Player Matchup

Surtr
Surtr
Exxumed
Surtr
Level 112
God Stats
5W - 0L
1,526 SR
Queue Stats
17W - 11L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Hi-Adept
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,379 Elo+
Party 1
Da Ji
Da Ji
LxstMxmxry
Da Ji
Level 41
God Stats
1W - 0L
1,721 SR
Queue Stats
18W - 14L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R34P1N6 D347H
Morgan Le Fay
Level 156
God Stats
11W - 10L
1,562 SR
Queue Stats
517W - 501L
1,476 Elo+
Solo
Cerberus
Cerberus
Voldwalker4936
Cerberus
Level 62
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 96
1,530 SR
1,397 Elo+

VS

Team Averages
Level 107
1,392 SR
1,371 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dustinpd
Bakasura
Level 173
God Stats
1W - 6L
1,337 SR
Queue Stats
207W - 274L
1,400 Elo+
Party 3
Cthulhu
Cthulhu
Jarasikk
Cthulhu
Level 78
God Stats
1W - 3L
1,235 SR
Queue Stats
9W - 23L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
MastrLamb
Danzaburou
Level 116
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Zhong Kui
Zhong Kui
vNghiitMerry
Zhong Kui
Level 126
God Stats
19W - 19L
1,595 SR
Queue Stats
462W - 484L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Exxumed
Surtr
17
1 / 2 / 2
10,290
515
7,527
15,745
16,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Hi-Adept
Danzaburou
17
0 / 4 / 5
10,655
533
10,591
16,761
8,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
18
8 / 5 / 4
11,612
581
11,282
22,985
10,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
R34P1N6 D347H
Morgan Le Fay
16
3 / 9 / 7
10,292
515
13,429
16,923
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
2 / 1 / 6
10,133
507
4,359
16,651
15,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 2 / 1
10,789
539
11,309
12,425
6,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Dustinpd
Bakasura
19
11 / 3 / 4
12,185
609
18,772
19,765
9,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jarasikk
Cthulhu
16
2 / 2 / 6
10,198
510
9,895
14,148
11,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MastrLamb
Danzaburou
1
0 / 0 / 0
3,946
197
0
0
0
Zhong Kui
vNghiitMerry
Zhong Kui
16
6 / 7 / 6
10,427
521
17,357
19,592
15,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
14
Kills
21
21
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
L
Bakasura
Dustinpd
Bakasura
11
3
4
4.33
W
Surtr
Exxumed
Surtr
1
2
2
1
W
Danzaburou
Hi-Adept
Danzaburou
0
4
5
0.63
L
Cthulhu
Jarasikk
Cthulhu
2
2
6
2.5
W
Da Ji
8
5
4
2
L
Danzaburou
MastrLamb
Danzaburou
0
0
0
0
W
Morgan Le Fay
R34P1N6 D347H
Morgan Le Fay
3
9
7
0.72
W
Cerberus
2
1
6
5
L
Zhong Kui
vNghiitMerry
Zhong Kui
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,188
Damage
57,333
89,065
Taken
65,930
58,876
Mitigated
42,746
21,664
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,309
1,318
0
5,101
12,425
6,202
14
1,223
11,202
97,526
0
L
Bakasura
Dustinpd
Bakasura
18,772
12,699
0
5,199
19,765
9,373
256
6,183
13,510
0
93,698
W
Surtr
Exxumed
Surtr
7,527
1,884
0
2,555
15,745
16,060
51
9,500
6,107
3,102
64,777
W
Danzaburou
Hi-Adept
Danzaburou
10,591
7,067
0
6,503
16,761
8,366
1,726
5,576
10,303
0
97,105
L
Cthulhu
Jarasikk
Cthulhu
9,895
853
1,280
3,715
14,148
11,247
0
3,497
10,651
61,975
0
W
Da Ji
11,282
2,864
0
4,293
22,985
10,891
0
7,182
14,606
0
91,946
L
Danzaburou
MastrLamb
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
R34P1N6 D347H
Morgan Le Fay
13,429
1,419
0
965
16,923
7,591
410
11,065
5,567
76,191
0
W
Cerberus
4,359
522
2,371
4,977
16,651
15,968
0
5,389
10,225
39,768
0
L
Zhong Kui
vNghiitMerry
Zhong Kui
17,357
1,117
0
5,029
19,592
15,924
492
8,246
11,346
70,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
47,545
598
Minions Killed
489
0
Camps Cleared
0
1,915,044
Distance Traveled
1,592,217
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,789
539
158
8
0
353,073
0
L
Bakasura
12,185
609
130
7
0
464,801
0
W
Surtr
10,290
515
125
6
0
366,967
1
W
Danzaburou
10,655
533
151
8
0
368,747
6
L
Cthulhu
10,198
510
98
5
0
422,264
0
W
Da Ji
11,612
581
114
6
0
410,908
0
L
Danzaburou
3,946
197
0
0
0
0
0
W
Morgan Le Fay
10,292
515
120
6
0
361,984
0
W
Cerberus
10,133
507
88
4
0
406,438
10
L
Zhong Kui
10,427
521
103
5
0
352,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role