Player Matchup

Ymir
Ymir
Breedo
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2
Bacchus
Bacchus
KlNG_MJ_
Bacchus
Level 147
God Stats
2W - 1L
1,472 SR
Queue Stats
97W - 105L
1,565 Elo+
Solo
Artemis
Artemis
Misplacer
Artemis
Level 122
God Stats
2W - 0L
1,570 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 2
Sylvanus
Sylvanus
if2Bachwasback
Sylvanus
Level 175
God Stats
10W - 11L
1,321 SR
Queue Stats
686W - 726L
1,439 Elo+
Party 3
Surtr
Surtr
russdamus38
Surtr
Level 121
God Stats
7W - 7L
1,348 SR
Queue Stats
358W - 362L
1,491 Elo+
Party 3
Team Averages
Level 139
1,442 SR
1,450 Elo+

VS

Team Averages
Level 148
1,456 SR
1,521 Elo+
Ratatoskr
Ratatoskr
JoseEM_32
Ratatoskr
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 111L
1,441 Elo+
Solo
Ares
Ares
KenpashyZarack
Ares
Level 212
God Stats
6W - 11L
1,125 SR
Queue Stats
606W - 644L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
KilboFraginz
Kumbhakarna
Level 122
God Stats
2W - 4L
1,343 SR
Queue Stats
357W - 380L
1,471 Elo+
Solo
Izanami
Izanami
NWI Grinder
Izanami
Level 129
God Stats
0W - 2L
1,558 SR
Queue Stats
140W - 131L
1,616 Elo+
Party 1
Terra
Terra
NWI Support
Terra
Level 120
God Stats
1W - 3L
1,753 SR
Queue Stats
106W - 81L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Breedo
Ymir
16
1 / 3 / 19
10,503
808
7,313
18,126
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
KlNG_MJ_
Bacchus
16
8 / 2 / 13
10,906
839
10,601
13,167
14,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Misplacer
Artemis
19
12 / 3 / 17
12,068
928
23,465
12,095
6,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
18
7 / 2 / 19
10,751
827
14,652
21,337
22,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 20
11,161
859
18,377
24,929
17,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JoseEM_32
Ratatoskr
16
3 / 8 / 4
9,100
700
10,956
16,463
10,051
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 3
9,261
712
10,007
17,927
16,124
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
KilboFraginz
Kumbhakarna
17
4 / 4 / 6
9,349
719
8,657
12,473
15,918
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
NWI Grinder
Izanami
16
2 / 6 / 5
8,747
673
22,260
12,154
5,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 9 / 4
8,582
660
10,168
22,175
22,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
35
Kills
11
11
Deaths
35
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Breedo
Ymir
1
3
19
3.5
L
Ratatoskr
JoseEM_32
Ratatoskr
3
8
4
0.63
L
2
8
3
0.44
L
Kumbhakarna
KilboFraginz
Kumbhakarna
4
4
6
1.75
W
Bacchus
KlNG_MJ_
Bacchus
8
2
13
7.25
W
Artemis
Misplacer
Artemis
12
3
17
6.83
L
Izanami
NWI Grinder
Izanami
2
6
5
0.75
L
0
9
4
0.22
W
Sylvanus
7
2
19
8.25
W
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,408
Damage
62,048
89,654
Taken
81,192
86,286
Mitigated
70,239
38,763
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Breedo
Ymir
7,313
1,229
1,110
3,198
18,126
24,800
0
5,439
12,078
10,559
253
L
Ratatoskr
JoseEM_32
Ratatoskr
10,956
3,060
0
1,648
16,463
10,051
0
6,130
9,947
0
20,710
L
10,007
224
394
3,143
17,927
16,124
0
6,726
10,975
12,958
0
L
Kumbhakarna
KilboFraginz
Kumbhakarna
8,657
632
291
1,780
12,473
15,918
0
5,606
6,815
18,546
0
W
Bacchus
KlNG_MJ_
Bacchus
10,601
1,071
1,706
1,990
13,167
14,600
372
3,657
8,627
15,967
1,231
W
Artemis
Misplacer
Artemis
23,465
12,947
1,527
1,354
12,095
6,873
4,082
4,151
7,671
0
49,459
L
Izanami
NWI Grinder
Izanami
22,260
12,207
519
1,472
12,154
5,314
0
5,853
6,261
0
39,548
L
10,168
1,338
2,092
1,570
22,175
22,832
0
6,292
15,252
20,439
0
W
Sylvanus
14,652
2,301
9,161
7,678
21,337
22,134
2,121
6,462
14,184
24,629
0
W
18,377
8,110
908
10,131
24,929
17,879
2,313
7,327
15,845
698
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,389
Gold Earned
45,039
136
Minions Killed
145
0
Camps Cleared
0
1,113,825
Distance Traveled
970,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,503
808
9
1
0
214,062
0
L
Ratatoskr
9,100
700
31
2
0
200,601
0
L
Ares
9,261
712
6
0
0
196,140
0
L
Kumbhakarna
9,349
719
21
2
0
206,446
0
W
Bacchus
10,906
839
18
1
0
227,901
0
W
Artemis
12,068
928
48
4
0
204,154
0
L
Izanami
8,747
673
63
5
0
172,072
0
L
Terra
8,582
660
24
2
0
194,907
0
W
Sylvanus
10,751
827
19
1
0
207,621
0
W
Surtr
11,161
859
42
3
0
260,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role