Player Matchup

Tyr
Tyr
AcidGod
Tyr
Level 106
God Stats
1W - 0L
1,424 SR
Queue Stats
5W - 12L
1,317 Elo+
Party 1
Yu Huang
Yu Huang
HighRezBlowsCox
Yu Huang
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 15L
1,795 Elo+
Party 3
Bacchus
Bacchus
YoungSmegma
Bacchus
Level 7
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 1
Ratatoskr
Ratatoskr
daoooo
Ratatoskr
Level 116
God Stats
4W - 0L
1,812 SR
Queue Stats
91W - 70L
1,625 Elo+
Party 3
Neith
Neith
themumfornator
Neith
Level 8
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 48
1,528 SR
1,519 Elo+

VS

Team Averages
Level 73
1,623 SR
1,492 Elo+
Thor
Thor
HOGZ_Salty
Thor
Level 28
God Stats
6W - 6L
1,913 SR
Queue Stats
73W - 73L
1,447 Elo+
Party 2
Achilles
Achilles
KidFondler
Achilles
Level 6
God Stats
1W - 2L
1,519 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 4
Izanami
Izanami
PandaCastro
Izanami
Level 107
God Stats
4W - 2L
1,605 SR
Queue Stats
131W - 107L
1,585 Elo+
Party 4
Ganesha
Ganesha
PandaLenin
Ganesha
Level 156
God Stats
8W - 6L
1,578 SR
Queue Stats
579W - 521L
1,511 Elo+
Party 4
Zeus
Zeus
smifdeez
Zeus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 1 / 0
4,608
419
765
5,000
4,143
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
12
6 / 3 / 5
7,215
656
10,279
7,459
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
YoungSmegma
Bacchus
9
0 / 2 / 1
5,055
460
1,078
6,950
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
daoooo
Ratatoskr
12
7 / 1 / 3
7,197
654
5,308
9,666
3,635
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,409
492
4,431
4,147
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,452
496
2,045
10,502
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
KidFondler
Achilles
11
1 / 0 / 0
6,373
579
3,971
4,797
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PandaCastro
Izanami
10
2 / 2 / 0
5,914
538
5,335
4,217
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PandaLenin
Ganesha
10
2 / 1 / 2
6,616
601
3,173
7,574
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
10
2 / 6 / 1
6,364
579
4,211
8,705
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
1
0
0
L
0
5
1
0.1
W
Yu Huang
6
3
5
2.83
L
Achilles
KidFondler
Achilles
1
0
0
1
L
Izanami
PandaCastro
Izanami
2
2
0
1
L
Ganesha
PandaLenin
Ganesha
2
1
2
3
W
Bacchus
YoungSmegma
Bacchus
0
2
1
0.25
W
Ratatoskr
daoooo
Ratatoskr
7
1
3
8.5
L
Zeus
2
6
1
0.42
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
18,735
33,222
Taken
35,795
17,416
Mitigated
16,500
5,767
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
765
43
0
1,618
5,000
4,143
0
380
3,961
0
16,284
L
2,045
574
0
810
10,502
3,385
0
3,242
7,260
0
36,100
W
Yu Huang
10,279
1,128
0
720
7,459
2,750
847
3,893
3,344
46,371
0
L
Achilles
KidFondler
Achilles
3,971
255
0
1,965
4,797
4,550
0
0
4,797
1,490
38,625
L
Izanami
PandaCastro
Izanami
5,335
3,599
0
302
4,217
1,477
0
514
3,703
0
46,827
L
Ganesha
PandaLenin
Ganesha
3,173
558
265
2,911
7,574
4,679
0
2,302
5,272
22,237
0
W
Bacchus
YoungSmegma
Bacchus
1,078
215
0
1,996
6,950
5,436
0
1,041
5,909
17,628
0
W
Ratatoskr
daoooo
Ratatoskr
5,308
2,567
0
750
9,666
3,635
0
1,724
7,844
0
53,303
L
Zeus
4,211
848
0
829
8,705
2,409
0
5,393
3,312
31,197
0
W
4,431
1,707
0
683
4,147
1,452
0
477
3,670
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
30,719
246
Minions Killed
294
0
Camps Cleared
0
1,149,080
Distance Traveled
995,061
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,608
419
17
2
0
236,923
0
L
Thor
5,452
496
51
5
0
219,942
0
W
Yu Huang
7,215
656
72
7
0
211,996
1
L
Achilles
6,373
579
47
4
0
188,017
0
L
Izanami
5,914
538
100
9
0
176,198
0
L
Ganesha
6,616
601
24
2
0
216,623
6
W
Bacchus
5,055
460
25
2
0
218,381
0
W
Ratatoskr
7,197
654
78
7
0
273,306
2
L
Zeus
6,364
579
72
7
0
194,281
2
W
Neith
5,409
492
54
5
0
208,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role