Player Matchup

Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Ketatonic
Scylla
Gold IV
Level 164
God Stats
5W - 9L
1,376 SR
Queue Stats
214W - 232L
1,466 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
NasthtyCanasthta
Kumbhakarna
Gold III
Level 159
God Stats
32W - 40L
1,530 SR
Queue Stats
745W - 766L
1,342 MMR
Solo
Jormungandr
Jormungandr
Gold IV
SirVirusgg
Jormungandr
Gold IV
Level 145
God Stats
6W - 5L
1,689 SR
Queue Stats
234W - 233L
1,414 MMR
Solo
Xbalanque
Xbalanque
Gold IV
waranna
Xbalanque
Gold IV
Level 128
God Stats
11W - 4L
1,730 SR
Queue Stats
150W - 154L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,565 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,585 SR
1,399 MMR
Cabrakan
Cabrakan
Bronze III
Jemonix
Cabrakan
Bronze III
Level 139
God Stats
1W - 1L
1,769 SR
Queue Stats
2W - 6L
1,321 MMR
Solo
Charybdis
Charybdis
Gold II
Leedingledog
Charybdis
Gold II
Level 121
God Stats
8W - 7L
1,675 SR
Queue Stats
476W - 464L
1,508 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
MK dat angle
Kuzenbo
Gold III
Level 112
God Stats
18W - 16L
1,538 SR
Queue Stats
278W - 261L
1,441 MMR
Party 1
Anubis
Anubis
Gold III
Sennnarzleme
Anubis
Gold III
Level 55
God Stats
62W - 41L
1,617 SR
Queue Stats
143W - 131L
1,383 MMR
Solo
Thor
Thor
Silver V
TakeMyMdMa
Thor
Silver V
Level 55
God Stats
2W - 7L
1,328 SR
Queue Stats
39W - 44L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
10 / 2 / 6
11,278
594
15,657
15,174
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Ketatonic
Scylla
17
4 / 2 / 4
10,206
537
8,799
11,518
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
NasthtyCanasthta
Kumbhakarna
12
1 / 5 / 6
8,985
473
3,546
19,684
15,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SirVirusgg
Jormungandr
16
3 / 0 / 3
10,424
549
14,239
14,095
15,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
waranna
Xbalanque
15
2 / 3 / 4
9,751
513
15,056
17,975
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HachimanBakasuraKaliMerlin

VS

Bans
SusanoRavanaAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jemonix
Cabrakan
13
0 / 1 / 2
7,975
420
3,365
16,056
12,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Leedingledog
Charybdis
15
4 / 4 / 1
9,500
500
15,478
15,466
7,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MK dat angle
Kuzenbo
12
2 / 2 / 5
8,444
444
8,851
17,733
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
5 / 6 / 1
9,029
475
14,936
11,588
6,185
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 6
8,659
456
10,778
19,928
9,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
20
Kills
12
12
Deaths
20
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
2
6
6.5
L
Cabrakan
Jemonix
Cabrakan
0
1
2
1
W
Scylla
Ketatonic
Scylla
4
2
4
3
L
Charybdis
Leedingledog
Charybdis
4
4
1
1.13
L
Kuzenbo
MK dat angle
Kuzenbo
2
2
5
2.25
W
Kumbhakarna
NasthtyCanasthta
Kumbhakarna
1
5
6
0.8
L
Anubis
5
6
1
0.92
W
Jormungandr
SirVirusgg
Jormungandr
3
0
3
4.5
L
1
7
6
0.57
W
Xbalanque
waranna
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
53,408
78,446
Taken
80,771
50,131
Mitigated
59,968
19,571
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,657
5,615
0
1,610
15,174
6,687
0
6,480
8,694
0
89,139
L
Cabrakan
Jemonix
Cabrakan
3,365
380
0
4,783
16,056
12,163
0
10,001
5,812
42,946
279
W
Scylla
Ketatonic
Scylla
8,799
940
0
1,623
11,518
4,009
380
7,464
4,054
83,316
0
L
Charybdis
Leedingledog
Charybdis
15,478
10,787
0
4,770
15,466
7,021
337
1,823
13,438
0
86,568
L
Kuzenbo
MK dat angle
Kuzenbo
8,851
3,405
0
2,253
17,733
25,008
17
5,092
12,641
19,734
0
W
Kumbhakarna
NasthtyCanasthta
Kumbhakarna
3,546
337
2,165
3,502
19,684
15,289
0
6,766
12,918
12,511
0
L
Anubis
14,936
804
0
3,088
11,588
6,185
0
4,884
6,704
79,331
0
W
Jormungandr
SirVirusgg
Jormungandr
14,239
3,487
0
2,988
14,095
15,987
1
3,795
10,300
85,001
0
L
10,778
3,472
0
5,682
19,928
9,591
0
4,402
15,526
17
73,612
W
Xbalanque
waranna
Xbalanque
15,056
7,957
0
7,683
17,975
8,159
749
3,704
14,271
0
86,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
43,607
494
Minions Killed
457
0
Camps Cleared
0
1,837,948
Distance Traveled
1,637,622
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,278
594
105
6
0
463,515
3
L
Cabrakan
7,975
420
82
4
0
294,327
0
W
Scylla
10,206
537
141
7
0
360,864
4
L
Charybdis
9,500
500
128
7
0
311,038
0
L
Kuzenbo
8,444
444
23
1
0
388,675
8
W
Kumbhakarna
8,985
473
9
0
0
353,623
6
L
Anubis
9,029
475
118
6
0
285,471
0
W
Jormungandr
10,424
549
121
6
0
335,384
5
L
Thor
8,659
456
106
6
0
358,111
2
W
Xbalanque
9,751
513
118
6
0
324,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role