Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChuckTS52
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,346 Elo+
Party 1
Skadi
Skadi
NastyDrew
Skadi
Level 122
God Stats
8W - 4L
1,808 SR
Queue Stats
154W - 116L
1,464 Elo+
Party 1
Merlin
Merlin
moto0ga
Merlin
Level 82
God Stats
15W - 8L
1,662 SR
Queue Stats
115W - 99L
1,479 Elo+
Party 1
Team Averages
Level 76
1,594 SR
1,458 Elo+

VS

Team Averages
Level 74
1,518 SR
1,418 Elo+
Mulan
Mulan
Bts0
Mulan
Level 136
God Stats
13W - 12L
1,607 SR
Queue Stats
89W - 111L
1,412 Elo+
Party 2
Bacchus
Bacchus
CoffeeLich
Bacchus
Level 36
God Stats
12W - 17L
1,408 SR
Queue Stats
32W - 49L
1,377 Elo+
Party 2
Ra
Ra
hedqqe
Ra
Level 38
God Stats
4W - 4L
1,481 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 2
Hachiman
Hachiman
p0sitive1
Hachiman
Level 104
God Stats
6W - 8L
1,360 SR
Queue Stats
63W - 85L
1,401 Elo+
Party 2
Loki
Loki
thesirbob
Loki
Level 58
God Stats
30W - 14L
1,732 SR
Queue Stats
238W - 203L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 4
6,696
670
4,456
7,829
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
 
Susano
10
8 / 1 / 2
6,515
652
6,569
7,422
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
ChuckTS52
Yemoja
7
1 / 3 / 2
4,886
489
1,516
6,608
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
NastyDrew
Skadi
10
2 / 0 / 4
5,357
536
8,446
7,842
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
moto0ga
Merlin
10
4 / 2 / 2
5,847
585
4,459
5,368
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bts0
Mulan
9
2 / 5 / 0
5,723
572
4,596
10,689
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
CoffeeLich
Bacchus
8
0 / 1 / 5
5,384
538
2,431
7,815
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
9
2 / 6 / 3
5,869
587
5,916
7,181
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
p0sitive1
Hachiman
9
3 / 2 / 0
5,419
542
6,001
7,883
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
7
0 / 3 / 0
4,671
467
4,032
7,804
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
7
7
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
4
4
W
Susano
 
Susano
8
1
2
9
L
Mulan
Bts0
Mulan
2
5
0
0.4
W
Yemoja
ChuckTS52
Yemoja
1
3
2
0.67
L
Bacchus
CoffeeLich
Bacchus
0
1
5
2.5
W
Skadi
NastyDrew
Skadi
2
0
4
4
L
Ra
2
6
3
0.58
W
Merlin
moto0ga
Merlin
4
2
2
2.5
L
Hachiman
p0sitive1
Hachiman
3
2
0
1.5
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
22,976
35,069
Taken
41,372
15,022
Mitigated
21,525
9,101
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,456
1,124
0
3,690
7,829
4,183
0
266
7,138
0
43,555
W
Susano
 
Susano
6,569
2,069
0
750
7,422
2,790
0
1,203
6,219
0
35,113
L
Mulan
Bts0
Mulan
4,596
1,330
0
2,659
10,689
6,751
0
252
10,284
0
30,965
W
Yemoja
ChuckTS52
Yemoja
1,516
503
2,035
835
6,608
3,743
0
2,904
3,662
6,879
0
L
Bacchus
CoffeeLich
Bacchus
2,431
290
0
1,733
7,815
7,120
224
1,371
6,371
12,457
0
W
Skadi
NastyDrew
Skadi
8,446
3,860
0
791
7,842
2,489
0
1,851
5,991
0
39,516
L
Ra
5,916
1,415
435
979
7,181
2,263
12
2,095
4,935
27,943
0
W
Merlin
moto0ga
Merlin
4,459
246
0
1,000
5,368
1,817
76
2,389
2,979
31,290
0
L
Hachiman
p0sitive1
Hachiman
6,001
3,653
0
3,410
7,883
3,119
571
1,310
6,471
0
36,966
L
Loki
4,032
1,211
0
2,117
7,804
2,272
0
579
7,146
0
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
27,066
257
Minions Killed
210
0
Camps Cleared
0
997,251
Distance Traveled
978,633
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,696
670
77
8
0
228,416
5
W
Susano
6,515
652
60
6
0
216,769
0
L
Mulan
5,723
572
53
5
0
186,434
1
W
Yemoja
4,886
489
10
1
0
186,319
0
L
Bacchus
5,384
538
16
2
0
190,176
0
W
Skadi
5,357
536
50
5
0
179,778
5
L
Ra
5,869
587
49
5
0
203,489
0
W
Merlin
5,847
585
60
6
0
185,969
0
L
Hachiman
5,419
542
55
6
0
163,162
0
L
Loki
4,671
467
37
4
0
235,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role