Player Matchup

Pele
Pele
Gold I
 
Pele
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
Anow-_-
Yemoja
Gold II
Level 141
God Stats
1W - 1L
1,150 SR
Queue Stats
174W - 160L
1,601 MMR
Solo
Martichoras
Martichoras
Gold V
Khxneki
Martichoras
Gold V
Level 48
God Stats
13W - 7L
1,691 SR
Queue Stats
297W - 305L
1,596 MMR
Solo
Hun Batz
Hun Batz
Gold II
ManLikeKian
Hun Batz
Gold II
Level 109
God Stats
4W - 0L
1,694 SR
Queue Stats
108W - 105L
1,602 MMR
Solo
Nu Wa
Nu Wa
Gold III
MaxElMenteFria
Nu Wa
Gold III
Level 172
God Stats
33W - 21L
1,741 SR
Queue Stats
390W - 405L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,555 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,525 SR
1,601 MMR
Kuzenbo
Kuzenbo
Gold III
DigitalSpin
Kuzenbo
Gold III
Level 68
God Stats
1W - 3L
1,198 SR
Queue Stats
48W - 44L
1,597 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
MelliXMaister
Morgan Le Fay
Gold I
Level 142
God Stats
3W - 3L
1,772 SR
Queue Stats
159W - 158L
1,623 MMR
Party 1
Loki
Loki
Gold I
Perrigalgo
Loki
Gold I
Level 155
God Stats
56W - 43L
1,593 SR
Queue Stats
159W - 157L
1,623 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Pryn4760
Baron Samedi
Gold V
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,584 MMR
Solo
Chiron
Chiron
Gold II
dnainfumos
Chiron
Gold II
Level 146
God Stats
8W - 9L
1,563 SR
Queue Stats
807W - 826L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 1 / 1
10,583
623
10,370
14,147
9,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Anow-_-
Yemoja
13
1 / 0 / 7
8,171
481
5,341
12,643
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
Khxneki
Martichoras
14
1 / 1 / 3
8,373
493
7,248
11,241
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
ManLikeKian
Hun Batz
17
8 / 2 / 2
10,102
594
11,371
16,487
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 8
9,512
560
11,549
5,678
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RavanaHachimanAo KuangThanatos

VS

Bans
TyrBakasuraKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DigitalSpin
Kuzenbo
14
0 / 3 / 1
8,042
473
5,689
15,088
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
MelliXMaister
Morgan Le Fay
15
1 / 2 / 0
8,654
509
8,805
9,589
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 1
9,193
541
10,659
14,747
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Pryn4760
Baron Samedi
12
1 / 3 / 1
7,887
464
6,173
11,753
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
dnainfumos
Chiron
14
1 / 4 / 0
8,284
487
7,682
13,006
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
5
5
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
1
2.5
W
Yemoja
Anow-_-
Yemoja
1
0
7
4.5
L
Kuzenbo
DigitalSpin
Kuzenbo
0
3
1
0.17
W
Martichoras
Khxneki
Martichoras
1
1
3
2.5
W
Hun Batz
ManLikeKian
Hun Batz
8
2
2
4.5
W
2
1
8
6
L
Morgan Le Fay
MelliXMaister
Morgan Le Fay
1
2
0
0.5
L
2
2
1
1.25
L
Baron Samedi
Pryn4760
Baron Samedi
1
3
1
0.5
L
Chiron
dnainfumos
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,879
Damage
39,008
60,196
Taken
64,183
36,929
Mitigated
34,593
19,472
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,370
1,303
0
4,149
14,147
9,232
0
6,635
7,488
478
103,098
W
Yemoja
Anow-_-
Yemoja
5,341
1,396
885
2,550
12,643
12,033
0
4,474
7,899
25,087
0
L
Kuzenbo
DigitalSpin
Kuzenbo
5,689
1,986
0
3,905
15,088
16,406
60
5,354
9,560
41,920
0
W
Martichoras
Khxneki
Martichoras
7,248
1,738
0
3,800
11,241
4,967
0
2,279
8,824
0
74,041
W
Hun Batz
ManLikeKian
Hun Batz
11,371
3,622
0
5,687
16,487
8,270
0
4,359
11,916
0
89,100
W
11,549
3,112
0
2,401
5,678
2,427
174
2,933
2,613
79,459
0
L
Morgan Le Fay
MelliXMaister
Morgan Le Fay
8,805
365
0
3,435
9,589
3,186
0
3,494
5,945
89,041
0
L
10,659
2,388
0
6,302
14,747
5,619
155
3,875
10,706
0
94,365
L
Baron Samedi
Pryn4760
Baron Samedi
6,173
636
0
2,665
11,753
4,922
0
1,091
10,572
54,774
0
L
Chiron
dnainfumos
Chiron
7,682
3,115
301
3,327
13,006
4,460
0
2,710
10,194
0
67,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
42,060
583
Minions Killed
560
0
Camps Cleared
0
1,718,168
Distance Traveled
1,707,877
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,583
623
182
11
0
336,511
4
W
Yemoja
8,171
481
23
1
0
337,507
6
L
Kuzenbo
8,042
473
52
3
0
379,204
4
W
Martichoras
8,373
493
111
7
0
326,716
4
W
Hun Batz
10,102
594
120
7
0
379,430
2
W
Nu Wa
9,512
560
147
9
0
338,004
4
L
Morgan Le Fay
8,654
509
158
9
0
341,017
0
L
Loki
9,193
541
129
8
0
394,018
0
L
Baron Samedi
7,887
464
105
6
0
243,854
0
L
Chiron
8,284
487
116
7
0
349,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role