Player Matchup

Ganesha
Ganesha
Gold IV
DoubleVDaVV
Ganesha
Gold IV
Level 138
God Stats
8W - 9L
1,288 SR
Queue Stats
217W - 193L
1,258 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
JustinAsEater
Baba Yaga
Gold IV
Level 65
God Stats
19W - 13L
1,363 SR
Queue Stats
189W - 165L
1,372 MMR
Party 1
Hachiman
Hachiman
Gold IV
apaxiiv
Hachiman
Gold IV
Level 143
God Stats
3W - 4L
1,309 SR
Queue Stats
217W - 199L
1,370 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,320 SR
1,333 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,498 SR
1,259 MMR
Izanami
Izanami
Bronze III
BAGGIN4PEACE
Izanami
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 MMR
Solo
Guan Yu
Guan Yu
Silver II
Dsmirk
Guan Yu
Silver II
Level 196
God Stats
16W - 15L
1,493 SR
Queue Stats
641W - 701L
1,182 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
ReignOnSanta
Morgan Le Fay
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoubleVDaVV
Ganesha
16
0 / 0 / 13
12,570
698
9,714
15,628
17,874
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
JustinAsEater
Baba Yaga
17
5 / 1 / 10
13,966
776
14,755
13,443
7,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
apaxiiv
Hachiman
18
11 / 4 / 3
15,458
859
24,523
17,520
7,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Baron SamediThorAresAnubisAphrodite

VS

Bans
Ah PuchSobekChaacKuzenboHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BAGGIN4PEACE
Izanami
14
0 / 4 / 2
11,621
646
7,684
18,172
5,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Dsmirk
Guan Yu
15
3 / 5 / 1
12,682
705
9,395
19,047
16,171
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ReignOnSanta
Morgan Le Fay
15
2 / 7 / 2
12,150
675
14,752
19,000
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
5
5
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BAGGIN4PEACE
Izanami
0
4
2
0.25
W
Ganesha
DoubleVDaVV
Ganesha
0
0
13
6.5
L
Guan Yu
Dsmirk
Guan Yu
3
5
1
0.7
W
Baba Yaga
JustinAsEater
Baba Yaga
5
1
10
10
L
Morgan Le Fay
ReignOnSanta
Morgan Le Fay
2
7
2
0.43
W
Hachiman
apaxiiv
Hachiman
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,992
Damage
31,831
46,591
Taken
56,219
32,961
Mitigated
28,363
13,851
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BAGGIN4PEACE
Izanami
7,684
5,469
0
0
18,172
5,438
0
10,035
8,137
0
50,686
W
Ganesha
DoubleVDaVV
Ganesha
9,714
231
369
2,486
15,628
17,874
140
5,579
9,989
38,196
438
L
Guan Yu
Dsmirk
Guan Yu
9,395
589
677
3,106
19,047
16,171
0
6,214
12,833
319
39,474
W
Baba Yaga
JustinAsEater
Baba Yaga
14,755
560
0
5,622
13,443
7,661
549
4,030
9,413
52,902
0
L
Morgan Le Fay
ReignOnSanta
Morgan Le Fay
14,752
1,367
0
1,164
19,000
6,754
0
8,435
10,501
51,832
0
W
Hachiman
apaxiiv
Hachiman
24,523
17,238
0
5,374
17,520
7,426
2,484
5,745
11,775
0
85,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
36,453
210
Minions Killed
186
0
Camps Cleared
0
1,023,850
Distance Traveled
915,437
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,621
646
82
5
0
292,443
3
W
Ganesha
12,570
698
3
0
0
364,431
0
L
Guan Yu
12,682
705
50
3
0
322,880
0
W
Baba Yaga
13,966
776
80
4
0
353,486
0
L
Morgan Le Fay
12,150
675
54
3
0
300,114
0
W
Hachiman
15,458
859
127
7
0
305,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role