Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KAKASHl3096
Neith
Level 14
God Stats
11W - 6L
1,612 SR
Queue Stats
11W - 6L
1,597 Elo+
Party 1
Horus
Horus
yoerk00
Horus
Level 122
God Stats
30W - 12L
1,822 SR
Queue Stats
148W - 96L
1,683 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,593 Elo+

VS

Team Averages
Level 35
1,479 SR
1,350 Elo+
Bakasura
Bakasura
LoktarOgar04
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,392 Elo+
Party 2
Shiva
Shiva
PaaCPak83
Shiva
Level 37
God Stats
27W - 31L
1,408 SR
Queue Stats
315W - 334L
1,274 Elo+
Solo
Cthulhu
Cthulhu
lava lui 21
Cthulhu
Level 26
God Stats
4W - 3L
1,529 SR
Queue Stats
91W - 100L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 8
11,649
832
20,966
12,038
6,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 8
12,387
885
16,916
9,561
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
yoerk00
Horus
14
3 / 0 / 11
10,810
772
7,587
15,003
18,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LoktarOgar04
Bakasura
13
2 / 8 / 1
10,255
733
6,140
16,796
7,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
PaaCPak83
Shiva
13
1 / 2 / 2
9,616
687
10,065
19,677
14,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
lava lui 21
Cthulhu
12
1 / 6 / 3
10,094
721
8,896
17,263
15,143
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
8
3
W
8
1
8
12
L
Bakasura
LoktarOgar04
Bakasura
2
8
1
0.31
L
Shiva
PaaCPak83
Shiva
1
2
2
1
L
Cthulhu
lava lui 21
Cthulhu
1
6
3
0.42
W
Horus
yoerk00
Horus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
25,101
36,602
Taken
53,736
28,620
Mitigated
36,453
12,967
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,966
628
0
5,875
12,038
6,413
700
2,595
9,119
74,893
0
W
16,916
8,788
469
3,806
9,561
4,173
1,762
2,295
7,076
0
73,980
L
Bakasura
LoktarOgar04
Bakasura
6,140
4,121
0
1,924
16,796
7,216
0
5,337
11,459
0
24,887
L
Shiva
PaaCPak83
Shiva
10,065
782
215
4,862
19,677
14,094
453
10,341
9,336
0
33,559
L
Cthulhu
lava lui 21
Cthulhu
8,896
202
183
1,318
17,263
15,143
96
5,922
11,005
23,715
1,141
W
Horus
yoerk00
Horus
7,587
2,042
600
2,217
15,003
18,034
266
3,333
11,572
372
16,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
29,965
194
Minions Killed
128
0
Camps Cleared
0
764,418
Distance Traveled
756,880
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,649
832
78
6
0
230,531
1
W
Neith
12,387
885
102
7
0
249,795
5
L
Bakasura
10,255
733
53
4
0
268,320
0
L
Shiva
9,616
687
41
3
0
265,370
0
L
Cthulhu
10,094
721
34
2
0
223,190
1
W
Horus
10,810
772
14
1
0
284,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role