Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Gabriel17532
Horus
Level 64
God Stats
5W - 3L
1,601 SR
Queue Stats
165W - 176L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Jwkusek
Cthulhu
Level 29
God Stats
18W - 21L
1,309 SR
Queue Stats
98W - 126L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
TheRoka
Danzaburou
Level 46
God Stats
6W - 7L
1,439 SR
Queue Stats
88W - 87L
1,357 Elo+
Party 1
Zhong Kui
Zhong Kui
zSpankyy-
Zhong Kui
Level 140
God Stats
4W - 3L
1,583 SR
Queue Stats
60W - 48L
1,508 Elo+
Solo
Team Averages
Level 60
1,486 SR
1,430 Elo+

VS

Team Averages
Level 87
1,517 SR
1,464 Elo+
Horus
Horus
Anti_Jume
Horus
Level 69
God Stats
2W - 3L
1,709 SR
Queue Stats
145W - 141L
1,453 Elo+
Party 2
Charybdis
Charybdis
JSpezz
Charybdis
Level 87
God Stats
5W - 6L
1,619 SR
Queue Stats
343W - 322L
1,567 Elo+
Solo
Nemesis
Nemesis
TakuacheCuuhh
Nemesis
Level 122
God Stats
3W - 6L
1,257 SR
Queue Stats
131W - 135L
1,475 Elo+
Solo
Zeus
Zeus
ThiccLil_G
Zeus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 143L
1,444 Elo+
Party 2
Cabrakan
Cabrakan
UncleDrewzy1
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 130L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 1
4,751
528
1,104
7,572
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
5,069
563
3,491
5,914
4,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Jwkusek
Cthulhu
8
0 / 0 / 3
5,354
595
2,886
4,441
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheRoka
Danzaburou
8
4 / 2 / 0
5,656
628
5,740
6,832
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
zSpankyy-
Zhong Kui
10
1 / 1 / 0
5,618
624
2,574
5,175
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anti_Jume
Horus
10
2 / 0 / 0
5,297
589
4,112
6,923
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JSpezz
Charybdis
8
1 / 3 / 1
4,496
500
2,715
6,978
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
9
1 / 0 / 1
4,770
530
2,537
6,997
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 1
5,166
574
1,779
3,886
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
UncleDrewzy1
Cabrakan
3
0 / 1 / 0
3,579
398
591
3,584
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
1
0.25
L
Horus
Anti_Jume
Horus
2
0
0
2
W
0
0
0
0
L
Charybdis
JSpezz
Charybdis
1
3
1
0.5
W
Cthulhu
Jwkusek
Cthulhu
0
0
3
1.5
L
Nemesis
1
0
1
1.5
W
Danzaburou
TheRoka
Danzaburou
4
2
0
2
L
0
1
1
0.5
L
Cabrakan
UncleDrewzy1
Cabrakan
0
1
0
0
W
Zhong Kui
zSpankyy-
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,795
Damage
11,734
29,934
Taken
28,368
15,844
Mitigated
11,636
9,852
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,104
869
0
1,250
7,572
2,493
0
871
6,560
0
25,467
L
Horus
Anti_Jume
Horus
4,112
1,608
0
3,012
6,923
3,998
0
629
6,153
0
31,648
W
3,491
1,471
0
2,503
5,914
4,709
0
0
5,488
0
31,448
L
Charybdis
JSpezz
Charybdis
2,715
1,302
0
2,319
6,978
2,136
0
952
6,026
0
22,044
W
Cthulhu
Jwkusek
Cthulhu
2,886
271
170
817
4,441
2,850
0
329
4,012
21,190
0
L
Nemesis
2,537
989
0
949
6,997
2,321
0
1,780
5,169
0
32,168
W
Danzaburou
TheRoka
Danzaburou
5,740
2,708
0
2,348
6,832
2,077
490
363
6,469
0
28,577
L
1,779
197
0
717
3,886
1,208
0
1,064
2,687
34,016
0
L
Cabrakan
UncleDrewzy1
Cabrakan
591
0
0
1,211
3,584
1,973
0
865
2,719
4,094
0
W
Zhong Kui
zSpankyy-
Zhong Kui
2,574
139
0
2,764
5,175
3,715
668
650
4,285
35,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
23,308
223
Minions Killed
207
0
Camps Cleared
0
941,553
Distance Traveled
775,724
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,751
528
48
5
0
221,399
0
L
Horus
5,297
589
42
5
0
184,341
0
W
Horus
5,069
563
37
4
0
193,556
0
L
Charybdis
4,496
500
36
4
0
162,170
0
W
Cthulhu
5,354
595
24
3
0
195,996
0
L
Nemesis
4,770
530
48
5
0
199,898
0
W
Danzaburou
5,656
628
43
5
0
169,271
0
L
Zeus
5,166
574
76
8
0
171,177
0
L
Cabrakan
3,579
398
5
1
0
58,138
2
W
Zhong Kui
5,618
624
71
8
0
161,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role