Player Matchup

Surtr
Surtr
Silver III
MidgardsSlongen
Surtr
Silver III
Level 125
God Stats
10W - 17L
1,302 SR
Queue Stats
1,036W - 1,044L
846 MMR
Solo
Ymir
Ymir
Silver III
Rak3n
Ymir
Silver III
Level 127
God Stats
3W - 2L
1,871 SR
Queue Stats
85W - 80L
1,468 MMR
Solo
Ra
Ra
Gold V
Xanyy25
Ra
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,437 MMR
Solo
Hachiman
Hachiman
Gold III
flinghit23
Hachiman
Gold III
Level 153
God Stats
1W - 1L
1,610 SR
Queue Stats
126W - 119L
1,471 MMR
Solo
Ne Zha
Ne Zha
Silver II
thegoodstrau
Ne Zha
Silver II
Level 121
God Stats
0W - 1L
1,699 SR
Queue Stats
12W - 12L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,596 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,520 SR
1,358 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver V
KING_OF_DEMONS-5
Agni
Silver V
Level 131
God Stats
4W - 6L
1,402 SR
Queue Stats
97W - 117L
703 MMR
Solo
Anhur
Anhur
Gold IV
Pecaille
Anhur
Gold IV
Level 110
God Stats
24W - 22L
1,698 SR
Queue Stats
121W - 126L
1,531 MMR
Solo
Geb
Geb
Silver II
d4nielis
Geb
Silver II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,499 MMR
Solo
Loki
Loki
Silver I
mereles
Loki
Silver I
Level 89
God Stats
2W - 0L
1,501 SR
Queue Stats
15W - 13L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,294
461
3,242
11,918
8,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Rak3n
Ymir
11
0 / 5 / 2
7,648
425
5,394
16,400
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 6 / 0
7,915
440
5,340
12,193
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
flinghit23
Hachiman
16
1 / 3 / 1
9,427
524
8,137
9,962
3,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
13
1 / 6 / 0
8,233
457
5,759
14,754
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
RavanaSerqetAo Kuang

VS

Bans
MartichorasKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 0 / 5
11,091
616
9,286
13,289
13,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 0 / 8
9,968
554
9,778
7,836
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Pecaille
Anhur
18
4 / 1 / 2
11,107
617
5,518
9,959
4,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 15
8,696
483
5,900
15,372
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
mereles
Loki
17
10 / 1 / 4
11,091
616
12,908
15,891
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
21
21
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
5
6.5
W
3
0
8
7
L
0
1
0
0
W
Anhur
Pecaille
Anhur
4
1
2
5
L
Ymir
Rak3n
Ymir
0
5
2
0.2
L
0
6
0
0
W
0
0
15
7.5
L
Hachiman
flinghit23
Hachiman
1
3
1
0.5
W
Loki
mereles
Loki
10
1
4
12
L
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
43,390
65,227
Taken
62,347
37,920
Mitigated
42,686
15,081
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,286
2,803
0
2,905
13,289
13,184
224
430
12,749
94,851
380
W
9,778
415
0
2,849
7,836
3,473
0
2,331
5,435
91,203
0
L
3,242
927
0
3,956
11,918
8,498
0
5,222
6,590
237
57,230
W
Anhur
Pecaille
Anhur
5,518
2,627
0
4,931
9,959
4,464
719
1,287
8,672
0
96,495
L
Ymir
Rak3n
Ymir
5,394
1,209
0
1,817
16,400
15,300
0
4,607
11,614
34,094
0
L
5,340
332
123
2,454
12,193
4,914
0
6,737
5,437
60,582
0
W
5,900
1,041
659
5,211
15,372
13,884
0
3,594
11,695
26,019
0
L
Hachiman
flinghit23
Hachiman
8,137
5,111
0
4,609
9,962
3,946
60
2,021
7,877
0
93,268
W
Loki
mereles
Loki
12,908
5,146
0
8,684
15,891
7,681
0
3,185
12,706
0
103,691
L
Ne Zha
5,759
812
0
2,122
14,754
5,262
0
5,724
8,978
0
50,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
51,953
499
Minions Killed
645
0
Camps Cleared
0
1,747,178
Distance Traveled
1,852,199
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,091
616
163
9
0
328,874
2
W
Agni
9,968
554
143
8
0
370,858
7
L
Surtr
8,294
461
103
6
0
316,299
4
W
Anhur
11,107
617
178
10
0
347,970
7
L
Ymir
7,648
425
46
3
0
349,695
6
L
Ra
7,915
440
111
6
0
349,671
4
W
Geb
8,696
483
27
2
0
380,368
3
L
Hachiman
9,427
524
157
9
0
337,082
3
W
Loki
11,091
616
134
7
0
424,129
2
L
Ne Zha
8,233
457
82
5
0
394,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role