Player Matchup

Serqet
Serqet
BryceBrooner
Serqet
Level 124
God Stats
6W - 19L
1,310 SR
Queue Stats
311W - 346L
1,496 Elo+
Solo
Bacchus
Bacchus
Daga-1976
Bacchus
Level 62
God Stats
31W - 39L
1,374 SR
Queue Stats
109W - 161L
1,388 Elo+
Solo
Martichoras
Martichoras
Klode-Meno
Martichoras
Level 165
God Stats
19W - 22L
1,505 SR
Queue Stats
647W - 673L
1,523 Elo+
Solo
King Arthur
King Arthur
MiSteR__RuSh_
King Arthur
Level 193
God Stats
2W - 2L
1,545 SR
Queue Stats
160W - 157L
1,485 Elo+
Solo
Loki
Loki
Raven_Darkness_7
Loki
Level 108
God Stats
4W - 6L
1,504 SR
Queue Stats
420W - 416L
1,469 Elo+
Solo
Team Averages
Level 130
1,448 SR
1,472 Elo+

VS

Team Averages
Level 100
1,481 SR
1,460 Elo+
Loki
Loki
Memve
Loki
Level 84
God Stats
17W - 10L
1,718 SR
Queue Stats
271W - 160L
1,589 Elo+
Solo
Eset
Eset
SniperLyfeSebby
Eset
Level 119
God Stats
3W - 4L
1,114 SR
Queue Stats
737W - 790L
1,363 Elo+
Solo
Cthulhu
Cthulhu
SongEunWoo_C
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 420L
1,491 Elo+
Solo
Aphrodite
Aphrodite
czWencator
Aphrodite
Level 89
God Stats
148W - 132L
1,490 SR
Queue Stats
300W - 289L
1,383 Elo+
Solo
Apollo
Apollo
yery1995
Apollo
Level 100
God Stats
27W - 32L
1,586 SR
Queue Stats
257W - 249L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 0 / 0
7,849
523
2,717
11,075
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Daga-1976
Bacchus
10
0 / 1 / 1
6,468
431
5,365
7,425
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Klode-Meno
Martichoras
14
0 / 2 / 1
7,660
511
11,038
10,494
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
MiSteR__RuSh_
King Arthur
13
0 / 2 / 1
7,731
515
7,529
15,052
12,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 0
6,407
427
3,685
12,877
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Memve
Loki
16
4 / 0 / 5
8,999
600
10,940
12,353
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 4
7,911
527
8,218
6,947
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SongEunWoo_C
Cthulhu
14
2 / 1 / 0
8,346
556
9,062
14,636
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
czWencator
Aphrodite
13
1 / 0 / 2
7,605
507
3,313
6,696
3,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
yery1995
Apollo
13
1 / 1 / 1
7,423
495
4,229
12,900
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
0
0
2
L
Bacchus
Daga-1976
Bacchus
0
1
1
0.5
L
Martichoras
Klode-Meno
Martichoras
0
2
1
0.25
W
Loki
Memve
Loki
4
0
5
6.5
L
King Arthur
MiSteR__RuSh_
King Arthur
0
2
1
0.25
L
0
5
0
0
W
2
1
4
4
W
Cthulhu
SongEunWoo_C
Cthulhu
2
1
0
2
W
Aphrodite
czWencator
Aphrodite
1
0
2
2
W
Apollo
yery1995
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
35,762
56,923
Taken
53,532
33,004
Mitigated
30,146
14,200
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,717
292
0
5,850
11,075
4,790
0
993
9,919
0
66,741
L
Bacchus
Daga-1976
Bacchus
5,365
556
132
1,377
7,425
6,692
0
2,461
4,943
16,235
0
L
Martichoras
Klode-Meno
Martichoras
11,038
4,087
0
4,237
10,494
4,687
0
2,295
8,199
0
78,670
W
Loki
Memve
Loki
10,940
4,542
0
7,816
12,353
5,236
0
851
11,400
0
90,752
L
King Arthur
MiSteR__RuSh_
King Arthur
7,529
814
0
980
15,052
12,518
0
7,562
6,146
0
60,497
L
3,685
326
0
1,624
12,877
4,317
0
5,783
7,042
0
48,694
W
8,218
351
137
1,010
6,947
2,679
0
1,492
5,330
63,555
0
W
Cthulhu
SongEunWoo_C
Cthulhu
9,062
1,054
0
5,820
14,636
13,804
0
214
14,422
59,195
0
W
Aphrodite
czWencator
Aphrodite
3,313
243
4,500
3,754
6,696
3,249
0
1,816
4,880
21,162
0
W
Apollo
yery1995
Apollo
4,229
2,790
82
4,916
12,900
5,178
0
1,162
11,738
0
62,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
40,284
429
Minions Killed
495
0
Camps Cleared
0
1,568,829
Distance Traveled
1,566,274
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,849
523
114
8
0
385,522
0
L
Bacchus
6,468
431
14
1
0
319,534
2
L
Martichoras
7,660
511
109
7
0
280,778
6
W
Loki
8,999
600
150
10
0
339,877
0
L
King Arthur
7,731
515
96
6
0
289,596
0
L
Loki
6,407
427
96
6
0
293,399
0
W
Eset
7,911
527
94
6
0
312,862
3
W
Cthulhu
8,346
556
115
8
0
292,801
0
W
Aphrodite
7,605
507
35
2
0
304,356
4
W
Apollo
7,423
495
101
7
0
316,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role