Player Matchup

Yemoja
Yemoja
DeepSeaGabe
Yemoja
Level 148
God Stats
8W - 5L
1,503 SR
Queue Stats
151W - 143L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jp6680
Ah Muzen Cab
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 107L
1,543 Elo+
Solo
Poseidon
Poseidon
Starryisacutie
Poseidon
Level 141
God Stats
2W - 3L
1,562 SR
Queue Stats
735W - 802L
1,557 Elo+
Party 2
Mulan
Mulan
assassinyon
Mulan
Level 114
God Stats
4W - 1L
1,167 SR
Queue Stats
25W - 24L
1,667 Elo+
Party 2
Heimdallr
Heimdallr
o6buckets
Heimdallr
Level 109
God Stats
6W - 8L
1,467 SR
Queue Stats
248W - 207L
1,493 Elo+
Solo
Team Averages
Level 127
1,440 SR
1,568 Elo+

VS

Team Averages
Level 92
1,600 SR
1,493 Elo+
Apollo
Apollo
Benson Bonee
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
561W - 606L
1,466 Elo+
Solo
Surtr
Surtr
Eldrazi83516
Surtr
Level 37
God Stats
3W - 6L
1,552 SR
Queue Stats
78W - 94L
1,380 Elo+
Solo
Lancelot
Lancelot
Pegasus58777
Lancelot
Level 41
God Stats
1W - 4L
1,839 SR
Queue Stats
60W - 77L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Stop Jxking
Baron Samedi
Level 129
God Stats
1W - 4L
1,401 SR
Queue Stats
361W - 316L
1,587 Elo+
Party 1
Yemoja
Yemoja
Su King Kahk
Yemoja
Level 149
God Stats
9W - 7L
1,706 SR
Queue Stats
265W - 231L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 4
5,937
540
1,855
7,325
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Jp6680
Ah Muzen Cab
10
0 / 2 / 3
6,007
546
3,705
8,181
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
12
8 / 0 / 1
7,491
681
8,015
8,197
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 6
6,525
593
6,118
10,616
10,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
o6buckets
Heimdallr
11
2 / 0 / 2
6,273
570
8,144
10,407
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 1 / 0
5,392
490
5,000
7,632
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,191
563
5,900
11,091
6,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Pegasus58777
Lancelot
10
1 / 4 / 0
5,774
525
2,665
10,682
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Stop Jxking
Baron Samedi
10
0 / 2 / 1
5,819
529
6,101
6,216
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
1 / 0 / 0
5,903
537
6,651
8,643
4,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
3
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
Yemoja
0
0
4
2
L
1
4
0
0.25
W
Ah Muzen Cab
Jp6680
Ah Muzen Cab
0
2
3
0.75
L
Lancelot
Pegasus58777
Lancelot
1
4
0
0.25
W
Poseidon
8
0
1
8.5
L
Baron Samedi
Stop Jxking
Baron Samedi
0
2
1
0.25
L
Yemoja
1
0
0
1
W
1
1
6
4
W
Heimdallr
o6buckets
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
26,317
44,726
Taken
44,264
24,557
Mitigated
20,625
21,094
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,000
3,312
0
1,947
7,632
3,080
0
844
6,788
0
32,408
W
Yemoja
1,855
621
4,399
2,564
7,325
4,381
26
4,033
3,006
12,274
0
L
5,900
2,051
0
2,730
11,091
6,072
128
2,624
8,467
543
42,901
W
Ah Muzen Cab
Jp6680
Ah Muzen Cab
3,705
1,070
0
112
8,181
3,213
0
4,759
3,276
0
51,851
L
Lancelot
Pegasus58777
Lancelot
2,665
411
0
1,190
10,682
4,099
0
3,070
7,542
0
45,267
W
Poseidon
8,015
2,080
0
4,737
8,197
2,657
0
1,799
6,252
54,457
0
L
Baron Samedi
Stop Jxking
Baron Samedi
6,101
300
262
1,483
6,216
2,650
0
2,038
4,178
45,723
0
L
Yemoja
6,651
1,050
1,665
2,206
8,643
4,724
0
1,348
7,295
24,586
0
W
6,118
875
0
4,617
10,616
10,328
567
347
10,244
0
43,467
W
Heimdallr
o6buckets
Heimdallr
8,144
5,081
0
4,665
10,407
3,978
866
1,467
8,803
0
50,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
29,079
358
Minions Killed
324
0
Camps Cleared
0
1,070,903
Distance Traveled
1,185,320
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,392
490
54
5
0
247,644
0
W
Yemoja
5,937
540
17
2
0
202,815
2
L
Surtr
6,191
563
68
6
0
217,297
0
W
Ah Muzen Cab
6,007
546
88
8
0
215,491
0
L
Lancelot
5,774
525
74
7
0
282,894
0
W
Poseidon
7,491
681
90
8
0
265,383
0
L
Baron Samedi
5,819
529
102
9
0
204,306
0
L
Yemoja
5,903
537
26
2
0
233,179
4
W
Mulan
6,525
593
84
8
0
196,201
4
W
Heimdallr
6,273
570
79
7
0
191,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role