Player Matchup

Lancelot
Lancelot
HyperGodBoi
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,295 Elo+
Party 1
Ares
Ares
LordKarna44
Ares
Level 39
God Stats
2W - 6L
1,188 SR
Queue Stats
23W - 39L
1,339 Elo+
Party 3
Nu Wa
Nu Wa
Nekopuffs
Nu Wa
Level 50
God Stats
7W - 8L
1,410 SR
Queue Stats
82W - 90L
1,479 Elo+
Party 1
Pele
Pele
acehawk77
Pele
Level 49
God Stats
8W - 9L
1,528 SR
Queue Stats
10W - 19L
1,355 Elo+
Party 1
Izanami
Izanami
floremii27
Izanami
Level 14
God Stats
2W - 13L
1,162 SR
Queue Stats
2W - 14L
1,121 Elo+
Party 3
Team Averages
Level 36
1,358 SR
1,318 Elo+

VS

Team Averages
Level 47
1,361 SR
1,368 Elo+
Aphrodite
Aphrodite
BountyQuick93
Aphrodite
Level 47
God Stats
2W - 3L
1,319 SR
Queue Stats
44W - 71L
1,357 Elo+
Party 2
Medusa
Medusa
Glorpin
Medusa
Level 66
God Stats
17W - 16L
1,463 SR
Queue Stats
159W - 203L
1,441 Elo+
Party 4
Freya
Freya
codyamullis300
Freya
Level 49
God Stats
4W - 5L
1,375 SR
Queue Stats
59W - 78L
1,394 Elo+
Party 2
Surtr
Surtr
luisrva96
Surtr
Level 50
God Stats
10W - 10L
1,463 SR
Queue Stats
113W - 141L
1,348 Elo+
Solo
Thanatos
Thanatos
vKingvv
Thanatos
Level 25
God Stats
9W - 16L
1,186 SR
Queue Stats
69W - 102L
1,302 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HyperGodBoi
Lancelot
12
0 / 6 / 0
7,771
409
1,692
15,872
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 8 / 0
7,853
413
5,608
20,225
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Nekopuffs
Nu Wa
12
0 / 7 / 0
7,798
410
14,469
12,201
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
13
0 / 6 / 0
7,818
411
6,448
16,419
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
floremii27
Izanami
10
0 / 4 / 0
7,540
397
4,002
8,520
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BountyQuick93
Aphrodite
15
0 / 0 / 16
9,936
523
5,651
8,893
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Glorpin
Medusa
15
11 / 0 / 11
10,408
548
20,188
11,566
4,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
7 / 0 / 7
10,681
562
12,992
16,990
7,511
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
luisrva96
Surtr
17
2 / 1 / 1
11,049
582
5,242
13,894
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
vKingvv
Thanatos
16
11 / 0 / 5
11,119
585
10,885
19,335
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
71
0
Kills
31
31
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BountyQuick93
Aphrodite
0
0
16
8
W
Medusa
Glorpin
Medusa
11
0
11
16.5
L
Lancelot
HyperGodBoi
Lancelot
0
6
0
0
L
0
8
0
0
L
Nu Wa
Nekopuffs
Nu Wa
0
7
0
0
L
Pele
0
6
0
0
W
7
0
7
10.5
L
Izanami
floremii27
Izanami
0
4
0
0
W
Surtr
luisrva96
Surtr
2
1
1
2.5
W
Thanatos
vKingvv
Thanatos
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
54,958
73,237
Taken
70,678
34,853
Mitigated
38,029
8,650
Healing
49,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BountyQuick93
Aphrodite
5,651
1,600
4,638
6,426
8,893
6,276
667
2,773
5,880
36,206
0
W
Medusa
Glorpin
Medusa
20,188
9,062
0
4,145
11,566
4,765
1,859
4,110
7,066
0
65,374
L
Lancelot
HyperGodBoi
Lancelot
1,692
134
0
2,248
15,872
8,128
0
5,935
9,881
0
37,280
L
5,608
803
0
2,255
20,225
15,588
102
5,315
14,444
35,479
0
L
Nu Wa
Nekopuffs
Nu Wa
14,469
2,521
0
1,580
12,201
3,538
0
3,391
8,650
52,176
0
L
Pele
6,448
1,156
0
627
16,419
5,350
0
2,391
14,028
0
53,426
W
12,992
4,997
0
10,918
16,990
7,511
996
4,014
12,331
88,827
0
L
Izanami
floremii27
Izanami
4,002
2,970
0
1,940
8,520
2,249
534
1,793
6,647
0
34,270
W
Surtr
luisrva96
Surtr
5,242
2,246
0
5,680
13,894
10,745
1,933
3,274
10,262
740
86,446
W
Thanatos
vKingvv
Thanatos
10,885
4,766
0
17,794
19,335
8,732
0
4,901
14,034
0
76,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
53,193
339
Minions Killed
498
0
Camps Cleared
0
1,635,229
Distance Traveled
1,872,696
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,936
523
50
3
0
345,757
5
W
Medusa
10,408
548
86
5
0
389,621
2
L
Lancelot
7,771
409
68
4
0
388,332
0
L
Ares
7,853
413
43
2
0
332,245
1
L
Nu Wa
7,798
410
85
4
0
337,464
0
L
Pele
7,818
411
78
4
0
347,756
0
W
Freya
10,681
562
123
6
0
343,452
4
L
Izanami
7,540
397
65
3
0
229,432
0
W
Surtr
11,049
582
127
7
0
350,107
0
W
Thanatos
11,119
585
112
6
0
443,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role