Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Envy iHoust
Zhong Kui
Level 40
God Stats
9W - 11L
1,650 SR
Queue Stats
180W - 196L
1,415 Elo+
Party 2
Skadi
Skadi
ItsmeiMau
Skadi
Level 18
God Stats
11W - 25L
1,382 SR
Queue Stats
16W - 44L
1,284 Elo+
Party 2
Atlas
Atlas
qMei
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,323 Elo+
Party 2
Team Averages
Level 53
1,507 SR
1,405 Elo+

VS

Team Averages
Level 91
1,564 SR
1,570 Elo+
Kali
Kali
Asunace
Kali
Level 116
God Stats
12W - 7L
1,388 SR
Queue Stats
196W - 181L
1,593 Elo+
Party 1
Cerberus
Cerberus
Bigtiddygothgf
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,621 Elo+
Solo
Hachiman
Hachiman
PolarPack
Hachiman
Level 28
God Stats
19W - 13L
1,764 SR
Queue Stats
391W - 357L
1,584 Elo+
Party 1
Thanatos
Thanatos
T bucket44
Thanatos
Level 107
God Stats
9W - 11L
1,536 SR
Queue Stats
242W - 234L
1,510 Elo+
Solo
Merlin
Merlin
Zandallphon
Merlin
Level 154
God Stats
8W - 3L
1,630 SR
Queue Stats
108W - 91L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 0
8,860
554
9,866
9,685
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
13
0 / 2 / 0
7,493
468
9,282
15,808
15,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
Envy iHoust
Zhong Kui
11
1 / 6 / 1
6,787
424
9,443
15,124
8,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
ItsmeiMau
Skadi
11
1 / 4 / 1
6,683
418
7,347
10,542
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
qMei
Atlas
10
0 / 5 / 3
6,455
403
4,935
13,458
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Asunace
Kali
16
1 / 0 / 2
9,451
591
9,261
16,394
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
12
1 / 0 / 9
8,246
515
6,374
15,255
9,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
PolarPack
Hachiman
14
4 / 3 / 4
8,761
548
10,014
14,309
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
T bucket44
Thanatos
15
11 / 0 / 1
9,504
594
10,872
15,765
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
1 / 2 / 3
9,146
572
7,358
8,434
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
0
3
L
Achilles
 
Achilles
0
2
0
0
W
Kali
Asunace
Kali
1
0
2
2
W
Cerberus
1
0
9
5.5
L
Zhong Kui
Envy iHoust
Zhong Kui
1
6
1
0.25
L
Skadi
ItsmeiMau
Skadi
1
4
1
0.38
W
Hachiman
PolarPack
Hachiman
4
3
4
2
W
Thanatos
T bucket44
Thanatos
11
0
1
11.5
W
Merlin
1
2
3
1.25
L
Atlas
qMei
Atlas
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
43,879
64,617
Taken
70,157
40,628
Mitigated
45,579
15,497
Healing
36,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,866
289
0
1,893
9,685
4,073
0
3,259
6,134
91,712
0
L
Achilles
 
Achilles
9,282
1,471
0
3,215
15,808
15,753
0
0
14,642
0
49,798
W
Kali
Asunace
Kali
9,261
4,929
0
6,937
16,394
19,193
0
226
16,168
0
72,848
W
Cerberus
6,374
291
2,071
4,992
15,255
9,841
0
7,585
7,670
26,410
0
L
Zhong Kui
Envy iHoust
Zhong Kui
9,443
1,525
0
5,143
15,124
8,755
17
3,592
11,428
58,941
0
L
Skadi
ItsmeiMau
Skadi
7,347
3,480
0
2,402
10,542
3,218
0
2,175
8,317
0
33,109
W
Hachiman
PolarPack
Hachiman
10,014
7,209
0
6,047
14,309
6,144
667
5,525
8,784
0
60,251
W
Thanatos
T bucket44
Thanatos
10,872
2,798
0
15,222
15,765
6,649
0
5,952
9,813
0
60,828
W
Merlin
7,358
128
0
750
8,434
3,752
112
5,340
3,094
84,597
0
L
Atlas
qMei
Atlas
4,935
2,314
0
2,844
13,458
8,829
0
4,206
9,130
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,278
Gold Earned
45,108
392
Minions Killed
485
0
Camps Cleared
0
1,511,667
Distance Traveled
1,609,319
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,860
554
159
10
0
306,484
0
L
Achilles
7,493
468
72
5
0
285,687
0
W
Kali
9,451
591
102
6
0
315,765
4
W
Cerberus
8,246
515
70
4
0
318,227
4
L
Zhong Kui
6,787
424
83
5
0
302,224
0
L
Skadi
6,683
418
65
4
0
315,686
3
W
Hachiman
8,761
548
72
5
0
286,548
0
W
Thanatos
9,504
594
79
5
0
379,552
2
W
Merlin
9,146
572
162
10
0
309,227
8
L
Atlas
6,455
403
13
1
0
301,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role