Player Matchup

Skadi
Skadi
GhostlyEntity
Skadi
Level 125
God Stats
4W - 5L
1,472 SR
Queue Stats
23W - 34L
1,432 Elo+
Party 3
Chang'e
Chang'e
Hi im MoneyT
Chang'e
Level 172
God Stats
1W - 0L
1,451 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 3
Ao Kuang
Ao Kuang
MajinMarquis_
Ao Kuang
Level 126
God Stats
27W - 19L
1,586 SR
Queue Stats
271W - 256L
1,407 Elo+
Party 1
Hel
Hel
SolisBerserker
Hel
Level 196
God Stats
2W - 1L
1,720 SR
Queue Stats
137W - 116L
1,561 Elo+
Party 3
Bacchus
Bacchus
X74Braeden
Bacchus
Level 120
God Stats
48W - 37L
1,542 SR
Queue Stats
95W - 96L
1,481 Elo+
Party 1
Team Averages
Level 148
1,554 SR
1,509 Elo+

VS

Team Averages
Level 101
1,659 SR
1,493 Elo+
Guan Yu
Guan Yu
DeuxExXx
Guan Yu
Level 157
God Stats
1W - 2L
1,798 SR
Queue Stats
537W - 494L
1,534 Elo+
Solo
Charybdis
Charybdis
EyeWontStop
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,443 Elo+
Party 2
Bakasura
Bakasura
RageHeadHunter
Bakasura
Level 88
God Stats
25W - 17L
1,629 SR
Queue Stats
52W - 44L
1,568 Elo+
Solo
Anubis
Anubis
davflizzy
Anubis
Level 103
God Stats
0W - 2L
1,804 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
sincityslumdog
Kuzenbo
Level 140
God Stats
1W - 2L
1,561 SR
Queue Stats
229W - 197L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,471
565
8,095
7,955
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Hi im MoneyT
Chang'e
14
1 / 1 / 2
8,561
571
8,116
12,076
7,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MajinMarquis_
Ao Kuang
13
5 / 0 / 1
7,946
530
6,549
10,420
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 3
8,890
593
8,014
10,282
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
X74Braeden
Bacchus
11
0 / 1 / 5
7,609
507
5,547
9,857
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeuxExXx
Guan Yu
11
1 / 4 / 0
7,268
485
6,944
12,860
12,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
EyeWontStop
Charybdis
11
1 / 3 / 0
6,580
439
6,163
10,611
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
13
2 / 2 / 1
7,692
513
6,227
12,967
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
davflizzy
Anubis
11
1 / 5 / 0
6,365
424
3,167
9,590
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 2
6,988
466
5,663
10,140
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DeuxExXx
Guan Yu
1
4
0
0.25
L
Charybdis
EyeWontStop
Charybdis
1
3
0
0.33
W
4
0
0
4
W
Chang'e
Hi im MoneyT
Chang'e
1
1
2
2
W
Ao Kuang
MajinMarquis_
Ao Kuang
5
0
1
5.5
L
Bakasura
2
2
1
1.25
W
4
3
3
1.83
W
Bacchus
X74Braeden
Bacchus
0
1
5
2.5
L
Anubis
davflizzy
Anubis
1
5
0
0.2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,321
Damage
28,164
50,590
Taken
56,168
28,445
Mitigated
36,764
21,342
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DeuxExXx
Guan Yu
6,944
789
34
3,313
12,860
12,631
0
7,498
5,362
0
46,275
L
Charybdis
EyeWontStop
Charybdis
6,163
3,489
0
3,431
10,611
3,703
0
3,147
7,464
0
40,081
W
8,095
3,118
0
4,464
7,955
2,855
2,336
1,462
6,339
0
65,509
W
Chang'e
Hi im MoneyT
Chang'e
8,116
218
64
6,295
12,076
7,408
313
0
11,638
60,980
0
W
Ao Kuang
MajinMarquis_
Ao Kuang
6,549
1,635
0
2,974
10,420
3,910
1,646
2,288
8,132
55,419
0
L
Bakasura
6,227
3,389
0
2,658
12,967
6,251
0
5,014
7,953
0
52,848
W
8,014
689
686
4,514
10,282
3,915
136
2,181
7,326
65,853
0
W
Bacchus
X74Braeden
Bacchus
5,547
664
0
2,345
9,857
10,357
265
2,962
6,769
26,692
295
L
Anubis
davflizzy
Anubis
3,167
200
0
1,492
9,590
4,389
0
6,985
2,605
38,830
0
L
5,663
2,412
0
2,765
10,140
9,790
0
5,458
4,682
27,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
34,893
436
Minions Killed
337
0
Camps Cleared
0
1,473,730
Distance Traveled
1,423,786
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,268
485
61
4
0
300,236
4
L
Charybdis
6,580
439
61
4
0
239,575
0
W
Skadi
8,471
565
108
7
0
264,751
3
W
Chang'e
8,561
571
91
6
0
248,758
2
W
Ao Kuang
7,946
530
87
6
0
345,868
0
L
Bakasura
7,692
513
126
8
0
328,599
0
W
Hel
8,890
593
114
8
0
296,918
2
W
Bacchus
7,609
507
36
2
0
317,435
2
L
Anubis
6,365
424
61
4
0
262,386
0
L
Kuzenbo
6,988
466
28
2
0
292,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role