Player Matchup

Kuzenbo
Kuzenbo
CannibalLlama17
Kuzenbo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 30L
1,762 Elo+
Party 2
Hera
Hera
Cobestar
Hera
Level 126
God Stats
0W - 1L
1,732 SR
Queue Stats
9W - 9L
1,843 Elo+
Party 2
Cernunnos
Cernunnos
Cuzlightyear774
Cernunnos
Level 63
God Stats
0W - 1L
1,896 SR
Queue Stats
51W - 51L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
ExpIosive
Gilgamesh
Level 126
God Stats
1W - 2L
1,567 SR
Queue Stats
60W - 43L
1,576 Elo+
Party 1
Janus
Janus
OtterK
Janus
Level 166
God Stats
3W - 8L
1,553 SR
Queue Stats
131W - 124L
1,487 Elo+
Solo
Team Averages
Level 122
1,650 SR
1,644 Elo+

VS

Team Averages
Level 126
1,632 SR
1,559 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bdubbers98
Nemesis
Level 147
God Stats
24W - 24L
1,600 SR
Queue Stats
393W - 278L
1,559 Elo+
Solo
Hercules
Hercules
Tvirusholder
Hercules
Level 107
God Stats
5W - 3L
1,507 SR
Queue Stats
183W - 161L
1,535 Elo+
Solo
Chernobog
Chernobog
Vicc255
Chernobog
Level 129
God Stats
10W - 3L
1,799 SR
Queue Stats
174W - 168L
1,560 Elo+
Solo
Vulcan
Vulcan
YeetyMcgee
Vulcan
Level 119
God Stats
7W - 4L
1,755 SR
Queue Stats
227W - 133L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,630
664
9,243
15,032
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
16
0 / 1 / 3
9,137
703
9,005
5,791
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Cuzlightyear774
Cernunnos
15
1 / 3 / 3
8,873
683
6,818
12,502
5,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ExpIosive
Gilgamesh
14
0 / 5 / 2
8,251
635
5,834
15,709
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
OtterK
Janus
17
2 / 0 / 0
9,525
733
8,777
8,977
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 1 / 5
9,585
737
8,006
14,785
11,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Bdubbers98
Nemesis
16
3 / 0 / 6
9,411
724
10,800
12,263
11,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Tvirusholder
Hercules
17
2 / 0 / 5
9,411
724
4,925
11,067
10,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Vicc255
Chernobog
16
1 / 2 / 7
9,532
733
7,574
11,822
5,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
YeetyMcgee
Vulcan
16
3 / 1 / 6
9,102
700
17,376
6,783
3,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
4
Kills
13
13
Deaths
4
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
5
6.5
W
Nemesis
Bdubbers98
Nemesis
3
0
6
6
L
1
4
2
0.5
L
Hera
0
1
3
1.5
L
Cernunnos
Cuzlightyear774
Cernunnos
1
3
3
0.83
L
Gilgamesh
ExpIosive
Gilgamesh
0
5
2
0.2
L
Janus
OtterK
Janus
2
0
0
2
W
Hercules
Tvirusholder
Hercules
2
0
5
4.5
W
Chernobog
Vicc255
Chernobog
1
2
7
2.25
W
Vulcan
YeetyMcgee
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
48,681
58,011
Taken
56,720
43,045
Mitigated
42,220
11,188
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,006
933
0
3,237
14,785
11,916
0
6,420
7,852
31,460
0
W
Nemesis
Bdubbers98
Nemesis
10,800
4,644
0
2,155
12,263
11,044
0
3,771
7,924
0
31,667
L
9,243
3,295
0
2,626
15,032
17,938
0
7,831
7,201
17,360
0
L
Hera
9,005
2,384
95
1,338
5,791
2,422
0
1,559
4,232
43,944
0
L
Cernunnos
Cuzlightyear774
Cernunnos
6,818
3,059
0
2,415
12,502
5,197
0
3,926
8,430
0
31,827
L
Gilgamesh
ExpIosive
Gilgamesh
5,834
1,551
0
1,273
15,709
13,970
0
7,830
7,879
0
25,949
L
Janus
OtterK
Janus
8,777
690
0
3,441
8,977
3,518
0
4,298
4,627
46,635
0
W
Hercules
Tvirusholder
Hercules
4,925
1,469
0
5,784
11,067
10,892
37
6,651
4,219
0
23,340
W
Chernobog
Vicc255
Chernobog
7,574
4,422
0
2,827
11,822
5,364
1,070
5,003
6,502
0
48,050
W
Vulcan
YeetyMcgee
Vulcan
17,376
7,148
0
720
6,783
3,004
0
4,318
2,198
43,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
47,041
300
Minions Killed
293
0
Camps Cleared
0
1,329,800
Distance Traveled
1,493,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,585
737
65
5
0
308,504
0
W
Nemesis
9,411
724
49
4
0
320,218
0
L
Kuzenbo
8,630
664
13
1
0
273,512
0
L
Hera
9,137
703
82
6
0
274,259
0
L
Cernunnos
8,873
683
65
5
0
272,142
0
L
Gilgamesh
8,251
635
33
3
0
246,662
0
L
Janus
9,525
733
107
8
0
263,225
1
W
Hercules
9,411
724
49
4
0
281,632
0
W
Chernobog
9,532
733
77
6
0
277,008
0
W
Vulcan
9,102
700
53
4
0
306,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role