Player Matchup

Tyr
Tyr
BlackenBit
Tyr
Level 104
God Stats
15W - 10L
1,516 SR
Queue Stats
37W - 31L
1,481 Elo+
Party 2
Neith
Neith
Plonk78
Neith
Level 86
God Stats
4W - 3L
1,430 SR
Queue Stats
56W - 49L
1,516 Elo+
Party 2
Janus
Janus
v3xken
Janus
Level 35
God Stats
1W - 1L
1,184 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 2
Team Averages
Level 75
1,377 SR
1,524 Elo+

VS

Team Averages
Level 124
1,629 SR
1,498 Elo+
Geb
Geb
SavageBloi69
Geb
Level 129
God Stats
18W - 20L
1,586 SR
Queue Stats
91W - 94L
1,474 Elo+
Party 1
Agni
Agni
Savageblick
Agni
Level 87
God Stats
3W - 2L
1,739 SR
Queue Stats
90W - 91L
1,480 Elo+
Party 1
Ishtar
Ishtar
x El Alone x
Ishtar
Level 157
God Stats
88W - 94L
1,561 SR
Queue Stats
170W - 179L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 13
11,170
1,015
12,591
10,333
8,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Plonk78
Neith
13
12 / 1 / 11
11,215
1,020
13,701
8,381
3,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
v3xken
Janus
12
3 / 5 / 13
9,039
822
7,247
8,208
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
7,722
702
7,627
16,391
10,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 9 / 0
9,691
881
6,808
10,778
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
11
1 / 8 / 4
8,283
753
4,272
11,355
4,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
27
Kills
6
7
Deaths
27
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
W
Neith
Plonk78
Neith
12
1
11
17.5
L
0
10
4
0.2
L
5
9
0
0.56
W
Janus
v3xken
Janus
3
5
13
1.9
L
Ishtar
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
18,707
26,922
Taken
38,524
14,972
Mitigated
19,369
5,099
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,591
813
0
1,609
10,333
8,812
140
3,845
6,488
0
25,237
W
Neith
Plonk78
Neith
13,701
8,197
0
2,760
8,381
3,237
2,040
5,452
2,747
0
37,516
L
7,627
1,191
0
1,780
16,391
10,459
0
5,419
10,794
23,467
0
L
6,808
262
0
0
10,778
4,319
108
1,079
9,699
30,216
0
W
Janus
v3xken
Janus
7,247
1,150
0
730
8,208
2,923
175
5,743
2,389
32,410
0
L
Ishtar
4,272
2,710
0
60
11,355
4,591
0
1,628
9,727
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
25,696
107
Minions Killed
104
0
Camps Cleared
0
614,492
Distance Traveled
515,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,170
1,015
26
2
0
246,512
0
W
Neith
11,215
1,020
42
4
0
187,089
0
L
Geb
7,722
702
16
1
0
194,134
0
L
Agni
9,691
881
43
4
0
176,357
0
W
Janus
9,039
822
39
4
0
180,891
0
L
Ishtar
8,283
753
45
4
0
145,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role