Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Envy iHoust
Zhong Kui
Level 40
God Stats
9W - 11L
1,557 SR
Queue Stats
180W - 196L
1,402 Elo+
Party 1
Skadi
Skadi
ItsmeiMau
Skadi
Level 18
God Stats
11W - 25L
1,353 SR
Queue Stats
16W - 44L
1,262 Elo+
Party 1
Ymir
Ymir
qMei
Ymir
Level 27
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 64L
1,305 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,394 Elo+

VS

Team Averages
Level 96
1,540 SR
1,468 Elo+
Nu Wa
Nu Wa
AtomicPancake01
Nu Wa
Level 67
God Stats
0W - 2L
1,520 SR
Queue Stats
63W - 54L
1,455 Elo+
Solo
Thor
Thor
MistahGgs
Thor
Level 60
God Stats
15W - 22L
1,611 SR
Queue Stats
308W - 296L
1,448 Elo+
Solo
Lancelot
Lancelot
X69ROCketX69
Lancelot
Level 98
God Stats
1W - 1L
1,555 SR
Queue Stats
11W - 9L
1,520 Elo+
Solo
Izanami
Izanami
iNSIGTHIRD
Izanami
Level 118
God Stats
1W - 2L
1,633 SR
Queue Stats
71W - 84L
1,456 Elo+
Solo
Surtr
Surtr
vSammio
Surtr
Level 135
God Stats
2W - 9L
1,380 SR
Queue Stats
334W - 333L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 0
6,813
681
6,467
6,642
6,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
 
Hun Batz
11
2 / 0 / 3
6,213
621
5,634
10,642
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Envy iHoust
Zhong Kui
11
4 / 0 / 1
6,453
645
6,432
6,844
5,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
ItsmeiMau
Skadi
8
1 / 0 / 4
5,073
507
3,627
4,546
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
qMei
Ymir
8
0 / 1 / 4
5,050
505
1,208
7,580
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,616
562
5,433
5,281
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 4 / 0
5,714
571
2,424
10,234
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
X69ROCketX69
Lancelot
8
0 / 2 / 0
4,891
489
2,767
8,640
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
iNSIGTHIRD
Izanami
9
0 / 0 / 0
5,407
541
2,479
4,084
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
vSammio
Surtr
8
1 / 3 / 0
4,691
469
5,317
9,053
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
W
Hun Batz
 
Hun Batz
2
0
3
3.5
L
0
2
0
0
W
Zhong Kui
Envy iHoust
Zhong Kui
4
0
1
4.5
W
Skadi
ItsmeiMau
Skadi
1
0
4
3
L
Thor
0
4
0
0
L
Lancelot
X69ROCketX69
Lancelot
0
2
0
0
L
Izanami
iNSIGTHIRD
Izanami
0
0
0
0
W
Ymir
qMei
Ymir
0
1
4
2
L
Surtr
vSammio
Surtr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
18,420
36,254
Taken
37,292
21,371
Mitigated
16,783
10,677
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,467
395
0
1,024
6,642
6,053
0
261
6,381
0
34,950
W
Hun Batz
 
Hun Batz
5,634
2,245
180
1,412
10,642
4,040
0
1,895
8,747
0
64,603
L
5,433
2,589
0
480
5,281
1,611
0
2,469
2,812
40,200
0
W
Zhong Kui
Envy iHoust
Zhong Kui
6,432
836
0
5,291
6,844
5,434
0
2,912
3,932
47,371
0
W
Skadi
ItsmeiMau
Skadi
3,627
1,284
0
870
4,546
1,242
0
295
4,251
0
30,676
L
Thor
2,424
661
0
750
10,234
3,899
0
93
10,141
0
41,481
L
Lancelot
X69ROCketX69
Lancelot
2,767
1,000
0
1,260
8,640
3,442
0
2,155
6,485
0
33,277
L
Izanami
iNSIGTHIRD
Izanami
2,479
1,621
0
840
4,084
1,462
30
1,105
2,979
0
45,050
W
Ymir
qMei
Ymir
1,208
394
0
1,900
7,580
4,602
0
266
7,314
13,037
0
L
Surtr
vSammio
Surtr
5,317
1,352
11
526
9,053
6,369
5
1,818
7,235
350
19,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
26,319
335
Minions Killed
308
0
Camps Cleared
0
1,024,813
Distance Traveled
1,017,667
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,813
681
58
6
0
199,226
0
W
Hun Batz
6,213
621
96
10
0
238,944
1
L
Nu Wa
5,616
562
71
7
0
180,617
0
W
Zhong Kui
6,453
645
98
10
0
182,550
0
W
Skadi
5,073
507
58
6
0
226,935
2
L
Thor
5,714
571
75
8
0
182,416
2
L
Lancelot
4,891
489
62
6
0
244,649
0
L
Izanami
5,407
541
78
8
0
203,469
0
W
Ymir
5,050
505
25
3
0
177,158
0
L
Surtr
4,691
469
22
2
0
206,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role