Player Matchup

Thanatos
Thanatos
BlGjase_
Thanatos
Level 109
God Stats
4W - 7L
1,446 SR
Queue Stats
100W - 104L
1,466 Elo+
Solo
Fenrir
Fenrir
Leo_1234gene
Fenrir
Level 63
God Stats
2W - 7L
1,487 SR
Queue Stats
154W - 140L
1,516 Elo+
Solo
Bacchus
Bacchus
Optimus2050
Bacchus
Level 143
God Stats
6W - 10L
1,491 SR
Queue Stats
51W - 58L
1,459 Elo+
Solo
Ishtar
Ishtar
Sr_Petter
Ishtar
Level 30
God Stats
0W - 3L
1,159 SR
Queue Stats
1W - 7L
1,168 Elo+
Solo
He Bo
He Bo
adeii_cr28
He Bo
Level 71
God Stats
0W - 3L
1,207 SR
Queue Stats
57W - 47L
1,499 Elo+
Solo
Team Averages
Level 83
1,358 SR
1,422 Elo+

VS

Team Averages
Level 140
1,475 SR
1,456 Elo+
Maui
Maui
 
Maui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Boule_hydra
Vulcan
Level 154
God Stats
3W - 2L
1,345 SR
Queue Stats
208W - 189L
1,449 Elo+
Party 2
Odin
Odin
G-KingRagnar
Odin
Level 183
God Stats
4W - 4L
1,561 SR
Queue Stats
111W - 108L
1,498 Elo+
Party 2
Surtr
Surtr
IvarRagnasson
Surtr
Level 116
God Stats
14W - 7L
1,517 SR
Queue Stats
94W - 117L
1,340 Elo+
Party 1
Bakasura
Bakasura
ZOMGslayer935
Bakasura
Level 121
God Stats
6W - 7L
1,455 SR
Queue Stats
269W - 254L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlGjase_
Thanatos
9
1 / 3 / 3
5,668
515
2,198
9,342
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
9
0 / 2 / 1
5,530
503
3,856
11,539
6,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Optimus2050
Bacchus
8
3 / 1 / 0
5,713
519
3,952
7,249
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Sr_Petter
Ishtar
9
1 / 4 / 1
5,128
466
4,019
7,100
2,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
9
1 / 2 / 0
5,381
489
3,586
7,396
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 2 / 3
6,539
594
4,066
9,689
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
11
2 / 1 / 4
6,858
623
8,038
3,623
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
6,481
589
7,236
8,850
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 2 / 2
6,584
599
7,769
9,226
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ZOMGslayer935
Bakasura
10
2 / 1 / 0
5,823
529
1,298
10,212
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
12
12
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
3
1.75
L
Thanatos
BlGjase_
Thanatos
1
3
3
0.83
W
Vulcan
2
1
4
4
W
2
0
2
3
W
4
2
2
2.5
L
Fenrir
0
2
1
0.25
L
Bacchus
Optimus2050
Bacchus
3
1
0
3
L
Ishtar
Sr_Petter
Ishtar
1
4
1
0.38
W
Bakasura
ZOMGslayer935
Bakasura
2
1
0
2
L
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
28,407
42,626
Taken
41,600
20,809
Mitigated
20,873
14,090
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,066
1,269
164
1,588
9,689
6,744
175
1,623
7,810
25,051
0
L
Thanatos
BlGjase_
Thanatos
2,198
142
0
6,645
9,342
3,362
0
2,041
6,853
0
31,315
W
Vulcan
8,038
2,287
0
1,163
3,623
1,563
104
2,229
1,394
45,240
0
W
7,236
1,993
0
2,736
8,850
3,737
0
549
8,301
0
38,176
W
7,769
3,394
106
2,543
9,226
5,162
15
2,052
6,899
398
42,937
L
Fenrir
3,856
951
0
3,679
11,539
6,080
0
1,301
10,075
0
28,890
L
Bacchus
Optimus2050
Bacchus
3,952
1,238
0
1,158
7,249
6,518
0
1,409
5,302
17,151
0
L
Ishtar
Sr_Petter
Ishtar
4,019
1,445
0
1,653
7,100
2,473
0
1,989
5,111
0
29,054
W
Bakasura
ZOMGslayer935
Bakasura
1,298
688
0
3,239
10,212
3,667
23
960
9,252
0
38,167
L
He Bo
3,586
0
0
955
7,396
2,376
0
4,450
2,676
28,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
32,285
255
Minions Killed
281
0
Camps Cleared
0
1,069,374
Distance Traveled
1,118,201
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,539
594
26
2
0
197,823
2
L
Thanatos
5,668
515
62
6
0
237,140
2
W
Vulcan
6,858
623
72
7
0
241,207
3
W
Odin
6,481
589
53
5
0
235,120
4
W
Surtr
6,584
599
59
5
0
203,144
0
L
Fenrir
5,530
503
59
5
0
200,734
0
L
Bacchus
5,713
519
27
2
0
223,247
0
L
Ishtar
5,128
466
43
4
0
188,289
0
W
Bakasura
5,823
529
71
6
0
240,907
0
L
He Bo
5,381
489
64
6
0
219,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role