Player Matchup

Chang'e
Chang'e
AbelKnightRow
Chang'e
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 85L
1,469 Elo+
Party 1
Bacchus
Bacchus
Angelbly
Bacchus
Level 128
God Stats
12W - 7L
1,505 SR
Queue Stats
201W - 197L
1,431 Elo+
Solo
Jormungandr
Jormungandr
DarkWar69
Jormungandr
Level 66
God Stats
98W - 78L
1,542 SR
Queue Stats
396W - 385L
1,479 Elo+
Solo
Izanami
Izanami
LaughItUp
Izanami
Level 109
God Stats
4W - 1L
1,531 SR
Queue Stats
29W - 30L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
stankkucci
Ratatoskr
Level 145
God Stats
7W - 4L
1,319 SR
Queue Stats
211W - 169L
1,513 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,473 Elo+

VS

Team Averages
Level 95
1,566 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bugs_chungus420
Jormungandr
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
145W - 167L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 122
God Stats
79W - 62L
1,656 SR
Queue Stats
258W - 248L
1,514 Elo+
Solo
Ares
Ares
Farfanoogin
Ares
Level 89
God Stats
1W - 4L
1,453 SR
Queue Stats
333W - 317L
1,566 Elo+
Solo
Ravana
Ravana
guanterr
Ravana
Level 43
God Stats
2W - 1L
1,723 SR
Queue Stats
85W - 113L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 1 / 5
5,678
516
5,790
8,918
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Angelbly
Bacchus
9
1 / 1 / 5
6,064
551
5,578
9,665
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
DarkWar69
Jormungandr
9
3 / 2 / 0
6,514
592
4,383
6,471
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
LaughItUp
Izanami
12
3 / 1 / 2
7,167
652
8,777
7,604
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
stankkucci
Ratatoskr
11
4 / 2 / 2
6,584
599
4,365
9,414
3,309
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
5,323
484
3,874
7,744
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Bugs_chungus420
Jormungandr
11
1 / 3 / 1
6,149
559
4,016
9,215
6,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
CreeperSmasher01
Baron Samedi
10
2 / 0 / 1
5,536
503
6,424
6,224
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
4,973
452
3,468
10,102
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
guanterr
Ravana
10
4 / 3 / 1
6,180
562
5,676
9,365
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
7
7
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Chang'e
1
1
5
3.5
W
Bacchus
Angelbly
Bacchus
1
1
5
3.5
L
Jormungandr
Bugs_chungus420
Jormungandr
1
3
1
0.5
L
Baron Samedi
CreeperSmasher01
Baron Samedi
2
0
1
2.5
W
Jormungandr
DarkWar69
Jormungandr
3
2
0
1.5
L
0
3
2
0.33
W
Izanami
LaughItUp
Izanami
3
1
2
4
L
Ravana
guanterr
Ravana
4
3
1
1.5
W
Ratatoskr
stankkucci
Ratatoskr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
23,458
42,072
Taken
42,650
22,251
Mitigated
21,667
14,660
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,874
2,564
0
2,454
7,744
2,167
0
568
7,176
0
41,700
W
Chang'e
5,790
478
1,849
4,212
8,918
2,952
18
3,225
5,693
35,104
0
W
Bacchus
Angelbly
Bacchus
5,578
842
224
2,513
9,665
8,770
0
4,211
5,454
19,196
0
L
Jormungandr
Bugs_chungus420
Jormungandr
4,016
1,148
0
1,784
9,215
6,151
0
4,495
4,720
42,941
0
L
Baron Samedi
CreeperSmasher01
Baron Samedi
6,424
808
392
1,889
6,224
2,782
0
3,219
3,005
39,568
0
W
Jormungandr
DarkWar69
Jormungandr
4,383
1,824
0
1,350
6,471
4,017
0
3,752
2,719
34,510
0
L
3,468
348
0
2,755
10,102
6,994
0
4,132
5,970
12,707
0
W
Izanami
LaughItUp
Izanami
8,777
6,069
0
3,887
7,604
3,203
1,876
788
6,816
0
65,070
L
Ravana
guanterr
Ravana
5,676
1,936
0
1,574
9,365
3,573
0
3,475
5,890
0
27,347
W
Ratatoskr
stankkucci
Ratatoskr
4,365
1,511
0
625
9,414
3,309
0
1,971
7,443
0
50,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
28,161
331
Minions Killed
269
0
Camps Cleared
0
1,059,721
Distance Traveled
1,045,524
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,323
484
70
6
0
190,548
0
W
Chang'e
5,678
516
64
6
0
211,471
0
W
Bacchus
6,064
551
20
2
0
222,813
1
L
Jormungandr
6,149
559
70
6
0
207,623
0
L
Baron Samedi
5,536
503
71
6
0
206,399
2
W
Jormungandr
6,514
592
61
6
0
159,393
1
L
Ares
4,973
452
22
2
0
213,386
0
W
Izanami
7,167
652
108
10
0
200,083
2
L
Ravana
6,180
562
36
3
0
227,568
0
W
Ratatoskr
6,584
599
78
7
0
265,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role