Player Matchup

Janus
Janus
Antony3015
Janus
Level 62
God Stats
5W - 3L
1,603 SR
Queue Stats
35W - 31L
1,445 Elo+
Party 1
Artemis
Artemis
Elian_507
Artemis
Level 64
God Stats
6W - 6L
1,357 SR
Queue Stats
72W - 68L
1,431 Elo+
Party 1
Yemoja
Yemoja
JunierLee-507
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,360 Elo+
Party 1
Chaac
Chaac
MazingerX69
Chaac
Level 109
God Stats
11W - 28L
1,262 SR
Queue Stats
844W - 843L
1,403 Elo+
Solo
Thanatos
Thanatos
Oscarsaid_098
Thanatos
Level 57
God Stats
13W - 7L
1,442 SR
Queue Stats
89W - 75L
1,438 Elo+
Party 1
Team Averages
Level 64
1,433 SR
1,415 Elo+

VS

Team Averages
Level 91
1,488 SR
1,324 Elo+
Atlas
Atlas
Back_Bender24
Atlas
Level 94
God Stats
10W - 7L
1,503 SR
Queue Stats
431W - 433L
1,473 Elo+
Solo
Fenrir
Fenrir
FN Sukz
Fenrir
Level 14
God Stats
3W - 9L
1,531 SR
Queue Stats
34W - 60L
1,064 Elo+
Party 2
Olorun
Olorun
Rich MC5736
Olorun
Level 120
God Stats
9W - 10L
1,523 SR
Queue Stats
254W - 260L
1,475 Elo+
Solo
Izanami
Izanami
elqueesqchajudas
Izanami
Level 157
God Stats
14W - 12L
1,554 SR
Queue Stats
52W - 56L
1,417 Elo+
Solo
Amaterasu
Amaterasu
tomtanty
Amaterasu
Level 69
God Stats
0W - 1L
1,331 SR
Queue Stats
71W - 77L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 2
7,656
510
8,398
5,608
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Elian_507
Artemis
13
5 / 0 / 1
7,935
529
7,233
4,997
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 3
7,018
468
1,856
8,342
5,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 0
8,635
576
13,857
13,014
9,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Oscarsaid_098
Thanatos
13
3 / 1 / 3
7,902
527
6,878
11,325
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,214
481
4,122
10,445
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
FN Sukz
Fenrir
9
0 / 2 / 1
6,038
403
4,114
10,415
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
12
0 / 3 / 0
7,398
493
4,999
12,561
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 0
7,225
482
4,563
8,462
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
tomtanty
Amaterasu
12
2 / 4 / 0
7,281
485
4,743
16,402
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
2
2
L
1
0
0
1
W
Artemis
Elian_507
Artemis
5
0
1
5.5
L
Fenrir
FN Sukz
Fenrir
0
2
1
0.25
W
0
0
3
1.5
W
4
2
0
2
W
Thanatos
Oscarsaid_098
Thanatos
3
1
3
4.5
L
Olorun
0
3
0
0
L
0
4
0
0
L
Amaterasu
tomtanty
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
22,541
43,286
Taken
58,285
24,406
Mitigated
28,749
16,611
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,398
517
0
1,532
5,608
2,431
840
3,667
1,941
54,220
0
L
4,122
1,898
0
2,117
10,445
8,469
31
1,757
8,604
19,035
217
W
Artemis
Elian_507
Artemis
7,233
3,692
0
2,079
4,997
1,940
773
1,261
3,736
0
53,511
L
Fenrir
FN Sukz
Fenrir
4,114
1,307
0
655
10,415
3,610
0
672
9,711
0
29,164
W
1,856
478
1,484
1,494
8,342
5,506
232
1,256
7,086
22,987
0
W
13,857
3,165
0
2,718
13,014
9,926
0
1,619
11,395
0
65,984
W
Thanatos
Oscarsaid_098
Thanatos
6,878
1,295
0
7,304
11,325
4,603
883
1,178
10,147
0
51,977
L
Olorun
4,999
2,045
120
5,051
12,561
3,957
1,666
5,697
6,482
57,174
0
L
4,563
2,088
0
1,053
8,462
2,802
0
1,150
7,312
0
66,191
L
Amaterasu
tomtanty
Amaterasu
4,743
2,681
0
2,611
16,402
9,911
0
611
15,753
0
39,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
35,156
408
Minions Killed
334
0
Camps Cleared
0
1,356,662
Distance Traveled
1,438,178
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,656
510
110
7
0
272,281
0
L
Atlas
7,214
481
29
2
0
300,632
4
W
Artemis
7,935
529
84
6
0
270,934
0
L
Fenrir
6,038
403
34
2
0
302,161
0
W
Yemoja
7,018
468
36
2
0
249,487
1
W
Chaac
8,635
576
98
7
0
242,409
2
W
Thanatos
7,902
527
80
5
0
321,551
0
L
Olorun
7,398
493
86
6
0
271,191
0
L
Izanami
7,225
482
117
8
0
264,389
0
L
Amaterasu
7,281
485
68
5
0
299,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role