Player Matchup

Sun Wukong
Sun Wukong
Gold V
Qkirk
Sun Wukong
Gold V
Level 155
God Stats
5W - 6L
1,570 SR
Queue Stats
49W - 55L
1,419 MMR
Solo
Hou Yi
Hou Yi
Silver II
Tibalttut
Hou Yi
Silver II
Level 106
God Stats
0W - 1L
1,553 SR
Queue Stats
15W - 15L
1,427 MMR
Party 1
Vulcan
Vulcan
Gold V
iFreezy73
Vulcan
Gold V
Level 145
God Stats
2W - 3L
1,340 SR
Queue Stats
115W - 141L
1,425 MMR
Solo
Yemoja
Yemoja
Gold IV
marmar_12yh
Yemoja
Gold IV
Level 67
God Stats
9W - 8L
1,512 SR
Queue Stats
112W - 127L
1,402 MMR
Solo
Da Ji
Da Ji
Silver II
xcalmx__xdownx
Da Ji
Silver II
Level 104
God Stats
2W - 3L
1,679 SR
Queue Stats
19W - 19L
1,371 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,531 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,520 SR
1,427 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
HappyCalf429566
Loki
Gold II
Level 149
God Stats
6W - 3L
1,514 SR
Queue Stats
234W - 241L
1,410 MMR
Solo
Agni
Agni
Silver I
doubl3d3uce22
Agni
Silver I
Level 157
God Stats
3W - 0L
1,424 SR
Queue Stats
181W - 185L
1,422 MMR
Solo
Terra
Terra
Gold IV
eZx KiiLLeRz
Terra
Gold IV
Level 155
God Stats
3W - 2L
1,610 SR
Queue Stats
76W - 84L
1,386 MMR
Solo
Fenrir
Fenrir
Gold V
iTzNotGHosT
Fenrir
Gold V
Level 128
God Stats
6W - 2L
1,551 SR
Queue Stats
361W - 361L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Qkirk
Sun Wukong
9
1 / 0 / 0
4,855
694
4,049
5,844
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Tibalttut
Hou Yi
6
2 / 3 / 0
3,786
541
2,385
5,956
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
iFreezy73
Vulcan
9
0 / 1 / 0
4,707
672
1,767
2,677
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
6
0 / 0 / 1
4,074
582
1,329
3,920
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
1,332
190
0
0
0
Bans
SusanoAo KuangMartichoras

VS

Bans
Chang'eAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 1 / 0
4,859
694
5,808
3,488
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 2
4,473
639
1,118
5,161
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,788
684
1,443
3,256
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 2
4,955
708
1,009
3,721
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
8
0 / 1 / 0
4,601
657
3,049
7,938
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
0
1
2
1
L
Sun Wukong
Qkirk
Sun Wukong
1
0
0
1
L
Hou Yi
Tibalttut
Hou Yi
2
3
0
0.67
W
1
0
0
1
W
1
0
2
2
L
Vulcan
iFreezy73
Vulcan
0
1
0
0
W
Fenrir
0
1
0
0
L
Yemoja
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,530
Damage
12,427
18,397
Taken
23,564
8,279
Mitigated
10,916
6,796
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,808
3,252
0
1,489
3,488
1,138
608
491
2,997
39,198
0
W
1,118
338
0
2,709
5,161
1,371
0
302
4,859
0
29,159
L
Sun Wukong
Qkirk
Sun Wukong
4,049
1,084
0
2,355
5,844
3,277
0
80
5,764
0
34,614
L
Hou Yi
Tibalttut
Hou Yi
2,385
1,201
0
991
5,956
2,031
0
4,394
1,562
0
14,410
W
1,443
0
0
1,000
3,256
905
0
1,609
1,489
29,183
0
W
1,009
238
108
1,874
3,721
2,006
0
536
3,185
10,915
0
L
Vulcan
iFreezy73
Vulcan
1,767
154
0
677
2,677
898
0
1,443
1,234
31,186
0
W
Fenrir
3,049
888
0
4,582
7,938
5,496
0
0
7,938
140
27,315
L
Yemoja
1,329
319
592
2,181
3,920
2,073
0
2,486
1,434
10,456
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,754
Gold Earned
23,676
158
Minions Killed
259
0
Camps Cleared
0
555,286
Distance Traveled
738,725
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,859
694
63
9
0
133,155
0
W
Loki
4,473
639
55
8
0
163,273
0
L
Sun Wukong
4,855
694
53
8
0
154,426
0
L
Hou Yi
3,786
541
29
4
0
151,104
0
W
Agni
4,788
684
67
10
0
149,616
0
W
Terra
4,955
708
19
3
0
148,454
1
L
Vulcan
4,707
672
67
10
0
140,641
2
W
Fenrir
4,601
657
55
8
0
144,227
0
L
Yemoja
4,074
582
9
1
0
109,115
0
L
Da Ji
1,332
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role