Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bigmexican247
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,442 Elo+
Party 1
Agni
Agni
NafinDied
Agni
Level 87
God Stats
0W - 1L
1,933 SR
Queue Stats
36W - 32L
1,649 Elo+
Party 4
Ix Chel
Ix Chel
Royaltwisttt
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,430 Elo+
Party 1
Fafnir
Fafnir
Zozrin
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 4
Team Averages
Level 72
1,587 SR
1,489 Elo+

VS

Team Averages
Level 107
1,506 SR
1,453 Elo+
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
MudButtKing
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
PochoArtio
Baron Samedi
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 182L
1,364 Elo+
Party 3
Discordia
Discordia
ebolagravy1
Discordia
Level 31
God Stats
1W - 0L
1,333 SR
Queue Stats
21W - 14L
1,559 Elo+
Party 2
Martichoras
Martichoras
holJacob24
Martichoras
Level 134
God Stats
4W - 1L
1,699 SR
Queue Stats
111W - 113L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 6 / 6
7,626
763
6,546
13,532
4,508
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Bigmexican247
Chernobog
16
3 / 4 / 4
7,842
784
4,028
10,449
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
4 / 7 / 3
7,825
783
6,181
10,508
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Royaltwisttt
Ix Chel
12
0 / 8 / 6
6,843
684
6,709
11,202
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
Zozrin
Fafnir
15
5 / 5 / 6
8,523
852
8,312
13,040
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 4 / 8
8,145
815
2,370
9,836
8,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 10
8,348
835
7,649
9,375
3,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PochoArtio
Baron Samedi
17
7 / 3 / 13
10,017
1,002
9,824
9,609
5,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ebolagravy1
Discordia
17
5 / 1 / 15
9,585
959
16,916
6,977
2,965
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
holJacob24
Martichoras
18
11 / 2 / 11
10,504
1,050
17,971
9,695
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
14
Kills
29
30
Deaths
14
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
6
6
0.83
W
Nike
 
Nike
3
4
8
1.75
L
Chernobog
Bigmexican247
Chernobog
3
4
4
1.25
W
3
4
10
2
L
Agni
4
7
3
0.79
W
Baron Samedi
PochoArtio
Baron Samedi
7
3
13
4.5
L
Ix Chel
Royaltwisttt
Ix Chel
0
8
6
0.38
L
Fafnir
Zozrin
Fafnir
5
5
6
1.6
W
Discordia
ebolagravy1
Discordia
5
1
15
12.5
W
Martichoras
holJacob24
Martichoras
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
54,730
58,731
Taken
45,492
31,659
Mitigated
25,077
10,354
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,546
1,780
292
1,796
13,532
4,508
0
5,581
7,810
0
15,540
W
Nike
 
Nike
2,370
151
785
834
9,836
8,361
198
2,326
7,330
0
4,526
L
Chernobog
Bigmexican247
Chernobog
4,028
1,949
325
2,413
10,449
3,688
0
4,130
6,057
0
19,633
W
7,649
2,147
395
911
9,375
3,844
1,289
5,407
3,855
0
16,510
L
Agni
6,181
137
123
1,051
10,508
3,164
0
6,214
4,188
7,713
0
W
Baron Samedi
PochoArtio
Baron Samedi
9,824
645
2,038
3,353
9,609
5,098
1,305
4,677
4,856
21,675
0
L
Ix Chel
Royaltwisttt
Ix Chel
6,709
1,142
1,186
597
11,202
3,528
0
5,048
5,917
14,882
0
L
Fafnir
Zozrin
Fafnir
8,312
844
0
2,571
13,040
16,771
0
5,320
7,584
12,054
0
W
Discordia
ebolagravy1
Discordia
16,916
665
1,589
2,634
6,977
2,965
804
3,206
3,627
28,377
0
W
Martichoras
holJacob24
Martichoras
17,971
2,964
321
2,484
9,695
4,809
1,953
5,266
4,169
0
33,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
46,599
83
Minions Killed
112
0
Camps Cleared
0
877,616
Distance Traveled
950,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,626
763
29
3
0
182,904
0
W
Nike
8,145
815
2
0
0
194,975
0
L
Chernobog
7,842
784
34
3
0
200,189
0
W
Skadi
8,348
835
19
2
0
180,296
0
L
Agni
7,825
783
10
1
0
154,969
0
W
Baron Samedi
10,017
1,002
32
3
0
199,891
0
L
Ix Chel
6,843
684
9
1
0
162,716
0
L
Fafnir
8,523
852
1
0
0
176,838
0
W
Discordia
9,585
959
28
3
0
201,954
0
W
Martichoras
10,504
1,050
31
3
0
173,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role