Player Matchup

Danzaburou
Danzaburou
BlaccSenju
Danzaburou
Level 157
God Stats
14W - 16L
1,597 SR
Queue Stats
1,251W - 1,230L
1,498 Elo+
Party 1
Charybdis
Charybdis
DragotheBeast09
Charybdis
Level 118
God Stats
3W - 4L
1,614 SR
Queue Stats
298W - 255L
1,558 Elo+
Party 1
Chiron
Chiron
Fuloot
Chiron
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 152L
1,615 Elo+
Solo
Bacchus
Bacchus
llTOXIC_187ll
Bacchus
Level 85
God Stats
1W - 1L
1,311 SR
Queue Stats
77W - 79L
1,529 Elo+
Party 1
Sol
Sol
sasukejutsu
Sol
Level 167
God Stats
8W - 6L
1,670 SR
Queue Stats
346W - 338L
1,606 Elo+
Party 1
Team Averages
Level 114
1,538 SR
1,561 Elo+

VS

Team Averages
Level 116
1,379 SR
1,469 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HarambesGhostMF
Kumbhakarna
Level 144
God Stats
4W - 6L
1,399 SR
Queue Stats
989W - 1,006L
1,536 Elo+
Solo
He Bo
He Bo
Jokers1stJoke
He Bo
Level 117
God Stats
2W - 7L
1,295 SR
Queue Stats
216W - 232L
1,416 Elo+
Solo
Hades
Hades
Jp-_-JFT96
Hades
Level 63
God Stats
0W - 1L
1,274 SR
Queue Stats
14W - 23L
1,385 Elo+
Solo
Fenrir
Fenrir
Tragic ShotzZ
Fenrir
Level 103
God Stats
1W - 1L
1,428 SR
Queue Stats
53W - 59L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlaccSenju
Danzaburou
16
3 / 1 / 12
9,013
901
9,856
5,866
2,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charybdis
DragotheBeast09
Charybdis
15
6 / 2 / 8
8,900
890
5,886
5,799
2,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Fuloot
Chiron
14
8 / 4 / 9
8,933
893
9,571
10,368
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
2 / 2 / 19
8,695
870
2,765
8,712
11,257
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 12
9,040
904
12,307
6,153
2,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 5 / 2
8,383
838
6,006
8,088
3,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
HarambesGhostMF
Kumbhakarna
14
0 / 3 / 7
7,336
734
2,026
9,591
8,487
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 6 / 3
7,952
795
9,063
8,108
3,076
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
1 / 5 / 3
7,917
792
6,210
10,100
6,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 5
6,776
678
4,650
11,636
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
24
Kills
8
10
Deaths
24
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
2
1
W
Danzaburou
BlaccSenju
Danzaburou
3
1
12
9
W
Charybdis
DragotheBeast09
Charybdis
6
2
8
5
W
Chiron
Fuloot
Chiron
8
4
9
3.13
L
Kumbhakarna
HarambesGhostMF
Kumbhakarna
0
3
7
1.17
L
3
6
3
0.75
L
Hades
1
5
3
0.5
L
0
5
5
0.5
W
Bacchus
2
2
19
5.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
27,955
36,898
Taken
47,523
22,736
Mitigated
27,734
13,954
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,006
1,270
69
184
8,088
3,856
0
1,979
6,041
0
16,106
W
Danzaburou
BlaccSenju
Danzaburou
9,856
3,293
2,141
2,213
5,866
2,561
780
2,492
3,246
0
29,067
W
Charybdis
DragotheBeast09
Charybdis
5,886
2,379
737
378
5,799
2,150
409
2,056
3,655
0
14,086
W
Chiron
Fuloot
Chiron
9,571
4,477
530
2,604
10,368
4,341
853
5,260
5,108
0
16,606
L
Kumbhakarna
HarambesGhostMF
Kumbhakarna
2,026
18
342
755
9,591
8,487
0
2,789
6,616
8,282
0
L
9,063
504
182
88
8,108
3,076
0
2,488
5,620
17,768
0
L
Hades
6,210
64
969
1,640
10,100
6,529
0
3,769
6,307
15,963
0
L
4,650
1,575
305
1,096
11,636
5,786
0
4,067
7,569
0
8,110
W
Bacchus
2,765
504
729
1,331
8,712
11,257
319
4,160
4,452
4,125
0
W
12,307
2,445
1,094
2,197
6,153
2,427
2,404
3,483
2,530
25,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
38,364
119
Minions Killed
92
0
Camps Cleared
0
972,200
Distance Traveled
897,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,383
838
13
1
0
158,496
0
W
Danzaburou
9,013
901
52
5
0
213,252
0
W
Charybdis
8,900
890
19
2
0
175,513
0
W
Chiron
8,933
893
19
2
0
169,007
0
L
Kumbhakarna
7,336
734
14
1
0
191,575
0
L
He Bo
7,952
795
27
3
0
194,645
0
L
Hades
7,917
792
28
3
0
172,574
0
L
Fenrir
6,776
678
10
1
0
180,569
0
W
Bacchus
8,695
870
5
1
0
210,379
0
W
Sol
9,040
904
24
2
0
204,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role