Player Matchup

Jing Wei
Jing Wei
BasicShadowDog
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 158L
1,529 Elo+
Party 1
Awilix
Awilix
CandyMann-CNN
Awilix
Level 107
God Stats
12W - 14L
1,338 SR
Queue Stats
60W - 55L
1,467 Elo+
Party 1
Anubis
Anubis
NekoKawaiiii
Anubis
Level 149
God Stats
32W - 31L
1,497 SR
Queue Stats
381W - 343L
1,564 Elo+
Solo
Athena
Athena
OneMissingSock
Athena
Level 89
God Stats
5W - 7L
1,403 SR
Queue Stats
49W - 49L
1,454 Elo+
Party 1
Bellona
Bellona
TheEternalGrim
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,448 Elo+
Solo
Team Averages
Level 120
1,448 SR
1,492 Elo+

VS

Team Averages
Level 116
1,499 SR
1,434 Elo+
Thor
Thor
Diegogg4
Thor
Level 127
God Stats
2W - 3L
1,409 SR
Queue Stats
261W - 213L
1,520 Elo+
Party 2
Nike
Nike
Esmeral6597
Nike
Level 88
God Stats
27W - 28L
1,363 SR
Queue Stats
82W - 89L
1,374 Elo+
Party 2
Ix Chel
Ix Chel
MrPearl1998
Ix Chel
Level 123
God Stats
2W - 9L
1,248 SR
Queue Stats
9W - 19L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
PH0xIT
Kuzenbo
Level 141
God Stats
2W - 1L
1,871 SR
Queue Stats
365W - 323L
1,508 Elo+
Solo
Charybdis
Charybdis
spider monki87
Charybdis
Level 100
God Stats
5W - 8L
1,603 SR
Queue Stats
119W - 113L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 1 / 2
5,546
504
7,179
7,442
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 2 / 4
6,498
591
7,278
8,978
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
6 / 2 / 2
8,025
730
7,557
8,448
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 3
5,622
511
2,334
8,483
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,695
609
6,222
12,137
11,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 1 / 1
6,543
595
5,089
10,725
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 0
6,599
600
7,774
9,146
10,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
MrPearl1998
Ix Chel
9
1 / 5 / 2
5,662
515
2,467
6,118
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
PH0xIT
Kuzenbo
9
0 / 3 / 3
5,824
529
4,898
12,751
12,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
spider monki87
Charybdis
10
1 / 3 / 0
5,594
509
8,010
9,112
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
2
2
W
6
2
4
4
L
Thor
3
1
1
3.5
L
1
1
0
1
L
Ix Chel
MrPearl1998
Ix Chel
1
5
2
0.4
W
Anubis
6
2
2
3.5
W
0
0
3
1.5
L
Kuzenbo
PH0xIT
Kuzenbo
0
3
3
0.5
W
0
1
1
0.5
L
Charybdis
spider monki87
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
28,238
45,488
Taken
47,852
28,581
Mitigated
30,483
16,055
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,179
5,102
0
2,098
7,442
3,075
0
573
6,869
0
41,323
W
7,278
3,051
0
1,970
8,978
3,262
13
1,789
7,144
0
26,984
L
Thor
5,089
1,103
0
4,086
10,725
3,740
0
2,204
8,521
0
46,877
L
7,774
2,007
0
3,048
9,146
10,332
0
0
9,146
0
50,376
L
Ix Chel
MrPearl1998
Ix Chel
2,467
317
158
318
6,118
1,510
0
3,736
2,382
30,549
0
W
Anubis
7,557
150
0
3,443
8,448
4,484
372
3,629
4,767
67,426
0
W
2,334
882
0
3,348
8,483
6,112
0
1,451
7,032
14,164
0
L
Kuzenbo
PH0xIT
Kuzenbo
4,898
2,068
84
2,899
12,751
12,164
0
3,402
9,349
20,871
0
W
6,222
4,104
0
5,196
12,137
11,648
0
0
11,054
0
55,662
L
Charybdis
spider monki87
Charybdis
8,010
3,699
0
2,293
9,112
2,737
28
731
8,373
0
41,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
30,222
352
Minions Killed
324
0
Camps Cleared
0
1,121,935
Distance Traveled
1,027,274
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,546
504
72
7
0
213,006
4
W
Awilix
6,498
591
38
3
0
215,721
0
L
Thor
6,543
595
75
7
0
235,318
0
L
Nike
6,599
600
90
8
0
208,300
3
L
Ix Chel
5,662
515
60
5
0
165,829
1
W
Anubis
8,025
730
113
10
0
209,432
0
W
Athena
5,622
511
21
2
0
246,262
2
L
Kuzenbo
5,824
529
25
2
0
224,448
3
W
Bellona
6,695
609
108
10
0
237,514
0
L
Charybdis
5,594
509
74
7
0
193,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role