Player Matchup

Kuzenbo
Kuzenbo
EV3LYN-H4RRISON2
Kuzenbo
Level 85
God Stats
1W - 1L
1,759 SR
Queue Stats
24W - 24L
1,521 Elo+
Party 1
Chang'e
Chang'e
KLAZYK
Chang'e
Level 34
God Stats
35W - 20L
1,931 SR
Queue Stats
496W - 493L
1,428 Elo+
Solo
Fenrir
Fenrir
Opu5045
Fenrir
Level 107
God Stats
3W - 10L
1,347 SR
Queue Stats
168W - 172L
1,450 Elo+
Solo
Anubis
Anubis
SpiralxBullet
Anubis
Level 141
God Stats
11W - 19L
1,680 SR
Queue Stats
179W - 173L
1,490 Elo+
Party 1
Cupid
Cupid
trent_wrighteous
Cupid
Level 159
God Stats
13W - 11L
1,483 SR
Queue Stats
754W - 692L
1,471 Elo+
Party 1
Team Averages
Level 105
1,640 SR
1,472 Elo+

VS

Team Averages
Level 134
1,558 SR
1,480 Elo+
Kali
Kali
Dustinpd
Kali
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 274L
1,390 Elo+
Party 3
Martichoras
Martichoras
HaremAntagonist
Martichoras
Level 123
God Stats
12W - 22L
1,522 SR
Queue Stats
14W - 23L
1,447 Elo+
Party 2
Shiva
Shiva
Murphdurf1821
Shiva
Level 147
God Stats
6W - 1L
1,647 SR
Queue Stats
45W - 38L
1,584 Elo+
Party 2
Janus
Janus
vNghiitMerry
Janus
Level 126
God Stats
13W - 16L
1,409 SR
Queue Stats
462W - 484L
1,423 Elo+
Party 3
Artio
Artio
vlTwTlv
Artio
Level 103
God Stats
3W - 1L
1,711 SR
Queue Stats
50W - 44L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,572
411
5,153
13,033
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
KLAZYK
Chang'e
15
1 / 2 / 4
8,562
535
10,464
14,898
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Opu5045
Fenrir
13
2 / 3 / 0
7,438
465
7,305
16,056
12,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,951
434
6,649
11,566
4,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 1
8,325
520
8,263
12,246
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 2 / 5
8,202
513
9,559
14,568
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
HaremAntagonist
Martichoras
13
0 / 3 / 0
7,439
465
3,503
10,542
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 0
9,059
566
16,483
19,912
14,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 0 / 5
9,193
575
11,948
8,982
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
vlTwTlv
Artio
14
4 / 0 / 4
8,670
542
4,596
12,310
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
13
13
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
1
2
5
1.75
L
0
1
2
1
W
Martichoras
HaremAntagonist
Martichoras
0
3
0
0
L
Chang'e
KLAZYK
Chang'e
1
2
4
1.5
W
3
2
0
1.5
L
Fenrir
Opu5045
Fenrir
2
3
0
0.67
L
0
5
1
0.1
L
4
2
1
2.25
W
5
0
5
7.5
W
Artio
vlTwTlv
Artio
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
46,089
67,799
Taken
66,314
39,967
Mitigated
40,548
24,991
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
9,559
4,179
0
4,408
14,568
7,093
0
4,637
9,931
0
71,955
L
5,153
2,290
234
3,914
13,033
12,929
6
5,868
6,962
19,342
134
W
Martichoras
HaremAntagonist
Martichoras
3,503
670
0
2,697
10,542
4,679
2,755
1,658
8,884
0
63,197
L
Chang'e
KLAZYK
Chang'e
10,464
353
1,042
7,809
14,898
5,221
342
3,236
11,486
81,412
0
W
16,483
3,167
0
5,904
19,912
14,523
109
3,505
16,407
487
74,016
L
Fenrir
Opu5045
Fenrir
7,305
1,794
0
3,594
16,056
12,262
0
90
15,792
0
47,478
L
6,649
344
0
4,506
11,566
4,572
0
5,826
5,470
47,451
0
L
8,263
3,973
58
3,834
12,246
4,983
848
1,187
10,985
0
59,839
W
11,948
1,273
0
2,210
8,982
3,132
0
6,868
2,114
68,469
0
W
Artio
vlTwTlv
Artio
4,596
417
804
4,142
12,310
11,121
0
5,562
6,748
26,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
42,563
422
Minions Killed
446
0
Camps Cleared
0
1,527,364
Distance Traveled
1,627,019
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,202
513
91
6
0
353,048
2
L
Kuzenbo
6,572
411
17
1
0
310,471
1
W
Martichoras
7,439
465
93
6
0
270,746
0
L
Chang'e
8,562
535
129
8
0
352,917
0
W
Shiva
9,059
566
96
6
0
333,771
0
L
Fenrir
7,438
465
71
4
0
289,211
2
L
Anubis
6,951
434
97
6
0
295,958
0
L
Cupid
8,325
520
108
7
0
278,807
2
W
Janus
9,193
575
128
8
0
326,285
4
W
Artio
8,670
542
38
2
0
343,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role