Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AstroBallin
Cthulhu
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 47L
1,446 Elo+
Solo
Xbalanque
Xbalanque
PapiPiizak
Xbalanque
Level 69
God Stats
24W - 20L
1,705 SR
Queue Stats
203W - 180L
1,460 Elo+
Solo
Maui
Maui
Pardax
Maui
Level 166
God Stats
24W - 24L
1,489 SR
Queue Stats
739W - 704L
1,474 Elo+
Party 3
Sol
Sol
RainbowDucky88
Sol
Level 28
God Stats
7W - 4L
1,316 SR
Queue Stats
155W - 153L
1,472 Elo+
Party 3
Team Averages
Level 93
1,502 SR
1,470 Elo+

VS

Team Averages
Level 76
1,572 SR
1,459 Elo+
Bacchus
Bacchus
PitOfMadness
Bacchus
Level 196
God Stats
24W - 23L
1,621 SR
Queue Stats
82W - 76L
1,516 Elo+
Solo
Achilles
Achilles
XSilverNifX
Achilles
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 93L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
YopePhoenix33
Ah Puch
Level 69
God Stats
18W - 11L
1,723 SR
Queue Stats
91W - 85L
1,549 Elo+
Party 1
Anhur
Anhur
lamahavock
Anhur
Level 33
God Stats
2W - 2L
1,628 SR
Queue Stats
46W - 59L
1,495 Elo+
Party 1
Fenrir
Fenrir
lllavecachete
Fenrir
Level 18
God Stats
1W - 3L
1,389 SR
Queue Stats
9W - 17L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 0 / 5
8,110
624
9,924
9,050
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
AstroBallin
Cthulhu
11
0 / 1 / 0
6,407
493
5,161
10,051
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
PapiPiizak
Xbalanque
11
2 / 2 / 3
6,439
495
5,339
9,594
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Pardax
Maui
10
2 / 1 / 9
6,511
501
3,077
9,432
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 4
8,022
617
9,791
9,523
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PitOfMadness
Bacchus
8
1 / 5 / 2
5,977
460
5,304
9,891
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
XSilverNifX
Achilles
13
1 / 1 / 0
7,047
542
5,531
10,449
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
12
1 / 4 / 0
6,798
523
7,737
9,913
3,600
Anhur
8
1 / 5 / 2
5,680
437
5,984
9,408
2,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
5,980
460
2,094
12,686
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
4
5
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
5
10.5
W
Cthulhu
AstroBallin
Cthulhu
0
1
0
0
W
Xbalanque
PapiPiizak
Xbalanque
2
2
3
1.75
W
Maui
Pardax
Maui
2
1
9
6.5
L
Bacchus
PitOfMadness
Bacchus
1
5
2
0.4
W
6
1
4
8
L
Achilles
XSilverNifX
Achilles
1
1
0
1
L
Ah Puch
1
4
0
0.25
L
Anhur
1
5
2
0.4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
26,650
47,650
Taken
52,347
23,177
Mitigated
26,703
15,717
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,924
4,210
0
2,888
9,050
3,908
0
1,616
7,115
0
57,746
W
Cthulhu
AstroBallin
Cthulhu
5,161
556
0
2,941
10,051
5,422
0
90
9,243
40,979
0
W
Xbalanque
PapiPiizak
Xbalanque
5,339
2,966
0
4,384
9,594
3,404
355
3,505
6,089
0
43,709
W
Maui
Pardax
Maui
3,077
434
0
1,392
9,432
6,912
0
3,960
5,264
9,395
0
L
Bacchus
PitOfMadness
Bacchus
5,304
690
181
1,520
9,891
7,209
0
2,543
7,286
12,925
0
W
9,791
4,241
0
4,112
9,523
3,531
950
3,957
5,566
54,881
0
L
Achilles
XSilverNifX
Achilles
5,531
1,360
0
3,143
10,449
7,995
0
4,442
5,223
0
51,266
L
Ah Puch
7,737
461
0
2,867
9,913
3,600
0
4,431
5,480
38,693
0
L
Anhur
5,984
3,392
0
2,687
9,408
2,873
0
4,027
5,381
0
28,763
L
2,094
58
0
2,277
12,686
5,026
0
1,896
10,790
0
38,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
31,482
302
Minions Killed
267
0
Camps Cleared
0
1,224,013
Distance Traveled
1,201,813
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,110
624
82
6
0
294,074
0
W
Cthulhu
6,407
493
56
4
0
230,971
4
W
Xbalanque
6,439
495
65
5
0
210,664
8
W
Maui
6,511
501
9
1
0
236,327
3
L
Bacchus
5,977
460
19
1
0
262,597
2
W
Sol
8,022
617
90
7
0
251,977
0
L
Achilles
7,047
542
76
6
0
237,233
4
L
Ah Puch
6,798
523
66
5
0
225,606
0
L
Anhur
5,680
437
36
3
0
209,807
2
L
Fenrir
5,980
460
70
5
0
266,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role