Player Matchup

Hachiman
Hachiman
ArReaper45TV
Hachiman
Level 123
God Stats
14W - 14L
1,426 SR
Queue Stats
73W - 72L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
G4yPlaya_JR
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,431 SR
Queue Stats
48W - 49L
1,355 Elo+
Party 2
Ganesha
Ganesha
LORD SEPRIS
Ganesha
Level 76
God Stats
6W - 7L
1,514 SR
Queue Stats
19W - 20L
1,313 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,356 Elo+

VS

Team Averages
Level 53
1,423 SR
1,228 Elo+
Mulan
Mulan
kmomo388
Mulan
Level 111
God Stats
0W - 1L
1,514 SR
Queue Stats
31W - 41L
1,259 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lerp1849
Tsukuyomi
Level 4
God Stats
3W - 4L
1,260 SR
Queue Stats
4W - 9L
1,097 Elo+
Party 1
Chang'e
Chang'e
splatsypoo69
Chang'e
Level 45
God Stats
15W - 17L
1,493 SR
Queue Stats
178W - 189L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArReaper45TV
Hachiman
16
3 / 4 / 5
13,610
716
18,332
20,686
8,078
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
G4yPlaya_JR
Morgan Le Fay
18
6 / 2 / 2
14,569
767
18,516
12,591
5,572
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
LORD SEPRIS
Ganesha
16
0 / 0 / 6
12,606
663
5,308
22,015
30,068
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
kmomo388
Mulan
15
2 / 2 / 3
12,243
644
16,166
22,449
28,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
lerp1849
Tsukuyomi
14
0 / 3 / 1
11,186
589
9,722
13,767
6,182
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
splatsypoo69
Chang'e
16
4 / 4 / 2
13,072
688
13,736
15,550
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
6
6
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArReaper45TV
Hachiman
3
4
5
1.38
W
Morgan Le Fay
G4yPlaya_JR
Morgan Le Fay
6
2
2
3.5
W
Ganesha
LORD SEPRIS
Ganesha
0
0
6
3
L
Mulan
kmomo388
Mulan
2
2
3
1.75
L
Tsukuyomi
lerp1849
Tsukuyomi
0
3
1
0.17
L
Chang'e
splatsypoo69
Chang'e
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
39,624
55,292
Taken
51,766
43,718
Mitigated
41,543
13,696
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArReaper45TV
Hachiman
18,332
10,509
0
7,083
20,686
8,078
1,170
5,989
14,697
0
64,833
W
Morgan Le Fay
G4yPlaya_JR
Morgan Le Fay
18,516
2,443
0
2,874
12,591
5,572
862
4,216
8,251
76,333
0
W
Ganesha
LORD SEPRIS
Ganesha
5,308
320
488
3,251
22,015
30,068
552
4,273
17,742
40,934
0
L
Mulan
kmomo388
Mulan
16,166
1,223
0
1,941
22,449
28,806
0
9,826
12,513
0
47,454
L
Tsukuyomi
lerp1849
Tsukuyomi
9,722
397
0
737
13,767
6,182
0
6,617
7,150
0
37,029
L
Chang'e
splatsypoo69
Chang'e
13,736
1,412
2,351
4,024
15,550
6,555
320
8,072
7,478
65,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
36,501
215
Minions Killed
165
0
Camps Cleared
0
970,097
Distance Traveled
995,398
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,610
716
75
4
0
304,371
0
W
Morgan Le Fay
14,569
767
133
7
0
321,518
5
W
Ganesha
12,606
663
7
0
0
344,208
0
L
Mulan
12,243
644
54
3
0
344,213
0
L
Tsukuyomi
11,186
589
27
1
0
386,990
0
L
Chang'e
13,072
688
84
4
0
264,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role