Player Matchup

Ix Chel
Ix Chel
IAneko
Ix Chel
Level 67
God Stats
2W - 2L
1,382 SR
Queue Stats
5W - 15L
1,196 Elo+
Party 2
Janus
Janus
Rindalar
Janus
Level 16
God Stats
0W - 5L
1,064 SR
Queue Stats
5W - 15L
1,196 Elo+
Party 2
Odin
Odin
actualadaar
Odin
Level 10
God Stats
0W - 3L
1,242 SR
Queue Stats
3W - 13L
1,148 Elo+
Party 2
Team Averages
Level 31
1,229 SR
1,180 Elo+

VS

Team Averages
Level 51
1,671 SR
1,474 Elo+
Agni
Agni
ignorantscourge1
Agni
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 218L
1,474 Elo+
Party 1
Chang'e
Chang'e
immortalshrimp
Chang'e
Level 16
God Stats
9W - 3L
1,784 SR
Queue Stats
291W - 295L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
megamythicalgirl
Sun Wukong
Level 13
God Stats
28W - 21L
1,728 SR
Queue Stats
58W - 63L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IAneko
Ix Chel
13
2 / 8 / 1
10,539
703
11,424
20,197
7,028
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Rindalar
Janus
13
1 / 5 / 2
10,519
701
11,811
10,807
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 11 / 2
9,210
614
4,907
21,744
19,338
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 16
12,566
838
22,122
12,657
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 0 / 15
12,789
853
11,689
11,095
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
megamythicalgirl
Sun Wukong
15
8 / 2 / 14
12,400
827
14,109
21,080
17,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
24
24
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
IAneko
Ix Chel
2
8
1
0.31
L
Janus
Rindalar
Janus
1
5
2
0.4
L
0
11
2
0.09
W
7
1
16
15
W
9
0
15
16.5
W
Sun Wukong
megamythicalgirl
Sun Wukong
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
47,920
52,748
Taken
44,832
29,828
Mitigated
26,356
6,516
Healing
26,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
IAneko
Ix Chel
11,424
1,463
835
5,004
20,197
7,028
0
13,743
6,438
38,525
0
L
Janus
Rindalar
Janus
11,811
1,574
0
482
10,807
3,462
0
7,037
3,754
36,080
0
L
4,907
2,116
0
195
21,744
19,338
0
13,093
8,239
0
9,793
W
22,122
1,453
0
897
12,657
4,493
652
5,488
6,733
75,483
0
W
11,689
2,154
13,519
8,306
11,095
4,427
836
8,243
2,808
41,703
0
W
Sun Wukong
megamythicalgirl
Sun Wukong
14,109
3,356
0
3,497
21,080
17,436
1,346
10,444
10,483
0
31,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
37,755
80
Minions Killed
167
0
Camps Cleared
0
653,587
Distance Traveled
852,048
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,539
703
31
2
0
228,103
1
L
Janus
10,519
701
41
3
0
223,509
1
L
Odin
9,210
614
8
1
0
201,975
0
W
Agni
12,566
838
76
5
0
280,673
0
W
Chang'e
12,789
853
53
4
0
288,756
0
W
Sun Wukong
12,400
827
38
3
0
282,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role