Player Matchup

Nu Wa
Nu Wa
AngryChefWillie
Nu Wa
Level 99
God Stats
7W - 4L
1,507 SR
Queue Stats
382W - 375L
1,524 Elo+
Party 1
Thor
Thor
OceanSanta
Thor
Level 29
God Stats
3W - 0L
1,612 SR
Queue Stats
63W - 73L
1,368 Elo+
Party 2
Shiva
Shiva
SolidJERSEY609
Shiva
Level 137
God Stats
5W - 3L
1,500 SR
Queue Stats
245W - 245L
1,439 Elo+
Party 1
Ymir
Ymir
Willrock22
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,432 Elo+
Solo
Freya
Freya
xXBluishFlameXx
Freya
Level 39
God Stats
2W - 1L
1,504 SR
Queue Stats
61W - 70L
1,360 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,425 Elo+

VS

Team Averages
Level 93
1,619 SR
1,459 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ApoloRising
Medusa
Level 128
God Stats
3W - 3L
1,654 SR
Queue Stats
439W - 459L
1,420 Elo+
Solo
Skadi
Skadi
Thehalfieeeee
Skadi
Level 42
God Stats
2W - 5L
1,726 SR
Queue Stats
201W - 206L
1,431 Elo+
Solo
Ullr
Ullr
fidito001
Ullr
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
249W - 232L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
fraustwyrm
Sun Wukong
Level 123
God Stats
1W - 2L
1,712 SR
Queue Stats
190W - 198L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,254
1,051
3,427
3,539
1,543
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 6
5,512
1,102
4,642
6,181
3,303
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 7
5,247
1,049
2,595
2,776
1,726
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 0 / 7
6,180
1,236
2,636
3,655
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 3
6,420
1,284
6,410
3,447
1,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 4
4,727
945
631
5,006
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
1 / 2 / 3
5,002
1,000
2,934
4,308
1,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 0
4,257
851
740
1,454
464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
11
2 / 3 / 1
5,096
1,019
3,103
5,820
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
fraustwyrm
Sun Wukong
11
2 / 1 / 2
5,165
1,033
3,954
4,629
3,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
9
Kills
5
5
Deaths
9
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
4
1
W
1
2
6
2
L
Medusa
1
2
3
1.25
W
2
3
6
1.67
W
0
0
7
3.5
L
0
1
0
0
W
1
0
7
4.5
L
Ullr
2
3
1
0.83
L
Sun Wukong
fraustwyrm
Sun Wukong
2
1
2
3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
11,362
19,598
Taken
21,217
12,622
Mitigated
11,212
4,952
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
631
200
79
59
5,006
2,452
0
3,442
1,564
0
1,084
W
3,427
989
351
51
3,539
1,543
516
7
3,484
9,600
0
L
Medusa
2,934
815
60
824
4,308
1,802
0
2,777
1,531
0
11,481
W
4,642
1,265
0
11
6,181
3,303
0
0
6,181
0
7,968
W
2,595
348
1,408
1,050
2,776
1,726
0
0
2,684
0
5,919
L
740
405
0
0
1,454
464
0
996
458
0
1,007
W
2,636
86
225
564
3,655
4,189
52
152
3,375
8,474
0
L
Ullr
3,103
1,484
181
1,194
5,820
2,601
0
3,431
2,389
0
10,453
L
Sun Wukong
fraustwyrm
Sun Wukong
3,954
141
385
1,598
4,629
3,893
0
1,893
2,736
0
7,405
W
6,410
2,124
382
910
3,447
1,861
120
0
3,447
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
24,247
44
Minions Killed
33
0
Camps Cleared
0
515,556
Distance Traveled
418,327
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,727
945
5
1
0
100,767
0
W
Nu Wa
5,254
1,051
12
2
0
85,094
0
L
Medusa
5,002
1,000
16
3
0
105,320
0
W
Thor
5,512
1,102
6
1
0
106,391
0
W
Shiva
5,247
1,049
3
1
0
102,452
0
L
Skadi
4,257
851
0
0
0
27,925
0
W
Ymir
6,180
1,236
10
2
0
108,154
0
L
Ullr
5,096
1,019
12
2
0
97,196
3
L
Sun Wukong
5,165
1,033
0
0
0
87,119
0
W
Freya
6,420
1,284
13
3
0
113,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role