Player Matchup

Pele
Pele
 
Pele
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Nico_paglierino
Poseidon
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
261W - 301L
1,470 Elo+
Party 1
Fenrir
Fenrir
francoboca99
Fenrir
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
233W - 250L
1,383 Elo+
Party 1
Izanami
Izanami
juanchomm
Izanami
Level 81
God Stats
10W - 10L
1,443 SR
Queue Stats
117W - 138L
1,416 Elo+
Party 1
Team Averages
Level 100
1,489 SR
1,454 Elo+

VS

Team Averages
Level 95
1,512 SR
1,501 Elo+
Zhong Kui
Zhong Kui
INotoriusBAG
Zhong Kui
Level 131
God Stats
1W - 2L
1,278 SR
Queue Stats
324W - 336L
1,498 Elo+
Solo
Hercules
Hercules
MaloqueiroPopye
Hercules
Level 128
God Stats
28W - 29L
1,456 SR
Queue Stats
275W - 290L
1,522 Elo+
Solo
Thanatos
Thanatos
Sk8marlon
Thanatos
Level 113
God Stats
10W - 9L
1,613 SR
Queue Stats
259W - 266L
1,492 Elo+
Solo
Bacchus
Bacchus
SuaXMaeXRec
Bacchus
Level 103
God Stats
1W - 1L
1,712 SR
Queue Stats
39W - 35L
1,494 Elo+
Party 2
Neith
Neith
Wkayy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 0 / 2
9,182
706
10,324
10,480
7,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
12
1 / 0 / 8
7,666
590
4,557
7,079
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
12
3 / 2 / 2
7,461
574
5,684
7,118
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
5 / 2 / 0
7,593
584
3,029
10,003
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
juanchomm
Izanami
13
4 / 3 / 2
7,924
610
6,691
6,340
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
INotoriusBAG
Zhong Kui
13
0 / 1 / 2
7,055
543
5,818
7,024
6,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
12
0 / 3 / 0
6,711
516
4,712
12,358
8,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Sk8marlon
Thanatos
12
4 / 4 / 1
7,100
546
5,862
13,812
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
SuaXMaeXRec
Bacchus
10
3 / 4 / 2
6,295
484
5,619
9,421
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wkayy
Neith
7
0 / 5 / 1
4,783
368
1,066
7,234
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
7
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
2
5
W
Chang'e
 
Chang'e
1
0
8
5
L
Zhong Kui
INotoriusBAG
Zhong Kui
0
1
2
1
L
Hercules
0
3
0
0
W
Poseidon
3
2
2
2
L
Thanatos
Sk8marlon
Thanatos
4
4
1
1.13
L
Bacchus
SuaXMaeXRec
Bacchus
3
4
2
1
L
Neith
Wkayy
Neith
0
5
1
0.1
W
Fenrir
5
2
0
2.5
W
Izanami
juanchomm
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,285
Damage
23,077
41,020
Taken
49,849
21,409
Mitigated
29,506
13,010
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,324
2,652
0
3,967
10,480
7,717
550
698
9,782
380
78,325
W
Chang'e
 
Chang'e
4,557
470
1,539
3,444
7,079
5,017
167
2,891
4,188
29,240
0
L
Zhong Kui
INotoriusBAG
Zhong Kui
5,818
241
0
4,412
7,024
6,697
0
2,160
4,864
68,236
0
L
Hercules
4,712
2,719
0
4,025
12,358
8,840
0
501
11,857
0
53,099
W
Poseidon
5,684
820
0
959
7,118
2,356
0
3,802
3,316
52,552
0
L
Thanatos
Sk8marlon
Thanatos
5,862
2,204
0
7,322
13,812
5,515
0
3,759
10,053
0
52,035
L
Bacchus
SuaXMaeXRec
Bacchus
5,619
1,150
49
1,545
9,421
6,593
0
3,852
5,569
23,375
2,819
L
Neith
Wkayy
Neith
1,066
317
0
106
7,234
1,861
0
376
6,858
0
7,719
W
Fenrir
3,029
713
0
1,968
10,003
4,120
0
1,479
8,524
0
49,905
W
Izanami
juanchomm
Izanami
6,691
6,165
0
1,133
6,340
2,199
1,640
2,374
3,966
0
63,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
31,944
437
Minions Killed
352
0
Camps Cleared
0
1,324,863
Distance Traveled
1,161,577
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,182
706
125
10
0
267,037
3
W
Chang'e
7,666
590
41
3
0
254,718
0
L
Zhong Kui
7,055
543
119
9
0
240,026
0
L
Hercules
6,711
516
94
7
0
234,415
0
W
Poseidon
7,461
574
88
7
0
268,590
3
L
Thanatos
7,100
546
88
7
0
277,492
0
L
Bacchus
6,295
484
40
3
0
238,029
0
L
Neith
4,783
368
11
1
0
171,615
0
W
Fenrir
7,593
584
74
6
0
299,054
0
W
Izanami
7,924
610
109
8
0
235,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role