Player Matchup

Tiamat
Tiamat
Mister360
Tiamat
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 123L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Mrdeathbringer4
Sylvanus
Level 158
God Stats
1W - 1L
1,072 SR
Queue Stats
168W - 172L
1,478 Elo+
Party 1
Set
Set
Saucy Grimson
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
ThiccHouse
Janus
Level 160
God Stats
6W - 1L
1,613 SR
Queue Stats
224W - 245L
1,478 Elo+
Party 1
Hera
Hera
rvckas
Hera
Level 17
God Stats
1W - 3L
1,199 SR
Queue Stats
86W - 121L
1,405 Elo+
Solo
Team Averages
Level 74
1,377 SR
1,474 Elo+

VS

Team Averages
Level 59
1,500 SR
1,623 Elo+
Pele
Pele
Dâvid
Pele
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 17L
1,740 Elo+
Party 2
Jormungandr
Jormungandr
ItzPan2Maca
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,740 Elo+
Party 2
Scylla
Scylla
RMD2601
Scylla
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 130L
1,564 Elo+
Solo
Bellona
Bellona
carlosm121
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 18L
1,740 Elo+
Party 2
Horus
Horus
goldemusiala
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mister360
Tiamat
17
2 / 2 / 10
10,145
676
12,408
10,855
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
19
0 / 1 / 12
10,744
716
5,800
14,005
12,168
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 3 / 12
10,934
729
13,143
11,674
7,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
19
6 / 2 / 10
11,496
766
17,378
7,272
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
rvckas
Hera
20
6 / 1 / 7
12,019
801
14,107
7,967
4,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dâvid
Pele
16
3 / 5 / 2
9,248
617
7,771
14,036
6,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ItzPan2Maca
Jormungandr
17
0 / 3 / 7
10,142
676
12,530
15,780
18,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
RMD2601
Scylla
17
0 / 4 / 4
9,589
639
7,049
11,483
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
carlosm121
Bellona
16
4 / 4 / 3
9,471
631
7,304
16,861
12,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 4
8,311
554
6,106
13,057
10,828
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
18
Kills
8
9
Deaths
18
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
Dâvid
Pele
3
5
2
0.8
L
Jormungandr
ItzPan2Maca
Jormungandr
0
3
7
1.17
W
Tiamat
Mister360
Tiamat
2
2
10
3.5
W
Sylvanus
0
1
12
6
L
Scylla
RMD2601
Scylla
0
4
4
0.5
W
4
3
12
3.33
W
Janus
6
2
10
5.5
L
Bellona
carlosm121
Bellona
4
4
3
1.38
L
1
2
4
1.5
W
Hera
rvckas
Hera
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,836
Damage
40,760
51,773
Taken
71,217
34,966
Mitigated
52,853
25,396
Healing
24,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dâvid
Pele
7,771
795
420
3,134
14,036
6,546
0
9,514
4,256
0
18,117
L
Jormungandr
ItzPan2Maca
Jormungandr
12,530
1,197
493
2,336
15,780
18,305
0
9,848
5,360
33,361
0
W
Tiamat
Mister360
Tiamat
12,408
248
766
3,228
10,855
7,594
886
5,053
5,682
29,680
0
W
Sylvanus
5,800
429
7,927
8,421
14,005
12,168
408
6,099
7,506
11,146
0
L
Scylla
RMD2601
Scylla
7,049
60
2,054
1,129
11,483
4,599
0
7,913
2,834
42,316
0
W
13,143
3,767
526
1,414
11,674
7,300
2,403
4,989
6,393
0
25,973
W
Janus
17,378
444
295
771
7,272
3,331
1,802
3,036
4,132
36,878
0
L
Bellona
carlosm121
Bellona
7,304
1,417
301
2,589
16,861
12,575
0
12,767
3,732
0
10,772
L
6,106
1,463
6,466
5,504
13,057
10,828
54
8,420
4,537
3,460
7,422
W
Hera
rvckas
Hera
14,107
5,025
0
2,048
7,967
4,573
2,285
2,774
4,879
35,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
46,761
163
Minions Killed
164
0
Camps Cleared
0
1,359,399
Distance Traveled
1,236,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,248
617
27
2
0
265,770
0
L
Jormungandr
10,142
676
29
2
0
255,107
0
W
Tiamat
10,145
676
36
2
0
263,821
0
W
Sylvanus
10,744
716
10
1
0
245,986
0
L
Scylla
9,589
639
74
5
0
229,128
0
W
Set
10,934
729
32
2
0
260,562
0
W
Janus
11,496
766
53
4
0
310,295
0
L
Bellona
9,471
631
14
1
0
243,209
0
L
Horus
8,311
554
20
1
0
243,217
0
W
Hera
12,019
801
32
2
0
278,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role