Player Matchup

Aphrodite
Aphrodite
Achilles0009
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,519 Elo+
Party 1
Nemesis
Nemesis
BbyBtl
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,309 Elo+
Solo
Fafnir
Fafnir
Stitxhh_
Fafnir
Level 121
God Stats
2W - 1L
1,285 SR
Queue Stats
142W - 128L
1,480 Elo+
Solo
Sol
Sol
ToxiC SoLDii3R
Sol
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
TummyTickler478
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,479 Elo+
Solo
Team Averages
Level 81
1,457 SR
1,449 Elo+

VS

Team Averages
Level 124
1,575 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BigDaDdYRufLuv9
Nu Wa
Level 101
God Stats
6W - 1L
1,829 SR
Queue Stats
205W - 223L
1,410 Elo+
Party 2
Kuzenbo
Kuzenbo
Gazisaur
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,526 Elo+
Solo
Odin
Odin
bigjow77
Odin
Level 100
God Stats
2W - 1L
1,548 SR
Queue Stats
322W - 327L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Achilles0009
Aphrodite
18
3 / 7 / 6
9,898
660
13,070
22,889
14,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
BbyBtl
Nemesis
1
0 / 0 / 1
3,924
262
0
1,685
643
Fafnir
Stitxhh_
Fafnir
13
1 / 8 / 3
8,970
598
7,818
19,125
22,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
1 / 2 / 7
10,248
683
23,301
20,473
9,033
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
20
3 / 4 / 3
10,797
720
12,215
17,847
8,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
6 / 3 / 11
11,943
796
13,120
20,023
13,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
 
Poseidon
19
3 / 3 / 12
11,722
781
16,722
12,920
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 10
10,918
728
17,847
13,382
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Gazisaur
Kuzenbo
20
6 / 1 / 15
13,111
874
14,849
23,752
34,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
18
2 / 3 / 17
11,003
734
15,793
18,706
20,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
8
Kills
21
21
Deaths
13
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
3
11
3.83
W
Poseidon
 
Poseidon
3
3
12
3
L
Aphrodite
Achilles0009
Aphrodite
3
7
6
0.86
L
Nemesis
BbyBtl
Nemesis
0
0
1
0.5
W
4
3
10
3
W
Kuzenbo
Gazisaur
Kuzenbo
6
1
15
13.5
L
Fafnir
Stitxhh_
Fafnir
1
8
3
0.31
L
1
2
7
2.25
L
Jing Wei
3
4
3
1.13
W
Odin
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
78,331
82,019
Taken
88,783
54,229
Mitigated
82,338
35,328
Healing
55,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,120
1,159
15,144
12,098
20,023
13,683
732
9,551
9,933
23,480
0
W
Poseidon
 
Poseidon
16,722
1,562
3,472
1,760
12,920
6,749
3,039
6,147
6,011
54,503
0
L
Aphrodite
Achilles0009
Aphrodite
13,070
529
10,265
9,056
22,889
14,386
0
17,051
5,538
26,733
0
L
Nemesis
BbyBtl
Nemesis
0
0
0
0
1,685
643
0
1,685
0
0
0
W
17,847
4,351
5,169
5,169
13,382
6,545
2,220
5,836
7,280
35,761
0
W
Kuzenbo
Gazisaur
Kuzenbo
14,849
2,484
2,081
3,963
23,752
34,897
601
11,792
11,278
28,318
0
L
Fafnir
Stitxhh_
Fafnir
7,818
1,180
1,320
1,663
19,125
22,039
0
13,915
4,660
13,624
0
L
23,301
4,210
1,459
7,073
20,473
9,033
0
16,951
3,410
56,210
0
L
Jing Wei
12,215
7,494
982
3,510
17,847
8,128
0
16,127
1,512
0
44,958
W
Odin
15,793
1,557
1,711
5,073
18,706
20,464
965
9,020
9,137
5,079
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
58,697
192
Minions Killed
188
0
Camps Cleared
0
959,751
Distance Traveled
1,579,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,943
796
43
3
0
287,423
0
W
Poseidon
11,722
781
69
5
0
312,272
0
L
Aphrodite
9,898
660
37
2
0
240,164
0
L
Nemesis
3,924
262
0
0
0
123
0
W
Nu Wa
10,918
728
21
1
0
303,181
0
W
Kuzenbo
13,111
874
31
2
0
332,739
0
L
Fafnir
8,970
598
7
0
0
169,656
0
L
Sol
10,248
683
77
5
0
274,406
0
L
Jing Wei
10,797
720
71
5
0
275,402
0
W
Odin
11,003
734
24
2
0
344,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role