Player Matchup

Ix Chel
Ix Chel
AngeredSpace
Ix Chel
Level 122
God Stats
2W - 0L
1,737 SR
Queue Stats
15W - 12L
1,553 Elo+
Party 2
Odin
Odin
ExileEzrah
Odin
Level 156
God Stats
14W - 3L
1,681 SR
Queue Stats
206W - 192L
1,546 Elo+
Party 2
Sol
Sol
NoShaka4U
Sol
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 147L
1,443 Elo+
Party 4
Hercules
Hercules
RiiGht x TwiiX
Hercules
Level 140
God Stats
10W - 15L
1,419 SR
Queue Stats
225W - 278L
1,410 Elo+
Party 4
Gilgamesh
Gilgamesh
beanie350
Gilgamesh
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,305 Elo+
Party 2
Team Averages
Level 128
1,567 SR
1,451 Elo+

VS

Team Averages
Level 154
1,654 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MexiMixx
Anhur
Level 154
God Stats
17W - 12L
1,679 SR
Queue Stats
390W - 311L
1,583 Elo+
Party 1
Bakasura
Bakasura
Toxicooper80
Bakasura
Level 183
God Stats
1W - 2L
1,814 SR
Queue Stats
435W - 404L
1,425 Elo+
Party 3
Kali
Kali
deadlife66
Kali
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 235L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
numbrr8
Morgan Le Fay
Level 148
God Stats
5W - 8L
1,777 SR
Queue Stats
383W - 325L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AngeredSpace
Ix Chel
11
2 / 0 / 4
6,266
627
4,297
3,146
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 0 / 1
6,155
616
5,881
8,281
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
5,991
599
6,316
5,354
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
10
2 / 0 / 3
5,209
521
2,222
7,693
4,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
beanie350
Gilgamesh
12
4 / 0 / 1
6,810
681
5,172
8,177
8,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 0
4,460
446
2,455
7,296
4,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MexiMixx
Anhur
10
0 / 1 / 0
5,482
548
5,513
7,004
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Toxicooper80
Bakasura
9
0 / 4 / 0
5,246
525
1,602
9,191
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,219
522
4,706
9,668
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
numbrr8
Morgan Le Fay
10
0 / 2 / 0
5,264
526
2,966
6,052
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
15
Kills
0
0
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
Ix Chel
AngeredSpace
Ix Chel
2
0
4
4
W
6
0
1
6.5
L
Anhur
MexiMixx
Anhur
0
1
0
0
W
1
0
1
1.5
W
Hercules
2
0
3
3.5
L
Bakasura
Toxicooper80
Bakasura
0
4
0
0
W
Gilgamesh
beanie350
Gilgamesh
4
0
1
4.5
L
0
6
0
0
L
Morgan Le Fay
numbrr8
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
17,242
32,651
Taken
39,211
17,817
Mitigated
17,403
11,276
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,455
179
54
1,982
7,296
4,766
0
2,090
5,184
8,079
0
W
Ix Chel
AngeredSpace
Ix Chel
4,297
705
459
1,113
3,146
1,070
0
903
2,123
39,950
0
W
5,881
2,015
0
3,681
8,281
3,323
0
1,595
6,686
0
38,419
L
Anhur
MexiMixx
Anhur
5,513
3,807
0
4,216
7,004
2,703
0
3,817
3,187
0
46,006
W
6,316
3,518
0
2,369
5,354
1,113
0
580
4,719
53,568
0
W
Hercules
2,222
1,005
0
2,204
7,693
4,275
0
2,184
5,509
0
11,485
L
Bakasura
Toxicooper80
Bakasura
1,602
982
0
1,388
9,191
3,617
0
2,576
6,491
0
32,007
W
Gilgamesh
beanie350
Gilgamesh
5,172
1,609
0
1,450
8,177
8,036
0
306
7,871
68
42,220
L
4,706
2,547
0
2,136
9,668
3,881
0
68
9,600
0
33,633
L
Morgan Le Fay
numbrr8
Morgan Le Fay
2,966
90
0
798
6,052
2,436
0
1,838
4,054
43,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
25,671
346
Minions Killed
258
0
Camps Cleared
0
1,109,312
Distance Traveled
1,042,268
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,460
446
18
2
0
182,773
3
W
Ix Chel
6,266
627
97
10
0
221,730
0
W
Odin
6,155
616
63
6
0
264,575
2
L
Anhur
5,482
548
65
7
0
178,406
0
W
Sol
5,991
599
98
10
0
207,519
0
W
Hercules
5,209
521
14
1
0
224,484
2
L
Bakasura
5,246
525
66
7
0
254,976
2
W
Gilgamesh
6,810
681
74
7
0
191,004
1
L
Kali
5,219
522
49
5
0
213,036
1
L
Morgan Le Fay
5,264
526
60
6
0
213,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role