Player Matchup

Skadi
Skadi
HuXiaodi
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,414 Elo+
Solo
Osiris
Osiris
Lukake
Osiris
Level 59
God Stats
1W - 3L
1,673 SR
Queue Stats
77W - 83L
1,430 Elo+
Party 1
Set
Set
Qeraxuu
Set
Level 29
God Stats
1W - 4L
1,176 SR
Queue Stats
66W - 95L
1,424 Elo+
Party 1
Agni
Agni
ho7ogram
Agni
Level 39
God Stats
4W - 2L
1,717 SR
Queue Stats
25W - 37L
1,398 Elo+
Party 1
Ares
Ares
upcastelement
Ares
Level 106
God Stats
4W - 4L
1,514 SR
Queue Stats
77W - 76L
1,519 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,437 Elo+

VS

Team Averages
Level 89
1,590 SR
1,476 Elo+
Skadi
Skadi
AvatarRishi
Skadi
Level 87
God Stats
2W - 2L
1,526 SR
Queue Stats
123W - 123L
1,490 Elo+
Party 2
Ravana
Ravana
Boom1612
Ravana
Level 65
God Stats
1W - 2L
1,311 SR
Queue Stats
156W - 169L
1,398 Elo+
Solo
Ganesha
Ganesha
Farfanoogin
Ganesha
Level 88
God Stats
11W - 1L
1,869 SR
Queue Stats
333W - 317L
1,545 Elo+
Solo
Vulcan
Vulcan
Icebound7869
Vulcan
Level 67
God Stats
3W - 1L
1,714 SR
Queue Stats
332W - 455L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Starlight123
Zhong Kui
Level 140
God Stats
6W - 6L
1,532 SR
Queue Stats
301W - 308L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HuXiaodi
Skadi
16
5 / 3 / 0
9,957
524
8,718
11,110
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
Lukake
Osiris
16
0 / 2 / 1
9,525
501
10,483
27,319
35,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Set
15
2 / 3 / 1
9,043
476
5,824
17,897
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
0 / 7 / 2
7,598
400
8,252
14,301
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 5
9,120
480
9,482
16,228
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
10,053
529
7,914
10,665
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Boom1612
Ravana
17
1 / 2 / 1
9,268
488
12,220
15,872
19,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
Farfanoogin
Ganesha
14
0 / 2 / 8
9,154
482
7,215
15,041
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
15
5 / 3 / 4
10,223
538
17,731
12,918
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Starlight123
Zhong Kui
16
6 / 1 / 4
10,270
541
11,513
14,296
11,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
16
17
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
Ravana
Boom1612
Ravana
1
2
1
0.75
W
Ganesha
Farfanoogin
Ganesha
0
2
8
2
L
Skadi
HuXiaodi
Skadi
5
3
0
1.67
W
Vulcan
5
3
4
2.33
L
Osiris
Lukake
Osiris
0
2
1
0.25
L
Set
2
3
1
0.83
W
Zhong Kui
Starlight123
Zhong Kui
6
1
4
8
L
Agni
0
7
2
0.14
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
56,593
86,855
Taken
68,792
70,060
Mitigated
55,303
22,344
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,914
4,184
0
3,615
10,665
4,530
908
2,020
8,609
0
71,816
W
Ravana
Boom1612
Ravana
12,220
4,895
0
5,464
15,872
19,984
0
0
15,872
60
71,136
W
Ganesha
Farfanoogin
Ganesha
7,215
621
0
2,669
15,041
13,686
0
6,133
8,866
29,165
0
L
Skadi
HuXiaodi
Skadi
8,718
3,440
0
1,000
11,110
5,016
185
3,654
7,416
0
80,293
W
Vulcan
17,731
5,850
116
1,307
12,918
5,461
456
8,126
4,792
78,780
0
L
Osiris
Lukake
Osiris
10,483
5,856
0
11,936
27,319
35,625
108
2,281
25,038
0
74,431
L
Set
5,824
1,408
0
2,494
17,897
8,617
0
9,820
7,969
0
80,768
W
Zhong Kui
Starlight123
Zhong Kui
11,513
1,013
0
8,683
14,296
11,642
0
2,415
11,881
85,192
0
L
Agni
8,252
539
0
3,648
14,301
5,049
0
12,340
1,961
51,842
0
L
9,482
654
0
3,266
16,228
15,753
0
8,328
7,824
30,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
48,968
451
Minions Killed
466
0
Camps Cleared
0
1,848,140
Distance Traveled
1,699,865
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,053
529
132
7
0
339,664
6
W
Ravana
9,268
488
102
5
0
279,183
0
W
Ganesha
9,154
482
11
1
0
345,364
3
L
Skadi
9,957
524
127
7
0
371,787
5
W
Vulcan
10,223
538
114
6
0
369,584
0
L
Osiris
9,525
501
96
5
0
313,062
0
L
Set
9,043
476
107
6
0
416,757
2
W
Zhong Kui
10,270
541
107
6
0
366,070
1
L
Agni
7,598
400
92
5
0
358,895
6
L
Ares
9,120
480
29
2
0
387,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role