Player Matchup

Jing Wei
Jing Wei
Ballislife12882
Jing Wei
Level 107
God Stats
1W - 0L
1,666 SR
Queue Stats
10W - 15L
1,707 Elo+
Party 2
Janus
Janus
ElMegas
Janus
Level 196
God Stats
28W - 26L
1,634 SR
Queue Stats
223W - 208L
1,480 Elo+
Solo
Chaac
Chaac
IllGinjaNinja
Chaac
Level 64
God Stats
9W - 13L
1,488 SR
Queue Stats
15W - 31L
1,134 Elo+
Party 2
Ix Chel
Ix Chel
cobizzle
Ix Chel
Level 121
God Stats
3W - 10L
1,250 SR
Queue Stats
11W - 16L
1,305 Elo+
Solo
Thanatos
Thanatos
skimp dime
Thanatos
Level 59
God Stats
22W - 25L
1,429 SR
Queue Stats
44W - 60L
1,435 Elo+
Party 2
Team Averages
Level 109
1,493 SR
1,412 Elo+

VS

Team Averages
Level 109
1,402 SR
1,485 Elo+
Guan Yu
Guan Yu
IcedMadness
Guan Yu
Level 79
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 20L
1,477 Elo+
Party 1
Chiron
Chiron
Stinkyketch
Chiron
Level 106
God Stats
75W - 79L
1,586 SR
Queue Stats
144W - 156L
1,470 Elo+
Solo
Thanatos
Thanatos
THOTSLAYRDIAVOLO
Thanatos
Level 84
God Stats
1W - 1L
1,174 SR
Queue Stats
33W - 33L
1,465 Elo+
Party 1
Janus
Janus
Tyrano10
Janus
Level 170
God Stats
6W - 2L
1,548 SR
Queue Stats
169W - 159L
1,540 Elo+
Solo
Xbalanque
Xbalanque
jonnybegood17
Xbalanque
Level 105
God Stats
82W - 51L
1,444 SR
Queue Stats
342W - 367L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 5
7,698
700
6,604
10,502
3,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ElMegas
Janus
15
0 / 1 / 4
8,322
757
6,662
5,249
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
7,160
651
4,554
10,789
10,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
cobizzle
Ix Chel
14
6 / 1 / 2
8,184
744
8,451
5,797
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
skimp dime
Thanatos
13
2 / 1 / 4
7,492
681
4,977
7,866
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IcedMadness
Guan Yu
13
1 / 2 / 2
7,177
652
4,268
9,481
8,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
13
1 / 3 / 1
7,405
673
6,886
10,140
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 2
7,478
680
5,091
11,425
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Tyrano10
Janus
16
2 / 0 / 1
8,425
766
9,279
4,035
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
jonnybegood17
Xbalanque
15
0 / 0 / 2
7,954
723
6,555
6,664
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
9
Kills
5
5
Deaths
9
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
5
3.5
W
Janus
ElMegas
Janus
0
1
4
2
L
Guan Yu
IcedMadness
Guan Yu
1
2
2
1
W
0
1
5
2.5
L
Chiron
1
3
1
0.5
L
1
4
2
0.5
L
Janus
Tyrano10
Janus
2
0
1
2.5
W
Ix Chel
cobizzle
Ix Chel
6
1
2
7
L
Xbalanque
jonnybegood17
Xbalanque
0
0
2
1
W
Thanatos
skimp dime
Thanatos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
32,079
40,203
Taken
41,745
22,074
Mitigated
22,154
10,763
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,604
4,973
0
1,269
10,502
3,806
228
1,767
8,559
0
23,227
W
Janus
ElMegas
Janus
6,662
305
0
260
5,249
2,136
255
722
4,505
37,723
0
L
Guan Yu
IcedMadness
Guan Yu
4,268
248
1,416
3,209
9,481
8,878
33
3,242
5,450
0
8,552
W
4,554
332
0
1,972
10,789
10,321
117
2,236
8,347
0
16,168
L
Chiron
6,886
2,107
497
1,521
10,140
3,812
312
4,382
5,298
0
24,644
L
5,091
1,148
0
3,104
11,425
4,999
173
4,304
6,516
0
22,695
L
Janus
Tyrano10
Janus
9,279
43
0
248
4,035
1,608
84
1,453
2,287
41,097
0
W
Ix Chel
cobizzle
Ix Chel
8,451
1,389
2,076
1,946
5,797
2,252
81
876
4,863
25,843
0
L
Xbalanque
jonnybegood17
Xbalanque
6,555
2,094
0
500
6,664
2,857
1,059
835
5,682
0
38,238
W
Thanatos
skimp dime
Thanatos
4,977
230
0
3,240
7,866
3,559
0
3,251
4,395
0
11,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
38,439
213
Minions Killed
229
0
Camps Cleared
0
1,194,118
Distance Traveled
1,213,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,698
700
37
3
0
226,443
0
W
Janus
8,322
757
82
7
0
236,968
0
L
Guan Yu
7,177
652
8
1
0
263,365
0
W
Chaac
7,160
651
26
2
0
205,193
0
L
Chiron
7,405
673
24
2
0
207,871
0
L
Thanatos
7,478
680
34
3
0
243,090
0
L
Janus
8,425
766
97
9
0
276,316
0
W
Ix Chel
8,184
744
51
5
0
246,175
1
L
Xbalanque
7,954
723
66
6
0
223,176
0
W
Thanatos
7,492
681
17
2
0
279,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role