Player Matchup

Danzaburou
Danzaburou
GianNMC
Danzaburou
Level 140
God Stats
9W - 1L
1,828 SR
Queue Stats
459W - 441L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Im-Not-Eric
Kumbhakarna
Level 132
God Stats
10W - 8L
1,601 SR
Queue Stats
40W - 39L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
Saikfe
Gilgamesh
Level 143
God Stats
10W - 15L
1,242 SR
Queue Stats
876W - 905L
1,486 Elo+
Party 1
Thor
Thor
ToxicTrollGaming
Thor
Level 157
God Stats
12W - 17L
1,543 SR
Queue Stats
61W - 70L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
dante310246554
Zhong Kui
Level 148
God Stats
16W - 8L
1,655 SR
Queue Stats
232W - 265L
1,499 Elo+
Party 1
Team Averages
Level 144
1,574 SR
1,505 Elo+

VS

Team Averages
Level 129
1,563 SR
1,447 Elo+
Camazotz
Camazotz
CapitalChurch
Camazotz
Level 125
God Stats
3W - 6L
1,348 SR
Queue Stats
110W - 126L
1,424 Elo+
Party 3
Geb
Geb
LupusParable
Geb
Level 135
God Stats
0W - 2L
1,651 SR
Queue Stats
30W - 35L
1,398 Elo+
Solo
Ra
Ra
Next Deadline
Ra
Level 127
God Stats
7W - 4L
1,864 SR
Queue Stats
39W - 42L
1,432 Elo+
Party 3
Mulan
Mulan
Trae079
Mulan
Level 108
God Stats
8W - 6L
1,488 SR
Queue Stats
195W - 178L
1,473 Elo+
Solo
Sol
Sol
crystalS3TH
Sol
Level 152
God Stats
15W - 16L
1,463 SR
Queue Stats
285W - 261L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GianNMC
Danzaburou
15
2 / 1 / 5
9,703
571
9,934
12,447
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Im-Not-Eric
Kumbhakarna
13
0 / 0 / 7
8,183
481
2,870
11,285
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Saikfe
Gilgamesh
16
5 / 1 / 2
9,843
579
10,441
15,873
12,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 3 / 9
9,580
564
9,686
14,720
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
dante310246554
Zhong Kui
16
9 / 0 / 6
10,089
593
19,426
12,826
11,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CapitalChurch
Camazotz
14
1 / 5 / 1
8,287
487
6,846
20,269
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 1
7,602
447
6,263
12,874
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 1
8,854
521
7,005
11,439
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Trae079
Mulan
13
1 / 5 / 0
8,018
472
11,333
21,023
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 0
9,043
532
10,557
9,646
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
5
5
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CapitalChurch
Camazotz
1
5
1
0.3
W
Danzaburou
GianNMC
Danzaburou
2
1
5
4.5
W
Kumbhakarna
Im-Not-Eric
Kumbhakarna
0
0
7
3.5
L
0
5
1
0.1
L
2
4
1
0.63
W
Gilgamesh
Saikfe
Gilgamesh
5
1
2
6
W
5
3
9
3.17
L
Mulan
Trae079
Mulan
1
5
0
0.2
L
1
2
0
0.5
W
Zhong Kui
dante310246554
Zhong Kui
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,357
Damage
42,004
67,151
Taken
75,251
44,258
Mitigated
38,951
19,524
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CapitalChurch
Camazotz
6,846
2,657
0
6,407
20,269
7,265
0
8,161
12,108
0
67,756
W
Danzaburou
GianNMC
Danzaburou
9,934
5,496
0
6,110
12,447
5,286
779
8,663
3,784
0
74,204
W
Kumbhakarna
Im-Not-Eric
Kumbhakarna
2,870
323
99
3,355
11,285
8,949
0
6,490
4,597
27,728
0
L
6,263
605
0
1,042
12,874
10,405
0
2,490
10,384
33,807
0
L
7,005
965
246
3,103
11,439
4,313
65
5,405
6,022
62,870
0
W
Gilgamesh
Saikfe
Gilgamesh
10,441
3,682
0
3,936
15,873
12,339
0
1,013
14,730
0
75,657
W
9,686
2,409
26
1,062
14,720
6,348
0
5,625
9,095
0
69,886
L
Mulan
Trae079
Mulan
11,333
1,764
0
8,895
21,023
13,330
0
5,709
15,246
0
54,106
L
10,557
4,049
0
3,379
9,646
3,638
796
573
9,073
86,980
0
W
Zhong Kui
dante310246554
Zhong Kui
19,426
1,839
0
4,936
12,826
11,336
861
1,922
10,868
74,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
41,804
479
Minions Killed
482
0
Camps Cleared
0
1,723,960
Distance Traveled
1,623,395
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,287
487
105
6
0
366,552
1
W
Danzaburou
9,703
571
148
9
0
336,178
6
W
Kumbhakarna
8,183
481
30
2
0
325,008
0
L
Geb
7,602
447
29
2
0
297,050
0
L
Ra
8,854
521
114
7
0
340,463
1
W
Gilgamesh
9,843
579
107
6
0
368,697
5
W
Thor
9,580
564
80
5
0
353,903
0
L
Mulan
8,018
472
85
5
0
313,129
2
L
Sol
9,043
532
149
9
0
306,201
2
W
Zhong Kui
10,089
593
114
7
0
340,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role