Player Matchup

Atlas
Atlas
HitWoMan1995
Atlas
Level 53
God Stats
1W - 3L
1,774 SR
Queue Stats
140W - 184L
1,424 Elo+
Solo
Lancelot
Lancelot
Quilgami
Lancelot
Level 150
God Stats
3W - 4L
1,509 SR
Queue Stats
272W - 266L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
RedXFA
Ix Chel
Level 79
God Stats
6W - 1L
1,851 SR
Queue Stats
97W - 94L
1,616 Elo+
Party 2
Chronos
Chronos
SmiteInMyMouth
Chronos
Level 45
God Stats
2W - 1L
1,783 SR
Queue Stats
141W - 129L
1,489 Elo+
Solo
Amaterasu
Amaterasu
stxns
Amaterasu
Level 97
God Stats
1W - 2L
1,823 SR
Queue Stats
14W - 17L
1,286 Elo+
Party 2
Team Averages
Level 85
1,748 SR
1,479 Elo+

VS

Team Averages
Level 87
1,568 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aveqzy Hades
Ymir
Level 109
God Stats
14W - 22L
1,331 SR
Queue Stats
760W - 816L
1,420 Elo+
Party 1
Athena
Athena
Beylivolk
Athena
Level 27
God Stats
8W - 0L
1,949 SR
Queue Stats
56W - 54L
1,489 Elo+
Party 3
Skadi
Skadi
Ki11er z0mb1
Skadi
Level 91
God Stats
30W - 30L
1,499 SR
Queue Stats
960W - 998L
1,440 Elo+
Party 1
Scylla
Scylla
kingofthings2
Scylla
Level 103
God Stats
106W - 107L
1,564 SR
Queue Stats
463W - 441L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,195
520
3,424
7,329
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Quilgami
Lancelot
10
3 / 4 / 1
6,057
606
5,408
10,134
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RedXFA
Ix Chel
10
2 / 3 / 0
5,941
594
4,400
5,555
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 2
5,129
513
4,819
5,239
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
stxns
Amaterasu
8
0 / 3 / 0
4,408
441
3,556
7,724
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 0 / 2
6,641
664
5,383
8,506
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 1 / 6
6,748
675
6,941
7,176
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Beylivolk
Athena
8
0 / 2 / 5
5,292
529
2,878
7,634
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
5,430
543
4,224
5,854
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 1 / 1
6,249
625
5,045
4,111
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
2
5
W
5
1
6
8
W
Athena
Beylivolk
Athena
0
2
5
1.25
L
0
2
2
0.5
W
0
1
2
1
L
Lancelot
Quilgami
Lancelot
3
4
1
0.88
L
Ix Chel
RedXFA
Ix Chel
2
3
0
0.67
L
0
2
2
0.5
W
4
1
1
4.5
L
Amaterasu
stxns
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
24,471
35,981
Taken
33,281
18,593
Mitigated
18,124
5,125
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,383
1,442
0
2,431
8,506
6,240
0
127
8,081
0
40,756
W
6,941
2,296
0
914
7,176
3,528
0
2,002
4,835
46,234
0
W
Athena
Beylivolk
Athena
2,878
1,080
0
1,473
7,634
4,943
0
4,979
2,655
7,911
0
L
3,424
1,212
0
1,006
7,329
4,657
0
2,698
4,631
14,898
0
W
4,224
1,576
0
1,360
5,854
2,088
0
3,973
1,881
0
36,810
L
Lancelot
Quilgami
Lancelot
5,408
2,069
0
480
10,134
3,927
0
5,674
4,400
0
37,942
L
Ix Chel
RedXFA
Ix Chel
4,400
701
817
1,654
5,555
2,051
0
3,827
1,728
40,336
0
L
4,819
1,434
0
616
5,239
1,812
0
1,140
4,099
32,127
0
W
5,045
391
0
750
4,111
1,325
0
1,583
2,528
39,264
0
L
Amaterasu
stxns
Amaterasu
3,556
1,710
0
552
7,724
6,146
0
1,517
6,207
0
17,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
30,360
234
Minions Killed
299
0
Camps Cleared
0
1,005,474
Distance Traveled
1,059,453
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,641
664
71
7
0
185,570
4
W
Ymir
6,748
675
75
8
0
235,109
0
W
Athena
5,292
529
11
1
0
221,725
0
L
Atlas
5,195
520
18
2
0
211,850
2
W
Skadi
5,430
543
63
6
0
198,107
0
L
Lancelot
6,057
606
60
6
0
225,826
0
L
Ix Chel
5,941
594
77
8
0
199,312
0
L
Chronos
5,129
513
56
6
0
189,734
0
W
Scylla
6,249
625
79
8
0
218,942
2
L
Amaterasu
4,408
441
23
2
0
178,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role