Player Matchup

Pele
Pele
HSS_Niah
Pele
Level 65
God Stats
22W - 23L
1,490 SR
Queue Stats
211W - 243L
1,396 Elo+
Party 2
Martichoras
Martichoras
LDR_COBRA
Martichoras
Level 141
God Stats
7W - 8L
1,430 SR
Queue Stats
245W - 254L
1,483 Elo+
Party 2
Fenrir
Fenrir
LiLlY_Is_A_KiTtY
Fenrir
Level 122
God Stats
1W - 3L
1,250 SR
Queue Stats
245W - 254L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
YodasBrane420
Kukulkan
Level 96
God Stats
8W - 5L
1,355 SR
Queue Stats
127W - 133L
1,402 Elo+
Solo
Bacchus
Bacchus
siescc
Bacchus
Level 127
God Stats
6W - 7L
1,461 SR
Queue Stats
245W - 255L
1,483 Elo+
Party 2
Team Averages
Level 110
1,397 SR
1,449 Elo+

VS

Team Averages
Level 79
1,533 SR
1,433 Elo+
Charybdis
Charybdis
Alistar5886
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,466 Elo+
Solo
Arachne
Arachne
Alvinfernal
Arachne
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,405 Elo+
Party 1
Ganesha
Ganesha
Blastomina
Ganesha
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,477 Elo+
Party 1
Agni
Agni
just_drew7
Agni
Level 85
God Stats
5W - 7L
1,628 SR
Queue Stats
62W - 98L
1,417 Elo+
Solo
Bellona
Bellona
kidklutch808
Bellona
Level 129
God Stats
36W - 35L
1,538 SR
Queue Stats
371W - 393L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
0 / 2 / 0
8,533
427
5,813
13,144
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
LDR_COBRA
Martichoras
15
6 / 4 / 1
9,545
477
14,245
14,905
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
1 / 1 / 1
6,085
304
837
2,307
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
YodasBrane420
Kukulkan
17
2 / 2 / 2
10,383
519
8,978
13,976
5,160
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
siescc
Bacchus
14
1 / 2 / 7
9,217
461
8,670
16,641
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alistar5886
Charybdis
14
1 / 2 / 4
9,509
475
8,678
12,565
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Alvinfernal
Arachne
16
6 / 1 / 2
10,419
521
6,270
19,233
8,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Blastomina
Ganesha
14
0 / 3 / 7
9,242
462
6,006
10,733
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
1 / 3 / 0
10,308
515
10,165
11,314
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
kidklutch808
Bellona
17
2 / 1 / 2
10,312
516
8,764
15,314
18,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
10
11
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alistar5886
Charybdis
1
2
4
1.5
W
Arachne
Alvinfernal
Arachne
6
1
2
7
W
Ganesha
Blastomina
Ganesha
0
3
7
1.17
L
Pele
0
2
0
0
L
Martichoras
LDR_COBRA
Martichoras
6
4
1
1.63
L
1
1
1
1.5
L
Kukulkan
YodasBrane420
Kukulkan
2
2
2
1.5
W
1
3
0
0.33
W
Bellona
kidklutch808
Bellona
2
1
2
3
L
Bacchus
siescc
Bacchus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,543
Damage
39,883
60,973
Taken
69,159
39,927
Mitigated
47,866
10,194
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alistar5886
Charybdis
8,678
5,081
0
7,320
12,565
5,374
524
3,883
8,682
0
80,345
W
Arachne
Alvinfernal
Arachne
6,270
3,460
0
10,138
19,233
8,649
37
3,009
16,102
0
79,039
W
Ganesha
Blastomina
Ganesha
6,006
190
0
1,586
10,733
10,359
348
3,735
6,987
25,635
0
L
Pele
5,813
797
0
1,786
13,144
5,562
204
1,422
11,030
0
58,422
L
Martichoras
LDR_COBRA
Martichoras
14,245
4,914
0
3,502
14,905
6,952
1,425
2,737
12,116
0
80,564
L
837
0
0
440
2,307
666
0
280
2,027
0
5,119
L
Kukulkan
YodasBrane420
Kukulkan
8,978
379
0
2,870
13,976
5,160
874
9,032
4,892
104,685
0
W
10,165
567
0
2,067
11,314
5,059
742
5,500
5,812
100,310
0
W
Bellona
kidklutch808
Bellona
8,764
2,776
0
5,110
15,314
18,425
694
1,986
13,324
0
64,730
L
Bacchus
siescc
Bacchus
8,670
808
0
1,596
16,641
21,587
297
2,707
13,861
20,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
49,790
390
Minions Killed
513
0
Camps Cleared
0
1,553,810
Distance Traveled
1,824,027
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,509
475
132
7
0
360,613
3
W
Arachne
10,419
521
106
5
0
392,244
0
W
Ganesha
9,242
462
13
1
0
363,664
5
L
Pele
8,533
427
95
5
0
357,958
0
L
Martichoras
9,545
477
101
5
0
351,667
6
L
Fenrir
6,085
304
10
1
0
69,884
0
L
Kukulkan
10,383
519
163
8
0
414,770
0
W
Agni
10,308
515
155
8
0
387,420
0
W
Bellona
10,312
516
107
5
0
320,086
2
L
Bacchus
9,217
461
21
1
0
359,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role