Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold III
DarKShaDoW101598
Chang'e
Gold III
Level 105
God Stats
9W - 11L
1,428 SR
Queue Stats
64W - 62L
1,514 MMR
Solo
Kali
Kali
Bronze III
MasterOfNunya
Kali
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,500 MMR
Solo
Ymir
Ymir
Gold III
McFlubberflaps
Ymir
Gold III
Level 147
God Stats
4W - 2L
1,550 SR
Queue Stats
59W - 57L
1,517 MMR
Party 1
Izanami
Izanami
Gold II
lMotionz x
Izanami
Gold II
Level 156
God Stats
7W - 6L
1,566 SR
Queue Stats
401W - 395L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,509 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,573 SR
1,502 MMR
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
CulioCaliente
King Arthur
Gold V
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,490 MMR
Party 2
Awilix
Awilix
Silver I
Danoob425
Awilix
Silver I
Level 105
God Stats
4W - 5L
1,646 SR
Queue Stats
90W - 90L
1,466 MMR
Party 2
Cabrakan
Cabrakan
Gold V
Keylockking
Cabrakan
Gold V
Level 125
God Stats
0W - 2L
1,841 SR
Queue Stats
59W - 59L
1,523 MMR
Solo
Persephone
Persephone
Gold II
SARlEI_
Persephone
Gold II
Level 141
God Stats
5W - 17L
1,377 SR
Queue Stats
225W - 225L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 3
8,348
642
10,126
12,671
9,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 2 / 9
8,183
629
7,105
9,383
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
9 / 0 / 7
8,762
674
9,284
10,669
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 10
7,135
549
4,613
9,573
7,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
lMotionz x
Izanami
13
1 / 1 / 2
7,425
571
7,695
9,089
3,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
MartichorasHachimanBakasura

VS

Bans
LokiRavanaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 2 / 2
6,558
504
7,344
10,603
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
CulioCaliente
King Arthur
11
0 / 4 / 0
6,341
488
5,901
15,405
13,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Danoob425
Awilix
12
3 / 4 / 1
7,061
543
6,850
10,151
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Keylockking
Cabrakan
9
0 / 3 / 3
5,732
441
3,010
10,207
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
SARlEI_
Persephone
11
2 / 5 / 1
6,650
512
7,402
7,819
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
5
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
3
4.5
L
Charybdis
 
Charybdis
0
2
2
0.5
L
King Arthur
CulioCaliente
King Arthur
0
4
0
0
L
Awilix
Danoob425
Awilix
3
4
1
0.88
W
4
2
9
4.25
L
Cabrakan
Keylockking
Cabrakan
0
3
3
0.5
W
9
0
7
12.5
W
1
2
10
3
L
Persephone
SARlEI_
Persephone
2
5
1
0.5
W
Izanami
lMotionz x
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
30,507
51,385
Taken
54,185
28,654
Mitigated
34,262
19,504
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,126
2,799
0
4,443
12,671
9,178
0
83
12,588
314
69,631
L
Charybdis
 
Charybdis
7,344
3,822
0
4,860
10,603
3,999
0
278
10,325
0
61,878
L
King Arthur
CulioCaliente
King Arthur
5,901
1,191
0
2,366
15,405
13,191
0
1,561
13,801
0
48,417
L
Awilix
Danoob425
Awilix
6,850
3,136
0
314
10,151
4,235
0
1,674
8,355
0
61,881
W
7,105
634
1,889
4,200
9,383
3,793
108
4,459
4,660
57,760
0
L
Cabrakan
Keylockking
Cabrakan
3,010
557
0
1,642
10,207
9,943
0
3,968
5,992
13,776
0
W
9,284
4,079
0
3,766
10,669
4,476
0
1,622
8,860
0
56,229
W
4,613
1,122
0
1,788
9,573
7,657
0
4,027
5,269
19,080
0
L
Persephone
SARlEI_
Persephone
7,402
332
0
911
7,819
2,894
0
4,293
3,337
51,247
0
W
Izanami
lMotionz x
Izanami
7,695
5,360
0
3,418
9,089
3,550
924
235
8,854
0
69,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
32,342
451
Minions Killed
389
0
Camps Cleared
0
1,335,659
Distance Traveled
1,235,452
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,348
642
113
9
0
282,939
0
L
Charybdis
6,558
504
98
8
0
222,966
2
L
King Arthur
6,341
488
83
6
0
253,744
2
L
Awilix
7,061
543
106
8
0
293,414
1
W
Chang'e
8,183
629
111
9
0
251,007
0
L
Cabrakan
5,732
441
12
1
0
243,281
2
W
Kali
8,762
674
81
6
0
308,933
1
W
Ymir
7,135
549
19
1
0
249,215
2
L
Persephone
6,650
512
90
7
0
222,047
1
W
Izanami
7,425
571
127
10
0
243,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role