0
L
6,305
1,451
0
0
8,462
6,046
0
2,718
5,320
0
12,503
L
7,053
475
0
0
5,451
1,756
0
1,543
3,636
12,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
28,321
89
Minions Killed
88
5
Camps Cleared
3
502,169
Distance Traveled
392,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,463
1,093
5
1
0
84,934
0
W
Gilgamesh
6,140
1,228
4
1
0
101,781
0
W
Mulan
6,225
1,245
11
2
0
102,754
0
L
Bakasura
4,866
973
0
0
0
0
0
W
Chiron
6,315
1,263
40
8
0
96,598
0
W
Olorun
6,634
1,327
32
6
4
89,191
0
W
Fafnir
7,371
1,474
2
0
1
111,845
0
L
Ra
5,853
1,171
56
11
2
99,612
0
L
Lancelot
5,867
1,173
19
4
0
103,954
0
L
Agni
6,272
1,254
8
2
1
104,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role